Difference between revisions of "Something in the Dark"
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'''Something in the Dark''' is the first phobia [[Sunny]] overcomes, representing his | {{Enemy infobox | ||
| image = Something Heights.gif | |||
| size = 400px | |||
| heart = 9000 | |||
| juice = 4500 | |||
| attack = 10 | |||
| defense = 10 | |||
| speed = 10 | |||
| luck = 10 | |||
}} | |||
'''Something in the Dark''' is the first phobia [[Sunny]] overcomes, representing his severe acrophobia. Sunny 'battles' it during the Prologue, shortly after his first attempt to go down the stairs. He conquers it after remembering how to Calm Down from [[Mari|a mysterious voice.]] | |||
== Battle == | == Battle == | ||
While Something in the Dark has extremely high stats, they are effectively meaningless, as the fight is essentially a cutscene. Something in the Dark will always follow this behavior: | |||
{| | {{Battle infobox | ||
| imagetitle = EMOTION | |||
| title1 = BEHAVIORS | |||
| | | image1 = Something Heights.gif | ||
| size1 = 300px | |||
| descriptionone1 = On the first three turns, it will shove Sunny, dealing 15% {{HP}} damage.<br><br>On the forth and fifth turn, it will taunt Sunny as he falls.<br><br>On the sixth, seventh, and eighth turn, it will shove Sunny, dealing 15% {{HP}} damage.<br><br>On the ninth turn, it will taunt Sunny as he falls.<br><br>On the tenth turn, it will shove Sunny, dealing 143 {{HP}}, and instantly killing him. | |||
| | }} | ||
If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 {{HP}} of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point. | If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 {{HP}} of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point. | ||
Revision as of 21:14, 16 April 2022
Something in the Dark | ||
---|---|---|
| ||
heart | 9000 | |
juice | 4500 | |
attack | 10 | |
defense | 10 | |
speed | 10 | |
luck | 10 |
Something in the Dark is the first phobia Sunny overcomes, representing his severe acrophobia. Sunny 'battles' it during the Prologue, shortly after his first attempt to go down the stairs. He conquers it after remembering how to Calm Down from a mysterious voice.
Battle
While Something in the Dark has extremely high stats, they are effectively meaningless, as the fight is essentially a cutscene. Something in the Dark will always follow this behavior:
If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point.
Formulas
Dark Attack: [.15 * b.mhp] (15% maximum of the target).
Final Attack: [143].
Battle Quotes
Action quotes
* Something taunts [target] as he falls. * Something shoves [target].
During battle
* ???: ... * ???: Take a deep breath... Don't be afraid. It's not as scary as you think. * You steady yourself... and remember how to calm down. * ???: Remember, ... All you need to do is calm down...