Difference between revisions of "Humphrey (enemy)"

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''This article is about Humphrey as an enemy. For the character, see [[Humphrey]]. For the location, see [[Humphrey (location)]]''
{{Enemy infobox
| image  = Humphrey_Swarm_(neutral).png
| size    = 200px
| heart  = 9999/9999/3400/9000/6000/10000
| juice  = 5000/5000/425/4000/3000/3000
| attack  = 10/10/68/100/63/110
| defense = 60/150/30/25/5/50
| speed  = 60/65/1/1/35/115
| luck    = 20/10/10/10/10/10
}}{{hatnote|This article is about Humphrey an enemy. For the character, see: [[Humphrey]]. For the location, see: [[Humphrey (location)]].}}
 
== Introduction ==
== Introduction ==
'''Humphrey''' is the last obligatory boss fight [[Omori]] and his friends encounters in the dream world, being one of the hardest and longeest battles of the game. This battle consists of several phases in which Humphrey changes his form, whatever to keep it easier to understand, all "Humphreys" will be shown here, which includes:
'''Humphrey''' is the last obligatory boss [[Enemies|enemy]] [[Omori]] and his friends encounter in the [[Headspace|Dreamworld]], being one of the hardest and longest battles of the game. This battle consists of several phases in which Humphrey changes his form, however, to keep it easier to understand, all "Humphreys" will be shown here, which includes:
*'''Humphrey (swarm)''': as a swarm of small "mini masses of Humphreys".
*'''Humphrey (swarm)''': as a swarm of small "mini masses of Humphreys".
*'''Humphrey Grande''': as a single bigger mass of Humphrey.
*'''Humphrey Grande''': as a single bigger mass of Humphrey.
*'''Humphrey (face)''': as a giant face that constantly swallow the party, sending them deeper and deeper into his stomach.
*'''Humphrey (face)''': as a giant face that constantly swallows the party, sending them deeper and deeper into his stomach.
Humphrey is also the last battle fought during the [[Boss Rush]].
Humphrey is also the last battle fought during the [[Boss Rush]].


== Foe Facts ==
Absolute, raw terror.<br>- Omori
And squishy too! Nyak, nyak!<br>- Humphrey
== Battle ==
== Battle ==
In both appearances his behaviour will be the same, only changing stats, which will be show above each behaviour table down below:
In both appearances his behaviour will be the same, only changing stats, which will be show above each behaviour table down below:
Line 13: Line 27:
*Boss Rush: 9999 {{HP}} heart, 5000 {{MP}} juice, 10 attack, 150 defense, 65 speed and 10 luck.  
*Boss Rush: 9999 {{HP}} heart, 5000 {{MP}} juice, 10 attack, 150 defense, 65 speed and 10 luck.  
He will have the following behaviour:
He will have the following behaviour:
{| style="background-color: #ffffff; border: 2px solid #000000;
{{Battle infobox
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
| imagetitle      = EMOTION
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
| title1          = BEHAVIORS
|-
| image1          = Humphrey_Swarm_(neutral).png
|
| descriptionone1 = 40% chance of doing an attack, dealing 40% {{HP}} damage to party member{{Observe}}<br><br> 30% chance of doing an attack x2, dealing 35% {{HP}} damage to two random targets<br><br> Else, it will attack x3, dealing 30% {{HP}} damage to three random targets
[[File:Humphrey_Swarm_(neutral).gif|180x240px|frameless|center|Neutral Humphrey]]
| image2          = Humphrey_Swarm_(happy).png
|40% chance of doing a attack, dealing 40% {{HP}} damage to party member. {{Observe}}
| descriptionone2 = 40% chance of doing a attack, dealing 40% {{HP}} damage to party member. {{Observe}} <br><br>30% chance of doing an attack x2, dealing 35% {{HP}} damage to two random targets.
 
