Difference between revisions of "Gator Guy (enemy)"

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m (redid the enemy cards. also added the bossman hero gator guys)
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== Battle ==
== Battle ==
There exist three variants that can be fought in the game:
There exist three or four variants that can be fought in the game:
=== Last Resort ===
=== Last Resort ===
In this case, it has 500 {{HP}} heart, 150 {{MP}} juice, 30 attack, 13 defense, 20 speed and 10 luck. Like most enemies, It will behave as stated below:
In this case, it has 500 {{HP}} heart, 150 {{MP}} juice, 30 attack, 13 defense, 20 speed and 10 luck. Like most enemies, It will behave as stated below:


{| style="background-color: #ffffff; border: 2px solid #000000;
{{Battle infobox
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
| imagetitle      = EMOTION
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
| title1          = BEHAVIORS
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
| title2          = REWARDS
|-
| image1          = Gator Guy (neutral).gif
|  
| descriptionone1 = 65% chance to do a normal attack {{observe}}<br><br>25% chance to do nothing.<br><br>Otherwise, he will rought the party up.
[[File:Gator Guy (neutral).gif|90x120px|frameless|center|Neutral Gator Guy]]
| descriptiontwo1 = 600 exp<br>400 {{Clams}}
|65% chance of doing a normal attack. {{Observe}}
| image2          = Gator Guy (happy).gif
| descriptionone2 = 60% chance to do a normal attack {{observe}}<br><br>30% chance to do nothing.<br><br>Otherwise, he will rought the party up.
| descriptiontwo2 = 600 exp<br>600 {{Clams}}
| image3          = Gator Guy (sad).gif
| descriptionone3 = 35% chance to do a normal attack {{observe}}<br><br>50% chance to do nothing.<br><br>Otherwise, he will rought the party up.
| descriptiontwo3 = 450 exp<br>300 {{Clams}}
| image4          = Gator Guy (angry).gif
| descriptionone4 = 45% chance to do a normal attack {{observe}}<br><br>15% chance to do nothing.<br><br>Otherwise, he will rought the party up.
| descriptiontwo4 = 900 exp<br>400 {{Clams}}
}}


25% chance of doing nothing.
Else, it will rough up, dealing damage twice.
|600 exp.
400 {{Clams}} clams.
|-
|
[[File:Gator Guy (happy).gif|90x120px|frameless|center|Happy Gator Guy]]
|60% chance of doing a normal attack. {{Observe}}
30% chance of doing nothing.
Else, it will rough up, dealing damage twice.
|600 exp.
600 {{Clams}} clams.
|-
|
[[File:Gator Guy (sad).gif|90x120px|frameless|center|Sad Gator Guy]]
|35% chance of doing a normal attack. {{Observe}}
50% chance of doing nothing.
Else, it will rough up, dealing damage twice.
|450 exp.
300 {{Clams}} clams.
|-
|
[[File:Gator Guy (angry).gif|90x120px|frameless|center|Angry Gator Guy]]
|45% chance of doing a normal attack. {{Observe}}
15% chance of doing nothing.
Else, it will rough up, dealing damage twice.
|900 exp.
400 {{Clams}} clams.
|}
==== Casino ====
==== Casino ====
When fought inside the casino (and [[Kel]] is not toast), Kel will occasionally play the slots, with a 50% chance of winning or losing up to 200 clams. They will also have several dialogues about either Kel or [[Aubrey]].  
When fought inside the casino (and [[Kel]] is not toast), Kel will occasionally play the slots, with a 50% chance of winning or losing up to 200 clams. They will also have several dialogues about either Kel or [[Aubrey]].  
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*Boss Rush: 2200 {{HP}} heart, 85 {{MP}} juice, 100 attack, 60 defense, 70 speed and 10 luck.
*Boss Rush: 2200 {{HP}} heart, 85 {{MP}} juice, 100 attack, 60 defense, 70 speed and 10 luck.


