Difference between revisions of "Kid's Kite"
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''For a better understanding of the battle specific mechanics, see also [[Kite Kid (enemy)]].'' | ''For a better understanding of the battle-specific mechanics, see also [[Kite Kid (enemy)]].'' | ||
'''Kid's Kite''' is | '''Kid's Kite''' is an [[Enemies|enemy]] that can be found in [[Vast Forest#Pinwheel Forest|Pinwheel Forest]], it's [[Kite Kid|Kite Kid's]] precious possession, and will fight alongside him if the player provokes him, as the name suggests, it's a living kite. | ||
== Battle == | == Battle == | ||
There are two variants that can be | There are two variants that can be fought depending on how much the player progress before fighting Kite Kid. however, both have no reward upon being defeated, and the only difference is the stats: | ||
*Before epilogue: 175 {{HP}} heart, 90 {{MP}} juice, 26 attack, 10 defense, 40 speed and 10 luck. | *Before epilogue: 175 {{HP}} heart, 90 {{MP}} juice, 26 attack, 10 defense, 40 speed and 10 luck. | ||
*During epilogue: 3000 {{HP}} heart, 1500 {{MP}} juice, 100 attack, 35 defense, 100 speed and 10 luck. | *During epilogue: 3000 {{HP}} heart, 1500 {{MP}} juice, 100 attack, 35 defense, 100 speed and 10 luck. | ||
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[[File:Kid's Kite (neutral).gif|90x120px|frameless|center|Neutral Kid's Kite]] | [[File:Kid's Kite (neutral).gif|90x120px|frameless|center|Neutral Kid's Kite]] | ||
|25% chance to | |25% chance to fly, dealing attack damage to all party members. | ||
45% chance of doing a normal attack. {{Observe}} | 45% chance of doing a normal attack. {{Observe}} | ||
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[[File:Kid's Kite (happy).gif|90x120px|frameless|center|Happy Kid's Kite]] | [[File:Kid's Kite (happy).gif|90x120px|frameless|center|Happy Kid's Kite]] | ||
|30% chance to | |30% chance to fly, dealing attack damage to all party members. | ||
30% chance of doing a normal attack. {{Observe}} | 30% chance of doing a normal attack. {{Observe}} | ||
Else, it will do nothing . | Else, it will do nothing. | ||
|- | |- | ||
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[[File:Kid's Kite (sad).gif|90x120px|frameless|center|Sad Kid's Kite]] | [[File:Kid's Kite (sad).gif|90x120px|frameless|center|Sad Kid's Kite]] | ||
|20% chance to | |20% chance to fly, dealing attack damage to all party members. | ||
30% chance of doing a normal attack. {{Observe}} | 30% chance of doing a normal attack. {{Observe}} | ||
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[[File:Kid's Kite (angry).gif|90x120px|frameless|center|Angry Kid's Kite]] | [[File:Kid's Kite (angry).gif|90x120px|frameless|center|Angry Kid's Kite]] | ||
|50% chance to | |50% chance to fly, dealing attack damage to all party members. | ||
50% chance of doing a normal attack. {{Observe}} | 50% chance of doing a normal attack. {{Observe}} | ||
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* Kid's Kite puffs its chest proudly! | * Kid's Kite puffs its chest proudly! | ||
=== Unused === | === Unused === | ||
* Kid's Kite flies up really high! | * Kid's Kite flies up really high! <ref>For the unused "fly" skill, this skill would work as a one turn "charge" (like Pokemon's "fly" move) for its "fly 2" skill, also applying a "jump" state on the user during the charging, presumably so attacks couldn't hit it.</ref> | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* | * The "fly 2" skill, combined with the fight's mechanics during the epilogue, can easily hit for 300 {{HP}} even without hitting right in the heart. | ||
[[Category:Enemies]] | [[Category:Enemies]] |
Revision as of 21:09, 12 August 2021
For a better understanding of the battle-specific mechanics, see also Kite Kid (enemy).
Kid's Kite is an enemy that can be found in Pinwheel Forest, it's Kite Kid's precious possession, and will fight alongside him if the player provokes him, as the name suggests, it's a living kite.
Battle
There are two variants that can be fought depending on how much the player progress before fighting Kite Kid. however, both have no reward upon being defeated, and the only difference is the stats:
- Before epilogue: 175 heart, 90 juice, 26 attack, 10 defense, 40 speed and 10 luck.
- During epilogue: 3000 heart, 1500 juice, 100 attack, 35 defense, 100 speed and 10 luck.
Like most enemies, it will behave differently according to its emotion:
Emotion | Behaviour |
---|---|
25% chance to fly, dealing attack damage to all party members.
45% chance of doing a normal attack. Else, it will do nothing. | |
30% chance to fly, dealing attack damage to all party members.
30% chance of doing a normal attack. Else, it will do nothing. | |
20% chance to fly, dealing attack damage to all party members.
30% chance of doing a normal attack. Else, it will do nothing. | |
50% chance to fly, dealing attack damage to all party members.
50% chance of doing a normal attack. Else, it will do nothing. |
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def] (default).
Fly 2: [2 * a.atk - b.def] to all party.
Battle quotes
Action quotes
* Kid's Kite dives at [Target]! * Kid's Kite swoops down! * Kid's Kite puffs its chest proudly!
Unused
* Kid's Kite flies up really high! [1]
Gallery
Trivia
- The "fly 2" skill, combined with the fight's mechanics during the epilogue, can easily hit for 300 even without hitting right in the heart.
- ↑ For the unused "fly" skill, this skill would work as a one turn "charge" (like Pokemon's "fly" move) for its "fly 2" skill, also applying a "jump" state on the user during the charging, presumably so attacks couldn't hit it.