<br><br>Else, it will attack x3, dealing 30% {{HP}} damage to three random targets.  {{Observe}}
30% chance of doing an 'attack x2', dealing 35% {{HP}} damage to two random targets.
| image3          = Humphrey_Swarm_(sad).png
 
| descriptionone3 = 40% chance of doing a attack, dealing 40% {{HP}} damage to party member. {{Observe}}<br><br>Else, it will attack x2, dealing 35% {{HP}} damage to two random targets.<br><br>He can attack x3, dealing 30% {{HP}} damage to three random targets.  {{Observe}}
Else, it will 'attack x3', dealing 30% {{HP}} damage to three random targets.  {{Observe}}
| image4          = Humphrey_Swarm_(angry).png
|-
| descriptionone4 = 30% chance of doing a attack, dealing 40% {{HP}} damage to party member. {{Observe}}<br><br>
|
20% chance of doing two attack x2, dealing 35% {{HP}} damage to two random targets. <br><br>Else, it will attack x3, dealing 30% {{HP}} damage to three random targets.  {{Observe}}
[[File:Humphrey_Swarm_(happy).gif|180x240px|frameless|center|Happy Humphrey]]
}}
|40% chance of doing a attack, dealing 40% {{HP}} damage to party member. {{Observe}}
 
30% chance of doing an 'attack x2', dealing 35% {{HP}} damage to two random targets.  
 
Else, it will 'attack x3', dealing 30% {{HP}} damage to three random targets.  {{Observe}}
|-
|
[[File:Humphrey_Swarm_(sad).gif|180x240px|frameless|center|Sad Humphrey]]
|40% chance of doing a attack, dealing 40% {{HP}} damage to party member. {{Observe}}
 
Else, it will 'attack x2', dealing 35% {{HP}} damage to two random targets.  
 
It can 'attack x3', dealing 30% {{HP}} damage to three random targets.  {{Observe}} only
|-
|
[[File:Humphrey_Swarm_(angry).gif|180x240px|frameless|center|Angry Humphrey]]
|30% chance of doing a attack, dealing 40% {{HP}} damage to party member. {{Observe}}
 
20% chance of doing two 'attack x2', dealing 35% {{HP}} damage to two random targets.  


Else, it will 'attack x3', dealing 30% {{HP}} damage to three random targets.  {{Observe}}
Additionally, Humphrey Will exists as a "swarm" for '''five''' turns, or till his {{HP}} drops below 10%, afterward he will be replaced with Humphrey Grande.
|}
Additionally, Humphrey Will exist as a "swarm" for '''five''' turns, or till his {{HP}} drops below 10%, after it he will be replaced with Humphrey Grande.


=== Humphrey Grande ===
=== Humphrey Grande ===
He has the following stats:
He has the following stats:
*First encounter: 3400 {{HP}} heart, 425 {{MP}} juice, 68 attack, 30 defense, 1 speed and 10 luck.  
*First encounter: 3400 {{HP}} heart, 425 {{MP}} juice, 68 attack, 30 defense, 1 speed and 10 luck.  
*Boss Rush: 9000 {{HP}} heart, 4000 {{MP}} juice, 100 attack, 25 defense, 1 speed and 10 luck.  
*Boss Rush: 9000 {{HP}} heart, 4000 {{MP}} juice, 100 attack, 25 defense, 1 speed and 10 luck. <br>
Humphrey Grande have the simplest behaviour of the game, doing a normal attack {{Observe}} every turn regardless of emotion. Once he reaches 10% {{HP}}, he will start the final phase, swallowing the party and bringing Humphrey's Face to battle the player.
Humphrey Grande acts uniformly regardless of emotion
{{Battle infobox
| imagetitle      =
| title1          = BEHAVIORS
| image1          = Humphrey_Grande_(neutral).png
| descriptionone1 = 100% chance of doing a normal attack if above 10% {{HP}}<br><br> Else swallow party, starting the next phase of the fight
}}


=== Humphrey (Face) ===
=== Humphrey (Face) ===
Line 61: Line 60:
*First encounter: 6000 {{HP}} heart, 3000 {{MP}} juice, 63 attack, 5 defense, 35 speed and 10 luck.  
*First encounter: 6000 {{HP}} heart, 3000 {{MP}} juice, 63 attack, 5 defense, 35 speed and 10 luck.  
*Boss Rush: 10000 {{HP}} heart, 3000 {{MP}} juice, 110 attack, 50 defense, 115 speed and 10 luck.  
*Boss Rush: 10000 {{HP}} heart, 3000 {{MP}} juice, 110 attack, 50 defense, 115 speed and 10 luck.  
He will behave as show below:
{{Battle infobox
{| style="background-color: #ffffff; border: 2px solid #000000;
| imagetitle      = EMOTION
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
| title1          = BEHAVIORS
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
| image1          = Humphrey_Face_(neutral).png
|-
| descriptionone1 = 55% chance of doing a chomp, doing attack damage to a party member. {{Observe}}<br><br> Else, it will do nothing.
|  
| image2          = Humphrey_Face_(happy).png
[[File:Humphrey_Face_(neutral).gif|180x240px|frameless|center|Neutral Humphrey Face]]
| descriptionone2 = 50% chance of doing a chomp, doing attack damage to a party member. {{Observe}}<br><br> Else, it will do nothing.
|55% chance of doing a 'chomp', doing attack damage to a party member. {{Observe}}
| image3          = Humphrey_Face_(dying).png
| descriptionone3 = 40% chance of doing a chomp, doing attack damage to a party member. {{Observe}}<br><br> Else, it will do nothing.
| image4          = Humphrey_Face_(angry).png
| descriptionone4 = 75% chance of doing a chomp, doing attack damage to a party member. {{Observe}}<br><br> Else, it will do nothing.
}}


