Difference between revisions of "Battle system"
(just putting this page down so we can work on it over time. put down a rough sketch for the structure of the article. will work on it more when I have time, but feel free to contribute! This should probably be a comprehensive article, since it's linked on the front page!) |
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=== Kel === | === Kel === | ||
In Headspace, [[Kel]] uses various types of balls as weapons. In the real world, he uses his [[Basketball (real world)|Basketball]] | In Headspace, [[Kel]] uses various types of balls as weapons. In the real world, he uses his [[Basketball (real world)|Basketball]]. | ||
==== Follow-ups ==== | ==== Follow-ups ==== | ||
==== Skills ==== | ==== Skills ==== |
Revision as of 02:57, 4 May 2021
The battle system in OMORI is similar to the combat of the traditional turn-based JRPGs which the game takes inspiration from.
Party
Omori
Omori uses knives to attack.
Follow-ups
Skills
Sunny
Sunny uses the Steak Knife, and later his hands.
Skills
Aubrey
In Headspace, Aubrey uses a variety of blunt-force weapons, such as hammers, bats, and pillows. In the real world, she wields her Nail Bat.
Follow-ups
Skills
Kel
In Headspace, Kel uses various types of balls as weapons. In the real world, he uses his Basketball.
Follow-ups
Skills
Hero
In Headspace, Hero uses cooking and serving utensils, like pans and spatulas. In the real world, he uses his fist.
Follow-ups
Skills
Emotions
Snacks
Snacks can restore the Heart or Juice of one or all party members. Certain snacks can also revive party members who are Toast.
Toys
Toys are one-use items, typically causing a debuff or emotion. They can be used on enemies, and sometimes on party members.