This article is about Boss as an enemy, for the character, go to Boss.
He has 150 heart, 25 juice, 6 attack, 2 defense, 1 speed and 10 luck, and will behave the same regardless of emotion:
|If his heart is below 15% , he will do nothing.
30% chance of doing a normal attack.
30% chance to attack twice, dealing attack damage to two random party members.
Else, he will do nothing.
In addition, after reaching 10% left, he will turn himself angry and attack everyone, dealing 100 damage to all party members. He will also heal 2 , to avoid dying when removing his immortal tag.
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def] (default).
Attack twice: [2 * a.atk - b.def], twice to random party members.
Attack all:  to all party members, with no variation and unable to hit right in the heart.
* Boss punches [Target]! * Boss cracks his knuckles.
- 80% :
* Boss: Hwehwehwe! You weaklings! You call that an attack!?
- 40% :
* Boss: Hey, that kinda hurt! Hmph! This isn't fun anymore.
- 10% :
* Boss: Grr... Now you've made me angry.... * Boss: It's time for my special move!. * Boss: Body slam!!. * Boss: Huh!? How are you still moving!?