Else, it will do nothing.
Additionally, Humphrey will swallow the party every turn, doing percentage {{HP}} damage to all party members.
|-
|
[[File:Humphrey_Face_(happy).gif|180x240px|frameless|center|Happy Humphrey Face]]
|50% chance of doing a 'chomp', doing attack damage to a party member. {{Observe}}


Else, it will do nothing.
=== Humphrey uvula ===
|-
Unique to the first encounter, the player will be sent to a room to fight Humphrey's uvula after defeating the original battle, however, it will die in a single hit and will never attack, but will give the rewards intended for Humphrey, which is 10000 exp and 2000 {{Clams}} clams, his uvula's immune to emotions.
|
[[File:Humphrey_Face_(sad).gif|180x240px|frameless|center|Sad Humphrey Face]]
|40% chance of doing a 'chomp', doing attack damage to a party member. {{Observe}}


Else, it will do nothing.
== Formulas ==
|-
|
[[File:Humphrey_Face_(angry).gif|180x240px|frameless|center|Angry Humphrey Face]]
|75% chance of doing a 'chomp', doing attack damage to a party member. {{Observe}}
 
Else, it will do nothing.
|}
Additionally, Humphrey will 'swallow' the player every turn, doing percentage {{HP}} damage to all party members.
 
=== Humphrey uvula ===
Unique to the first encounter, the player will be sent to a room to fight Humphrey's uvula after defeating the original battle, whatever, it will die in a single hit and will never attack, but will give the rewards intended for Humphrey, which is 10000 exp and 2000 {{Clams}} clams, his uvula's immune to emotions.
=== Formulas ===
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
==== Humphrey (swarm) ====
==== Humphrey (swarm) ====
Line 112: Line 96:
'''Chomp''': [2 * a.atk-b.def], this damage will never hit right in the heart. {{Observe}}
'''Chomp''': [2 * a.atk-b.def], this damage will never hit right in the heart. {{Observe}}


'''Swallow Damage''': [.25 * b.mhp] (25% maximum {{HP}}) to all party, this damage cannot hit right in the heart and its damage variation can go up to 50%.
'''Swallow damage''': [.25 * b.mhp] (25% maximum {{HP}}) to all party, this damage cannot hit right in the heart and its damage variation can go up to 50%.


'''Swallow damage''' (Boss Rush): [.35 * b.mhp] (35% maximum {{HP}}) to all party, this damage cannot hit right in the heart and its damage variation can go up to 50%.
'''Swallow damage''' (Boss Rush): [.35 * b.mhp] (35% maximum {{HP}}) to all party, this damage cannot hit right in the heart and its damage variation can go up to 50%.
== Battle Quotes ==
== Battle Quotes ==
=== Action quotes ===
=== Action quotes ===
Line 125: Line 110:
  * Humphrey swallows everyone!
  * Humphrey swallows everyone!
  * Humphrey smirks at [target].
  * Humphrey smirks at [target].
* Humphrey winks at [target].
* Humphrey spits on [target].
* Humphrey stares at [target].
* Humphrey blinks at [target].


