Difference between revisions of "Boss (enemy)"

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(Added quotes and used the gifs on the table so it moves.)
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''This article is about Boss as an enemy, for the character, go to [[Boss]].''
''This article is about Boss as an enemy, for the character, go to [[Boss]].''


'''Boss''' is the first enemy the player fight in the game, after being defeated, it will stay at the [[Forest Playground]] till the last day, when he moves to [[Humphrey (location)|Humphrey]] and open the [[Boss Rush]].
{{Enemy infobox
| image  = Boss (neutral).gif
| size    = 150px
| heart  = 150
| juice  = 25
| attack  = 6
| defense = 2
| speed  = 1
| luck    = 10
}}
 
'''Boss''' is the first [[Enemies|enemy]] Omori and his friends fight in the game. After being defeated, he will stay at the [[Vast Forest#Forest Playground|Forest Playground]] until the last day, where he moves to [[Humphrey (location)|Humphrey]] to open the [[Boss Rush]].


== Battle ==
== Battle ==
He has 150 {{HP}} heart, 25 {{MP}} juice, 6 attack, 2 defense, 1 speed and 10 luck. Like most enemies, it will behave the same regardless of [[Battle system|emotion]]:
Unlike most enemies, he will behave the same regardless of [[Battle system|emotion]]:
 
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
|-
|
[[File:Boss (neutral).gif|90x120px|frameless|center|Neutral Boss]]
[[File:Boss (happy).gif|90x120px|frameless|center|Happy Boss]]
[[File:Boss (sad).gif|90x120px|frameless|center|Sad Boss]]
[[File:Boss (angry).gif|90x120px|frameless|center|Angry Boss]]
|If its heart is below 15% {{HP}}, it will do nothing.
 
30% chance of doing a normal attack. {{Observe}}


30% chance to 'attack twice', dealing attack damage to two random party members.  
{{Battle infobox
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = Boss (neutral).gif
| descriptionone1 = If his heart is below 15% {{HP}}, he will do nothing.<br><br> 30% chance of doing a normal attack. {{Observe}}<br><br> 30% chance to attack twice, dealing attack damage to two random party members.<br><br> Else, he will do nothing.
| descriptiontwo1 = 32 exp<br><br> 22 clams
| image2          = Boss (happy).gif
| image3          = Boss (sad).gif
| image4          = Boss (angry).gif
}}


Else, it will do nothing.  
In addition, after reaching 10% {{HP}} left, he will turn himself angry and attack everyone, dealing 100 damage to all party members. He will also heal 2 {{HP}}, to avoid dying when removing his immortal tag.
|32 exp.


{{Clams}} 22 clams.
|}
In addition, after reaching 10% {{HP}} left, it will  turn himself angry and 'attack all', dealing 100 damage to all party members, he will also heal 2 {{HP}}, to avoid dying when removing his immortal tag.
== Formulas ==
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
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'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}


'''Attack Twice''': [2 * a.atk - b.def], twice to random party members.
'''Attack twice''': [2 * a.atk - b.def], twice to random party members.
 
'''Attack all''': [100] to all party members, with no variation and unable to hit right in the heart.


'''Attack All''': [100] to all party members, with no variation and unable to hit right in the heart.
== Battle quotes ==
== Battle quotes ==
=== Action quotes ===
=== Action quotes ===
Line 41: Line 45:
  * Boss cracks his knuckles.
  * Boss cracks his knuckles.
=== During battle ===
=== During battle ===
80% {{HP}}:
*80% {{HP}}:
  * Boss: ''Hwehwehwe! You weaklings! You call that an attack!?''
  * Boss: ''Hwehwehwe! You weaklings! You call that an attack!?''
40% {{HP}}:
*40% {{HP}}:
  * Boss: ''Hey, that kinda hurt! Hmph! This isn't fun anymore.''
  * Boss: ''Hey, that kinda hurt! Hmph! This isn't fun anymore.''
10% {{HP}}:
*10% {{HP}}:
  * Boss: ''Grr... Now you've made me angry...''.
  * Boss: ''Grr... Now you've made me angry...''.
  * Boss: ''It's time for my special move!''.
  * Boss: ''It's time for my special move!''.
  * Boss: ''Body slam!!''.
  * Boss: ''Body slam!!''.
  * Boss: ''Huh!? How are you still moving!?''
  * Boss: ''Huh!? How are you still moving!?''
== Foe Facts! ==
A little rough around the edges. Can be a foe... or a friend.<br>- OMORI
== Gallery==
== Gallery==
<gallery>
<gallery>
Line 61: Line 69:


== Trivia ==
== Trivia ==
*It shares the BGM of [[Mutantheart]] and some of the [[Faraway Town]] battles, it also shares the fight transition image of the latter.
*He shares the BGM of [[Mutantheart]] and some of the [[Faraway Town]] battles, it also shares the fight transition image of the latter.
*He is referred to as "reckut" in the image and dialogue files.


== References ==
[[Category:Enemies]]
[[Category:Enemies]]

Latest revision as of 04:09, 1 June 2024

This article is about Boss as an enemy, for the character, go to Boss.

Boss (enemy)
Boss (neutral).gif
HP.png heart 150
MP.png juice 25
attack 6
defense 2
speed 1
luck 10


Boss is the first enemy Omori and his friends fight in the game. After being defeated, he will stay at the Forest Playground until the last day, where he moves to Humphrey to open the Boss Rush.

Battle

Unlike most enemies, he will behave the same regardless of emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} If his heart is below 15% HP.png, he will do nothing.

30% chance of doing a normal attack. Observe.png

30% chance to attack twice, dealing attack damage to two random party members.

Else, he will do nothing.
32 exp

22 clams


In addition, after reaching 10% HP.png left, he will turn himself angry and attack everyone, dealing 100 damage to all party members. He will also heal 2 HP.png, to avoid dying when removing his immortal tag.

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Attack twice: [2 * a.atk - b.def], twice to random party members.

Attack all: [100] to all party members, with no variation and unable to hit right in the heart.

Battle quotes

Action quotes

* Boss punches [Target]!
* Boss cracks his knuckles.

During battle

  • 80% HP.png:
* Boss: Hwehwehwe! You weaklings! You call that an attack!?
  • 40% HP.png:
* Boss: Hey, that kinda hurt! Hmph! This isn't fun anymore.
  • 10% HP.png:
* Boss: Grr... Now you've made me angry....
* Boss: It's time for my special move!.
* Boss: Body slam!!.
* Boss: Huh!? How are you still moving!?

Foe Facts!

A little rough around the edges. Can be a foe... or a friend.
- OMORI

Gallery

Trivia

  • He shares the BGM of Mutantheart and some of the Faraway Town battles, it also shares the fight transition image of the latter.
  • He is referred to as "reckut" in the image and dialogue files.