Difference between revisions of "Snaley (enemy)"
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{{Enemy infobox | |||
| image = Snaley (Neutral).gif | |||
| size = 200px | |||
| heart = 1000/1500/2000 | |||
| juice = 500/750/1000 | |||
| attack = 30/35/40 | |||
| defense = 10/25/30 | |||
| speed = 30/35/40 | |||
| luck = 10/10/15 | |||
| drops = [[Coffee]] | |||
}} | |||
{{hatnote|This article is about Snaley as an enemy. For the character, see: [[Snaley]].}} | |||
'''Snaley''' is a recurring character that can be found several times throughout [[Headspace]], but can be fought | '''Snaley''' is a recurring character that can be found several times throughout [[Headspace]], but can be fought as an [[Enemies|enemy]] on the following order in the [[Deep Well]]: | ||
* | *At the construction site. | ||
* | *At the broken bridge (where we see [[Sweetheart]] using her umbrella to float). | ||
*At the end of the highway. | *At the end of the highway. | ||
== Battle == | == Battle == | ||
He has different stats and | He has different stats and behavior according to the encounter, however, none will give either exp or clams, but will always drop a [[Coffee|coffee]]<ref>The battle is supposed to be aborted before rewards, but there were reports of him being able to be defeated, which results in receiving the coffee from his reward table</ref>. | ||
=== Construction site === | === Construction site === | ||
{| | {{Battle infobox | ||
| imagetitle = | |||
| title1 = BEHAVIORS | |||
| | | image1 = Snaley (Neutral).gif | ||
| descriptionone1 = For the first two turns, he will do a normal attack. {{Observe}}<br><br>For the next two turns, he will do nothing.<br><br> After this, he will always do a normal attack. | |||
}} | |||
|For the | |||
Additionally, he will turn sad by the end of the '''second turn'''. He will also miss more often, as he has a 10% less hit rate than all enemies by default. | |||
=== Broken bridge === | === Broken bridge === | ||
{| | {{Battle infobox | ||
| imagetitle = | |||
| title1 = BEHAVIORS | |||
| | | image1 = Snaley (Neutral).gif | ||
| descriptionone1 = On the first turn he will do a beatdown to a party member, dealing attack damage three times. {{Observe}}<br><br>On the second turn, he will do an attack with a follow-up on a random target.<br><br>After this, he will always do a normal attack.<br><br>35% chance of doing a normal attack.<br><br>35% chance of doing an attack with a follow-up on a random target.<br><br>25% chance of doing a beatdown to a party member, dealing attack damage three times. {{Observe}}<br><br>Otherwise, he will do nothing. | |||
}} | |||
Additionally, he will turn happy by the end of the '''second turn'''. | |||
=== End of the highway === | === End of the highway === | ||
35% chance of doing a normal attack. {{Observe}} | {{Battle infobox | ||
| imagetitle = | |||
| title1 = BEHAVIORS | |||
| image1 = Snaley (Neutral).gif | |||
| descriptionone1 = On the '''first turn''' he will use a megaphone, turning the entire party angry.<br><br>35% chance of doing a normal attack. {{Observe}}<br><br>35% chance of doing an attack with a follow-up on a random target.<br><br>Otherwise, he will do nothing. | |||
}} | |||
Additionally, he will turn happy on the end of the '''first turn''', later on, he will release energy once he reaches 30% {{HP}}, hurting 50% of target's maximum {{HP}} to all party members and healing himself by 1 {{HP}}. He will also never miss, as he has a 200% hit rate by default. | |||
Additionally, he will turn happy on the end of the '''first turn''', later on he will release energy once | |||
== Formulas == | == Formulas == | ||
''Skills that can be used when observe is used against the target are marked with {{Observe}} on his | ''Skills that can be used when observe is used against the target are marked with {{Observe}} on his behavior table, normally this would also be here, whatever it was removed to avoid confusion, as it acts differently between battles.'' | ||
'''Snaley attack''': [2 * a.atk - b.def], with a 10% damage variation. | '''Snaley attack''': [2 * a.atk - b.def], with a 10% damage variation. | ||
Line 88: | Line 65: | ||
'''Snaley megaphone''': Turns all the party members angry, this is a very slow skill that will often hit last. | '''Snaley megaphone''': Turns all the party members angry, this is a very slow skill that will often hit last. | ||
'''Snaley release energy''': [.5 * b.mhp] (50% target's maximum {{HP}}) to all party, never hits right in the heart. | '''Snaley release energy''': [.5 * b.mhp] (50% target's maximum {{HP}}) to all party members, which ignores any emotional advantage/disadvantage and never hits right in the heart. | ||
== Battle Quotes == | == Battle Quotes == | ||
Line 150: | Line 127: | ||
== Trivia == | == Trivia == | ||
* During his last encounter, he will use [[Rabbit?]]'s normal attack instead, which is almost the same, but with a different battle text and normal damage variation of 20%. | |||
*During his last encounter, | * He shares [[Marsha|Marsha's]] "do nothing" skill text. He also shares action texts with [[Omori]] both for his attack and "attack again" tag. | ||
*He | * Other than [[Space Ex-Husband]], Snaley is the only enemy that can feel all tier 3 emotions, including afraid. This may have been unintended. | ||
* Snaley is among the few ordinary Headspace enemies that does not have a [[Foe Facts!]] entry. | |||
* Snaley was only added as an enemy in the 1.08 update to the game. This is likely why he lacks a Foe Facts! entry. | |||
== Footnotes == | |||
[[Category: Enemies]] | [[Category: Enemies]] |
Latest revision as of 21:54, 12 May 2024
Snaley (enemy) | ||
---|---|---|
| ||
heart | 1000/1500/2000 | |
juice | 500/750/1000 | |
attack | 30/35/40 | |
defense | 10/25/30 | |
speed | 30/35/40 | |
luck | 10/10/15 | |
drops | Coffee |
Snaley is a recurring character that can be found several times throughout Headspace, but can be fought as an enemy on the following order in the Deep Well:
- At the construction site.