=== Start of battle ===
=== Start of battle ===
  * Humphrey: ''Time to feast! Time to feast! Time for you to be deceased!''
  * Humphrey: ''Time to feast! Time to feast! Time for you to be deceased!''
=== During Battle ===
=== During Battle ===
*Transition to second phase:
*Transition to the second phase:
  * Humphrey: ''The final fight has just begun! But can you win if we work as one?'' (before turning into Humphrey Grande)
  * Humphrey: ''The final fight has just begun! But can you win if we work as one?''
*Transition to final phase:
*Transition to the final phase:
  * Humphrey: ''Just a warning... it's about to get smelly! It's time for you all to get in my belly!''
  * Humphrey: ''Just a warning... it's about to get smelly! It's time for you all to get in my belly!''
*final phase:
*final phase:
Line 155: Line 136:
  * Humphrey: ''Do you see anyone else struggling?\! Behave yourselves, foodstuff!''
  * Humphrey: ''Do you see anyone else struggling?\! Behave yourselves, foodstuff!''
=== Unused ===
=== Unused ===
  * Humphrey swallows a foe! (unused 'heal' action)
  * Humphrey swallows a foe!<ref>The "heal" skill would use this action text, healing Humphrey by 500 hearts, it seems to be intended to be used on his last phase.</ref>
  * Stomach acid drips down... (unused acid mechanic on phase 3)
  * Stomach acid drips down...<ref name="acid">The unused acid mechanic that would be used on his last phase would use these action texts.</ref>
  * Stomach acid pours down! (same as above)
  * Stomach acid pours down!<ref name="acid" />
  * Humphrey salivates incessantly. (unused 'poison large' action)
  * Humphrey salivates incessantly.<ref name="poison">The unused "poison large" and "poison small" would use these action texts respectively, dealing 30% and 10% heart damage to all party members.</ref>
  * Humphrey is digesting! (unused 'poison small' action)
  * Humphrey is digesting!<ref name="poison" />
  * Humphrey: ''Heh! I'm the best!'' (unused Uvula dialogue)
  * Humphrey: ''Heh! I'm the best!''<ref>Uvula would also be able to say this phrase, but there are no triggers related to it.</ref>
* Humphrey winks at [target]. <ref name="Uvula">Uvula would also be able to use "do nothing" skills with these action texts, but only one of the bunch is used.</ref>
* Humphrey spits on [target].<ref name="Uvula" />
* Humphrey stares at [target].<ref name="Uvula" />
* Humphrey blinks at [target].<ref name="Uvula" />
== Gallery ==
== Gallery ==
<gallery>
<gallery>
Line 182: Line 167:
</gallery>
</gallery>
== Trivia ==
== Trivia ==
*As seen above, only the Humphrey's Uvula award exp and clams, as the other forms are not meant to be defeated.
*As seen above, only Humphrey's Uvula award exp and clams, as the other forms are not meant to be defeated.
*In the game files, both Humphrey swarm and Humphrey face are named simply as "Humphrey".
*In the game files, both Humphrey Swarm and Humphrey Face are named simply as "Humphrey".
*This fight was suposed to be fairly different, as the mechanics we now have during phase 3 seems to be for phase 2, as in phase 3 he was suposed to poison the party every turn, doing variating damage according to emotion as well as pouring his stomach acid at the party.
*This fight was supposed to be fairly different, as the mechanics we now have during phase 3 seem to be for phase 2, as in phase 3 he was supposed to poison the party every turn, doing variating damage according to emotion as well as pouring his stomach acid at the party.
*on the image files, Humphrey (swarm) has its named written as "Humprhey_Swarm", this does not seems to be an accident, as the usused Humphrey enemy (which is just a single one of its mass) also shares the name "humprhey".
*on the image files, Humphrey (swarm)'s name is written as "Humprhey_Swarm", this does not seem to be an accident, as the unused Humphrey enemy (which is just a single one of its mass) also shares the name "Humprhey".
*Humphrey (face)'s dying art is the very same used when sad, on a similar topic, both the swarm and Humphrey Grande have a dying art that consists of a blank area, so they quickly disappear between transitions.
*Humphrey (face)'s dying art is the very same used when sad, on a similar topic, both the swarm and Humphrey Grande have a dying art that consists of a blank area, so they quickly disappear between transitions.


[[Category: Enemies]]
[[Category: Enemies]]

Latest revision as of 20:10, 4 March 2024

Humphrey (enemy)
Humphrey Swarm (neutral).png
HP.png heart 9999/9999/3400/9000/6000/10000
MP.png juice 5000/5000/425/4000/3000/3000
attack 10/10/68/100/63/110
defense 60/150/30/25/5/50
speed 60/65/1/1/35/115
luck 20/10/10/10/10/10
This article is about Humphrey an enemy. For the character, see: Humphrey. For the location, see: Humphrey (location).