{| style="background-color: #ffffff; border: 2px solid #000000;
{{Battle infobox
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
| imagetitle      = EMOTION
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
| title1          = BEHAVIORS
|-
| title2          = REWARDS
|  
| image1          = Gator Guy (neutral).gif
[[File:Gator Guy (neutral).gif|90x120px|frameless|center|Neutral Gator Guy]]
| descriptionone1 = 35% chance to do a normal attack.<br><br>25% chance to do nothing.<br><br>Otherwise, he will rought the party up.
|35% chance of doing a normal attack.
| descriptiontwo1 = 0 exp<br>0 {{Clams}}
 
| image2          = Gator Guy (happy).gif
25% chance of doing nothing.  
| descriptionone2 = 30% chance to do a normal attack.<br><br>30% chance to do nothing.<br><br>Otherwise, he will rought the party up.
 
| descriptiontwo2 = 0 exp<br>0 {{Clams}}
Else, it will rough up, dealing damage twice.  
| image3          = Gator Guy (sad).gif
|-
| descriptionone3 = 25% chance to do a normal attack.<br><br>40% chance to do nothing.<br><br>Otherwise, he will rought the party up.
|
| descriptiontwo3 = 0 exp<br>0 {{Clams}}
[[File:Gator Guy (happy).gif|90x120px|frameless|center|Happy Gator Guy]]
| image4          = Gator Guy (angry).gif
|30% chance of doing a normal attack.
| descriptionone4 = 45% chance to do a normal attack.<br><br>25% chance to do nothing.<br><br>Otherwise, he will rought the party up.
 
| descriptiontwo4 = 0 exp<br>0 {{Clams}}
30% chance of doing nothing.
}}
 
Additionally, it will '''ignore the effects of {{Observe}} during this battle'''.
Else, it will rough up, dealing damage twice.  
|-
|
[[File:Gator Guy (sad).gif|90x120px|frameless|center|Sad Gator Guy]]
|25% chance of doing a normal attack.


40% chance of doing nothing.


Else, it will rough up, dealing damage twice.  
=== Bossman Hero fight ===
|-
Please note that this variant is exclusive to the console and gamepass edition of ''Omori''.<br>
|
This type of gator guy will ignore the effects of observe.<br>
[[File:Gator Guy (angry).gif|90x120px|frameless|center|Angry Gator Guy]]
6000 {{HP}} heart, 3000 {{MP}} juice, 80 attack, 65 defense, 70 speed (80 if sad or angry), and 10 luck.
|45% chance of doing a normal attack.


25% chance of doing nothing.
{{Battle infobox
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = Gator Guy (neutral).gif
| descriptionone1 = 30% chance to do a normal attack.<br><br>30% chance to do nothing.<br><br>Otherwise, he will rought the party up.
| descriptiontwo1 = 0 exp<br>0 {{Clams}}
| image2          = Gator Guy (happy).gif
| descriptionone2 = 30% chance to do a normal attack.<br><br>30% chance to do nothing.<br><br>Otherwise, he will rought the party up.
| descriptiontwo2 = 0 exp<br>0 {{Clams}}
| image3          = Gator Guy (sad).gif
| descriptionone3 = 25% chance to do a normal attack.<br><br>40% chance to do nothing.<br><br>Otherwise, he will rought the party up.
| descriptiontwo3 = 0 exp<br>0 {{Clams}}
| image4          = Gator Guy (angry).gif
| descriptionone4 = 45% chance to do a normal attack.<br><br>25% chance to do nothing.<br><br>Otherwise, he will rought the party up.
| descriptiontwo4 = 0 exp<br>0 {{Clams}}
}}


Else, it will rough up, dealing damage twice.
|}
Additionally, it will '''ignore the effects of {{Observe}} during this battle'''.
== Formulas ==
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''

Revision as of 23:08, 5 August 2022

This article is about Gator Guy as an enemy. For the character, see: Gator Guy.

Gator Guy is an enemy that can be found at several locations around Headspace, being fought in the Last Resort, it will also be summoned by Mr. Jawsum to back him up, they can only be fought before saving Hero, after it, it will have some dialogues when interacted with instead.

It will only chase the player when it "sees" the party, and then will relentlessly chase them, but without going up or down the stairs.

Battle

There exist three or four variants that can be fought in the game:

Last Resort

In this case, it has 500 HP.png heart, 150 MP.png juice, 30 attack, 13 defense, 20 speed and 10 luck. Like most enemies, It will behave as stated below:

EMOTION BEHAVIORS REWARDS
{{{size1}}} 65% chance to do a normal attack Observe.png

25% chance to do nothing.

Otherwise, he will rought the party up.
600 exp
400 Clams.png
{{{size2}}} 60% chance to do a normal attack Observe.png

30% chance to do nothing.

Otherwise, he will rought the party up.
600 exp
600 Clams.png
{{{size3}}} 35% chance to do a normal attack Observe.png

50% chance to do nothing.

Otherwise, he will rought the party up.
450 exp
300 Clams.png
{{{size4}}} 45% chance to do a normal attack Observe.png

15% chance to do nothing.