- At the broken bridge (where we see Sweetheart using her umbrella to float).
- At the end of the highway.
Battle
He has different stats and behavior according to the encounter, however, none will give either exp or clams, but will always drop a coffee[1].
Construction site
BEHAVIORS | |
---|---|
For the first two turns, he will do a normal attack. For the next two turns, he will do nothing. After this, he will always do a normal attack. |
Additionally, he will turn sad by the end of the second turn. He will also miss more often, as he has a 10% less hit rate than all enemies by default.
Broken bridge
Additionally, he will turn happy by the end of the second turn.
End of the highway
Additionally, he will turn happy on the end of the first turn, later on, he will release energy once he reaches 30% , hurting 50% of target's maximum to all party members and healing himself by 1 . He will also never miss, as he has a 200% hit rate by default.
Formulas
Skills that can be used when observe is used against the target are marked with on his behavior table, normally this would also be here, whatever it was removed to avoid confusion, as it acts differently between battles.
Snaley attack: [2 * a.atk - b.def], with a 10% damage variation.
Snaley attack (follow up): [2 * a.atk - b.def], with a 10% damage variation. Force the use of "snaley follow up" to a random target, usualy the same.
Snaley follow up: [2.5 * a.atk - b.def], with a 10% damage variation.
Beatdown: [2 * a.atk - b.def], three times to the same target.
Snaley megaphone: Turns all the party members angry, this is a very slow skill that will often hit last.
Snaley release energy: [.5 * b.mhp] (50% target's maximum ) to all party members, which ignores any emotional advantage/disadvantage and never hits right in the heart.
Battle Quotes
Action quotes
* Snaley attacks [target]! * Snaley attacks again! * Snaley falls over. * Snaley furiously attacks! * Snaley uses an airhorn!
First encounter
Start of battle
* Snaley: Wow! My first battle! Here I come!
During battle
- End of the first turn:
* Snaley: Battles are harder than they look... I gotta try harder!
- End of the second turn:
* Snaley: Sigh... I don't know if I'm cut out for this...
When defeated
* Snaley: Okay, please stop! That's enough!
Second encounter
Start of battle
* Snaley: I taught myself some skills since our last battle! You'd better watch out!
During battle
- End of the first turn:
* Snaley: Wasn't that cool!? I'm awesome!
- End of the second turn:
* Snaley: I can do follow-up skills too Watch this! * Snaley: How was that!? One of these days, I'll be as strong as you!
When defeated
* Snaley: Okay, please stop! That's enough!
Third encounter
Start of battle
* Snaley: I'd bet I'm almost as strong as you now! You'd better take this seriously!
During battle
- End of the first turn:
* Snaley: Heh! You aren't the only ones who can use emotions!
- 30% :
* Snaley: And now it's time for my ultimate attack!
Unused
Snaley uses an exclusive text file for his battle and event texts, turning all of the following texts from the battle text folder unused:
* Snaley: My first fight! Here I come! * Snaley: Wow fighting is hard. Let me try again! * Snaley: I don't know if I'm cut out for this... * Snaley: Okay that's enough. Thank you for the lesson. * Snaley: I've been learning some new skills since last time! You guys better watch out! * Snaley: Wasn't that cool! * Snaley: I also learned how to do follow-up skills! Here let me show you! * Snaley: How was that! I am almost as strong as you guys now! * Snaley: I am excited to show you how much I've grown! Please don't hold back! * Snaley: You guys aren't the only ones who can use emotions! * Snaley: You really are strong but now it's time for me to use my ultimate attack!
Gallery
Trivia
- During his last encounter, he will use Rabbit?'s normal attack instead, which is almost the same, but with a different battle text and normal damage variation of 20%.
- He shares Marsha's "do nothing" skill text. He also shares action texts with Omori both for his attack and "attack again" tag.
- Other than Space Ex-Husband, Snaley is the only enemy that can feel all tier 3 emotions, including afraid. This may have been unintended.
- Snaley is among the few ordinary Headspace enemies that does not have a Foe Facts! entry.
- Snaley was only added as an enemy in the 1.08 update to the game. This is likely why he lacks a Foe Facts! entry.
Footnotes
- ↑ The battle is supposed to be aborted before rewards, but there were reports of him being able to be defeated, which results in receiving the coffee from his reward table