Introduction

Humphrey is the last obligatory boss enemy Omori and his friends encounter in the Dreamworld, being one of the hardest and longest battles of the game. This battle consists of several phases in which Humphrey changes his form, however, to keep it easier to understand, all "Humphreys" will be shown here, which includes:

  • Humphrey (swarm): as a swarm of small "mini masses of Humphreys".
  • Humphrey Grande: as a single bigger mass of Humphrey.
  • Humphrey (face): as a giant face that constantly swallows the party, sending them deeper and deeper into his stomach.

Humphrey is also the last battle fought during the Boss Rush.

Foe Facts

Absolute, raw terror.
- Omori

And squishy too! Nyak, nyak!
- Humphrey

Battle

In both appearances his behaviour will be the same, only changing stats, which will be show above each behaviour table down below:

Humphrey (swarm)

  • First encounter: 9999 HP.png heart, 5000 MP.png juice, 10 attack, 60 defense, 60 speed and 20 luck.
  • Boss Rush: 9999 HP.png heart, 5000 MP.png juice, 10 attack, 150 defense, 65 speed and 10 luck.

He will have the following behaviour:

EMOTION BEHAVIORS
{{{size1}}} 40% chance of doing an attack, dealing 40% HP.png damage to party memberObserve.png

30% chance of doing an attack x2, dealing 35% HP.png damage to two random targets

Else, it will attack x3, dealing 30% HP.png damage to three random targets
{{{size2}}} 40% chance of doing a attack, dealing 40% HP.png damage to party member. Observe.png

30% chance of doing an attack x2, dealing 35% HP.png damage to two random targets.



Else, it will attack x3, dealing 30% HP.png damage to three random targets. Observe.png

{{{size3}}} 40% chance of doing a attack, dealing 40% HP.png damage to party member. Observe.png

Else, it will attack x2, dealing 35% HP.png damage to two random targets.

He can attack x3, dealing 30% HP.png damage to three random targets. Observe.png
{{{size4}}} 30% chance of doing a attack, dealing 40% HP.png damage to party member. Observe.png

20% chance of doing two attack x2, dealing 35% HP.png damage to two random targets.

Else, it will attack x3, dealing 30% HP.png damage to three random targets. Observe.png


Additionally, Humphrey Will exists as a "swarm" for five turns, or till his HP.png drops below 10%, afterward he will be replaced with Humphrey Grande.

Humphrey Grande

He has the following stats:

  • First encounter: 3400 HP.png heart, 425 MP.png juice, 68 attack, 30 defense, 1 speed and 10 luck.
  • Boss Rush: 9000 HP.png heart, 4000 MP.png juice, 100 attack, 25 defense, 1 speed and 10 luck.

Humphrey Grande acts uniformly regardless of emotion

BEHAVIORS
{{{size1}}} 100% chance of doing a normal attack if above 10% HP.png

Else swallow party, starting the next phase of the fight


Humphrey (Face)

He has the following stats:

  • First encounter: 6000 HP.png heart, 3000 MP.png juice, 63 attack, 5 defense, 35 speed and 10 luck.
  • Boss Rush: 10000 HP.png heart, 3000 MP.png juice, 110 attack, 50 defense, 115 speed and 10 luck.
EMOTION BEHAVIORS
{{{size1}}} 55% chance of doing a chomp, doing attack damage to a party member. Observe.png

Else, it will do nothing.
{{{size2}}} 50% chance of doing a chomp, doing attack damage to a party member. Observe.png

Else, it will do nothing.
{{{size3}}} 40% chance of doing a chomp, doing attack damage to a party member. Observe.png

Else, it will do nothing.
{{{size4}}} 75% chance of doing a chomp, doing attack damage to a party member. Observe.png

Else, it will do nothing.


Additionally, Humphrey will swallow the party every turn, doing percentage HP.png damage to all party members.

Humphrey uvula

Unique to the first encounter, the player will be sent to a room to fight Humphrey's uvula after defeating the original battle, however, it will die in a single hit and will never attack, but will give the rewards intended for Humphrey, which is 10000 exp and 2000 Clams.png clams, his uvula's immune to emotions.

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Humphrey (swarm)

Attack: [.4 * b.mhp] (40% maximum HP.png), this damage will never hit right in the heart. Observe.png

Attack x2: [.35 * b.mhp] (35% maximum HP.png) twice to random targets, this damage will never hit right in the heart.