Otherwise, he will rought the party up.
900 exp
400 Clams.png


Casino

When fought inside the casino (and Kel is not toast), Kel will occasionally play the slots, with a 50% chance of winning or losing up to 200 clams. They will also have several dialogues about either Kel or Aubrey.

Construction area

When fought in the construction area, the party won't be able to run away, and once returning to the area after defeating them, they will have unique dialogues instead of battle.

Mr. Jawsum boss fight

Mr. Jawsum will constantly summon one Gator Guy, up to two at the same time, that will take all damage done to him. For both the first encounter and the fight during Boss Rush, its behavior will be the same, with only different stats:

  • First encounter: 300 HP.png heart, 150 MP.png juice, 40 attack, 10 defense, 30 speed and 10 luck.
  • Boss Rush: 2200 HP.png heart, 85 MP.png juice, 100 attack, 60 defense, 70 speed and 10 luck.
EMOTION BEHAVIORS REWARDS
{{{size1}}} 35% chance to do a normal attack.

25% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png
{{{size2}}} 30% chance to do a normal attack.

30% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png
{{{size3}}} 25% chance to do a normal attack.

40% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png
{{{size4}}} 45% chance to do a normal attack.

25% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png

Additionally, it will ignore the effects of Observe.png during this battle.


Bossman Hero fight

Please note that this variant is exclusive to the console and gamepass edition of Omori.
This type of gator guy will ignore the effects of observe.
6000 HP.png heart, 3000 MP.png juice, 80 attack, 65 defense, 70 speed (80 if sad or angry), and 10 luck.

EMOTION BEHAVIORS REWARDS
{{{size1}}} 30% chance to do a normal attack.

30% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png
{{{size2}}} 30% chance to do a normal attack.

30% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png
{{{size3}}} 25% chance to do a normal attack.

40% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png
{{{size4}}} 45% chance to do a normal attack.

25% chance to do nothing.

Otherwise, he will rought the party up.
0 exp
0 Clams.png


Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Rough up: [1.5 * a.atk - b.def], this attack will never hit right in the heart.

Battle Quotes

Action quotes

* Gator Guy karate chomps [target]!
* Gator Guy cracks his knuckles.
* Gator Guy gets rough.

Last Resort

  • With Kel in the party:
* Gator Guy: Who said you could leave your post? Get back to work!
* Gator Guy: Alright pal... You're not making it past me this time.
* Gator Guy: This is as far as you go! Mr. Jawsum is not gonna be happy to see you again.
* Gator Guy: You little troublemaker... What are you up to now?
* Gator Guy: What are you doing in here!? You're in breach of contract!
* Gator Guy: Abandoning your post again? You're in real trouble now, keh heh...
* Gator Guy: Aren't you tired of getting thrown out, kid!?
  • With Kel and Aubrey in the party:
* Gator Guy: There's three of you now!? Wait 'til the boss gets a load of this!
* Gator Guy: There's two of you now!? Wait 'til the boss gets a load of this!

Unused

* Gator Guy roughs up [target]![1]
* Gator Guy calls for backup![2]
* Gator Guy: You know the drill, boys. Eighty-six 'em.[3]
* Gator Guy: Hey, kid! Fork over [variable] clams and we'll let you off easy this time.[4]
* Gator Guy: Nice doin' business with ya.<ref name="bribe" /ref>
* Gator Guy: Tsk, tsk... What a shame!<ref name="bribe" /ref>
* Gator Guy: Tsk, tsk... Sorry, bud. You ain't got enough!<ref name="bribe" /ref>

Gallery

Trivia

  • They are referred to as "Mafia Alligator" in some files.
  • There are unique interactions when encountering more than one Gator Guy inside the casino, they would have a 1/9 chance of asking for a bribe between 25 and 125 clams, with two outcomes:
  • If the party accepts it: They would grab the clams and run away from combat, ending the battle.
  • If the player declines or don't have enough clams: They would have become enraged.

However, since it's impossible to encounter more than one in the Casino area, such interaction is impossible to occur.

  1. An variation for the "rough up" skill action text.
  2. Would be used for the "backup" skill that only exists on the text files, it seems it would be a "call for a friend" type of skill.
  3. Battle text exclusive to the double Gator Guy encounter.
  4. Used on the interaction bribe interaction found on the double Gator Guy encounter, the first refers to the bribe text, the second if the player accepts the offer, the third if they decline it, and the latter if there are not enough clams.