Kite Kid (enemy)

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This article refer to Kite Kid as an enemy, for character, go to Kite Kid.

Kite Kid is an optional mini-boss that can be engaged at the top of the Pinwheel Forest, he will always be accompanied with his trusty Kid's Kite.

Battle

There are two variants that can be fough depending of how much the player progress before fighting him.

Before epilogue

If fought before the epilogue, he has 750 HP.png heart, 375 MP.png juice, 24 attack, 15 defense, 25 speed and 10 luck. He will behave as stated below:

Emotion Behaviour Rewards
Neutral Kite Kid
75% chance of doing a normal attack[1].

Else, it will brag, turning himself happy[2].

1000 exp.

350 Clams.png clams.

Happy Kite Kid
It will always do a normal attack. 1000 exp.

525 Clams.png clams.

Sad Kite Kid
75% chance of doing a normal attack.

Else, it will brag, turning himself happy.

750 exp.

263 Clams.png clams.

Angry Kite Kid
75% chance of doing a normal attack.

Else, it will brag, turning himself happy.

1500 exp.

350 Clams.png clams.

Additionally, If his kite is ever defeated, he will 'repair'[3] it after some turns, bringing it back to the field, this is count as an extra action, and will be done at the end of the turn.

During epilogue

If fought during the epilogue, he has 8000 HP.png heart, 4000 MP.png juice, 84 attack, 68 defense, 70 speed and 10 luck. He will behave as stated:

Emotion Behaviour Rewards
Neutral Kite Kid
75% chance of doing a normal attack.

Else, it will brag, turning himself happy.

12000 exp.

3000 Clams.png clams.

Happy Kite Kid
It will always do a normal attack. 12000 exp.

3500 Clams.png clams.

Sad Kite Kid
75% chance of doing a normal attack.

Else, it will brag, turning himself happy.

10000 exp.

2500 Clams.png clams.

Angry Kite Kid
75% chance of doing a normal attack.

Else, it will brag, turning himself happy.

14000 exp.

3000 Clams.png clams.

Additionally, every once in a while the wind will either become weaker (removing buffs from the enemy troops), strong (increasing the enemy troops' attack, defense and speed by 2 tiers) and raging (increasing the enemy troops' attack, defense and speed by 3 tiers).

Gallery

Trivia

The fight will always end after defeating Kite kid, the player does not need to defeat the kite to progress.

  1. Kite Kid throws jacks at [Target]!
  2. Kite Kid brags about Kid's Kite!
  3. Kite Kid repairs his kite.