Attack x3: [.3 * b.mhp] (30% maximum HP.png) thrice to random targets, this damage will never hit right in the heart. Observe.png

Humphrey Grande

Basic attack: [2 * a.atk-b.def]. Observe.png

Humphrey (Face)

Chomp: [2 * a.atk-b.def], this damage will never hit right in the heart. Observe.png

Swallow damage: [.25 * b.mhp] (25% maximum HP.png) to all party, this damage cannot hit right in the heart and its damage variation can go up to 50%.

Swallow damage (Boss Rush): [.35 * b.mhp] (35% maximum HP.png) to all party, this damage cannot hit right in the heart and its damage variation can go up to 50%.

Battle Quotes

Action quotes

* Humphrey surrounds and attacks [target]!
* Humphrey appears and attack!
* Humphrey appears everywhere!
* Humphrey slams into [target]!
* Humphrey sinks his teeth into [target]!
* Humphrey stares at [target]! Humphrey's mouth waters incessantly.
* Humphrey swallows everyone!
* Humphrey smirks at [target].

Start of battle

* Humphrey: Time to feast! Time to feast! Time for you to be deceased!

During Battle

  • Transition to the second phase:
* Humphrey: The final fight has just begun! But can you win if we work as one?
  • Transition to the final phase:
* Humphrey: Just a warning... it's about to get smelly! It's time for you all to get in my belly!
  • final phase:
* Humphrey: It doesn't matter how quick or how slow... The more you struggle, the deeper we'll go!
* Humphrey: Just relax... There's nothing to fear. Hey, Omori... is it getting stuffy in here?
* Humphrey: Cooking meat is very fun! Should you be rare, medium-rare, medium, or well done?
* Humphrey: It's pointless to squirm. Give up, my friend. I'm afraid this cycle will never end.
* Humphrey: There's no need to squirm. Ignorance is bliss. How many times must we do this?

When defeated

* Humphrey: Feel free to struggle, 'cuz no matter what... You'll never be able to escape my gut!

Uvula

* Humphrey: Heh! You'll never defeat me, loser!
* Humphrey: You are nothing but meat, so please let me eat you.
* Humphrey: Do not attack me, foodstuff. It is ineffectual!
* Humphrey: This is why I shouldn't play with my food.
* Humphrey: Yum, yum, yum...! It's time for grub!
* Humphrey: The stronger prey on the weaker.! Don't you know?! That's biology!
* Humphrey: Please wait to be digested.! There is a queue, so you'll have to wait.
* Humphrey: Do you see anyone else struggling?\! Behave yourselves, foodstuff!

Unused

* Humphrey swallows a foe![1]
* Stomach acid drips down...[2]
* Stomach acid pours down![2]
* Humphrey salivates incessantly.[3]
* Humphrey is digesting![3]
* Humphrey: Heh! I'm the best![4]
* Humphrey winks at [target]. [5]
* Humphrey spits on [target].[5]
* Humphrey stares at [target].[5]
* Humphrey blinks at [target].[5]

Gallery

Trivia

  • As seen above, only Humphrey's Uvula award exp and clams, as the other forms are not meant to be defeated.
  • In the game files, both Humphrey Swarm and Humphrey Face are named simply as "Humphrey".
  • This fight was supposed to be fairly different, as the mechanics we now have during phase 3 seem to be for phase 2, as in phase 3 he was supposed to poison the party every turn, doing variating damage according to emotion as well as pouring his stomach acid at the party.
  • on the image files, Humphrey (swarm)'s name is written as "Humprhey_Swarm", this does not seem to be an accident, as the unused Humphrey enemy (which is just a single one of its mass) also shares the name "Humprhey".
  • Humphrey (face)'s dying art is the very same used when sad, on a similar topic, both the swarm and Humphrey Grande have a dying art that consists of a blank area, so they quickly disappear between transitions.
  1. The "heal" skill would use this action text, healing Humphrey by 500 hearts, it seems to be intended to be used on his last phase.
  2. 2.0 2.1 The unused acid mechanic that would be used on his last phase would use these action texts.
  3. 3.0 3.1 The unused "poison large" and "poison small" would use these action texts respectively, dealing 30% and 10% heart damage to all party members.
  4. Uvula would also be able to say this phrase, but there are no triggers related to it.
  5. 5.0 5.1 5.2 5.3 Uvula would also be able to use "do nothing" skills with these action texts, but only one of the bunch is used.