Difference between revisions of "Unbread Twins"
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This article | {{hatnote|This article is about the Unbread Twins as an enemy. For the characters, see: [[Biscuit]] and [[Doughie]].}} | ||
The '''Unbread Twins''' is an optional boss [[Enemies|enemy]] that can be fought in the [[Orange Oasis]], consisting of both Biscuit and his sister Doughie as a single enemy. Regardless of the player defeats them or not, they will leave the area and go to the [[Last Resort]]. | |||
The '''Unbread Twins''' | |||
== Battle == | == Battle == | ||
Albeit only fought once, their stats changes depending on how much the player progress before fighting them: | Albeit only fought once, their stats changes depending on how much the player progress before fighting them: | ||
*Before epilogue: 7500 {{HP}} heart, 5000 {{MP}} juice, 65 attack, 1 defense, 57 speed and 10 luck. | *Before epilogue: 7500 {{HP}} heart, 5000 {{MP}} juice, 65 attack, 1 defense, 57 speed and 10 luck. | ||
*During epilogue: 10000 {{HP}} heart, 5000 {{MP}} juice, 90 attack, 1 defense, 80 speed and 10 luck. | *During epilogue: 10000 {{HP}} heart, 5000 {{MP}} juice, 90 attack, 1 defense, 80 speed and 10 luck. | ||
They will always reward with 18000 exp and 10000 {{Clams}} clams, and like most enemies, they will act differently according to its [[Battle system|emotion]]: | They will always reward with 18000 exp and 10000 {{Clams}} clams, and like most enemies, they will act differently according to its [[Battle system|emotion]]: | ||
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|50% chance of doing a normal attack. {{Observe}} | |50% chance of doing a normal attack. {{Observe}} | ||
Else, if there | Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. | ||
Otherwise, they will just do nothing. | Otherwise, they will just do nothing. | ||
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|50% chance of doing a normal attack. {{Observe}} | |50% chance of doing a normal attack. {{Observe}} | ||
Else, if there | Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. | ||
Otherwise, they will just do nothing. | Otherwise, they will just do nothing. | ||
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|50% chance of doing a normal attack. {{Observe}} | |50% chance of doing a normal attack. {{Observe}} | ||
Else, if there | Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. | ||
Otherwise, they will just do nothing. | Otherwise, they will just do nothing. | ||
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35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}. | 35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}. | ||
Else, if there | Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. | ||
Otherwise, they will just do nothing. | Otherwise, they will just do nothing. | ||
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35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}. | 35% chance to cook something, healing an ally or themselves based on their remaining {{MP}}. | ||
Else, if there | Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. | ||
Otherwise, they will just do nothing. | Otherwise, they will just do nothing. | ||
|} | |} | ||
Additionally, they will lock their emotion three times during the battle: | |||
*At 80% {{HP}} they will become '''sad''', this | *At 80% {{HP}} they will become '''sad''', while in this special sad state, '''they will behave as if they were depressed/miserable'''. | ||
*At 50% {{HP}} they will become '''depressed'''. | *At 50% {{HP}} they will become '''depressed'''. | ||
*At 25% {{HP}} they will become '''miserable'''. | *At 25% {{HP}} they will become '''miserable'''. | ||
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'''Attack''': [2 * a.atk - b.def], hits two times. {{Observe}} | '''Attack''': [2 * a.atk - b.def], hits two times. {{Observe}} | ||
'''Cheer up''': Cleanse emotions of the user. | '''Cheer up''': Cleanse the emotions of the user. | ||
'''Bake bread''': Summon | '''Bake bread''': Summon a friend to assist in battle, these can be [[Bun Bunny]], [[Creepypasta]], [[Slice]], [[Sourdough]], [[Sesame]] or [[Living Bread]]. | ||
'''Bake bread''' (epilogue): Summon | '''Bake bread''' (epilogue): Summon a friend to assist in battle, these can be [[Slice]], [[Sourdough]] or [[Sesame]]. | ||
'''Cook''': Heals an ally, it have a different formula based on the user's remaining {{MP}}: | '''Cook''': Heals an ally, it have a different formula based on the user's remaining {{MP}}: | ||
*{{MP}} bigger than 1: [4 * a.juice]. | *{{MP}} bigger than 1: [.4 * a.juice] (40% of the user's {{MP}}). | ||
*{{MP}} equal to 0: 1. | *{{MP}} equal to 0: 1. | ||
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* Biscuit: ''Ohooooo!'' | * Biscuit: ''Ohooooo!'' | ||
* Doughie: ''Now I guess it's back to making... fresh bread... fresh bread... fresh bread...'' | * Doughie: ''Now I guess it's back to making... fresh bread... fresh bread... fresh bread...'' | ||
* Biscuit: ''Ohoo... | * Biscuit: ''Ohoo...'' | ||
=== Unused === | |||
* Unbread Twins stress-eats some food.<ref>Action text for the "stress eat" skill, which would heal 10% of their heart.</ref> | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> |
Revision as of 18:41, 17 August 2021
The Unbread Twins is an optional boss enemy that can be fought in the Orange Oasis, consisting of both Biscuit and his sister Doughie as a single enemy. Regardless of the player defeats them or not, they will leave the area and go to the Last Resort.
Battle
Albeit only fought once, their stats changes depending on how much the player progress before fighting them:
- Before epilogue: 7500 heart, 5000 juice, 65 attack, 1 defense, 57 speed and 10 luck.
- During epilogue: 10000 heart, 5000 juice, 90 attack, 1 defense, 80 speed and 10 luck.
They will always reward with 18000 exp and 10000 clams, and like most enemies, they will act differently according to its emotion:
Emotion | Behaviour |
---|---|
50% chance of doing a normal attack.
Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. Otherwise, they will just do nothing. | |
50% chance of doing a normal attack.
Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. Otherwise, they will just do nothing. | |
50% chance of doing a normal attack.
Else, they will cheer up, removing their emotion. | |
50% chance of doing a normal attack.
Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. Otherwise, they will just do nothing. | |
40% chance of doing a normal attack.
35% chance to cook something, healing an ally or themselves based on their remaining . Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. Otherwise, they will just do nothing. | |
50% chance of doing a normal attack.
35% chance to cook something, healing an ally or themselves based on their remaining . Else, if there are not three enemies in battle, they will bake bread, calling a friend to the battle. Otherwise, they will just do nothing. |
Additionally, they will lock their emotion three times during the battle:
- At 80% they will become sad, while in this special sad state, they will behave as if they were depressed/miserable.
- At 50% they will become depressed.
- At 25% they will become miserable.
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def], hits two times.
Cheer up: Cleanse the emotions of the user.
Bake bread: Summon a friend to assist in battle, these can be Bun Bunny, Creepypasta, Slice, Sourdough, Sesame or Living Bread.
Bake bread (epilogue): Summon a friend to assist in battle, these can be Slice, Sourdough or Sesame.
Cook: Heals an ally, it have a different formula based on the user's remaining :
- bigger than 1: [.4 * a.juice] (40% of the user's ).
- equal to 0: 1.
Battle Quotes
Action quotes
* Unbread Twins attack together! * Unbread Twins forget something in the oven! * Unbread Twins pulls out some bread from the oven! * Unbread Twins makes a cookie! * Unbread Twins do their best to not be sad!
During battle
- Transition to sad locked:
* Doughie: Fresh bread... Fresh bread... Every day, it's fresh bread... * Biscuit: Ohooooooooo...
- 65% :
* Doughie: We're doomed to bake bread for all eternity... aren't we, Biscuit? * Biscuit: Ohooo...
- Transition to depressed:
* Doughie: We're running out of supplies! What do we do, Biscuit!? * Biscuit: Ohooooooo!
- Transition to miserable:
* Doughie: We're running low on everything! We have almost nothing left... * Biscuit: Ohooo...
When defeated
* Doughie: Our resources have been depleted... What will we do without ingredients? * Biscuit: Ohooooo...
When defeating the player
* Doughie: Biscuit! It's a miracle! We've been saved by the gods! * Biscuit: Ohooooo! * Doughie: Now I guess it's back to making... fresh bread... fresh bread... fresh bread... * Biscuit: Ohoo...
Unused
* Unbread Twins stress-eats some food.[1]
Gallery
Trivia
- This is one of the very few battles where the player doesn't have to win to progress, as being defeated will not send the player to the "game over" screen.
- Their unique depressed and miserable states follow slightly different rules compared to Omori's emotions.
- ↑ Action text for the "stress eat" skill, which would heal 10% of their heart.