Difference between revisions of "Kite Kid (enemy)"

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(update the table and gallery, added dialogues.)
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This article refer to Kite Kid as an enemy, for character, go to [[Kite Kid]].
''This article refer to Kite Kid as an enemy, for character, go to [[Kite Kid]].''


Kite Kid is an optional mini-boss that can be engaged at the top of the [[Pinwheel Forest]], he will always be accompanied with his trusty [[Kid's Kite]].
'''Kite Kid''' is an optional mini-boss that can be engaged at the top of the [[Pinwheel Forest]], he will always be accompanied with his trusty [[Kid's Kite]].
== Battle ==
== Battle ==
There are two variants that can be fough depending of how much the player progress before fighting him.
There are two variants that can be fough depending of how much the player progress before fighting him.
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[[File:KITEKIDNORMAL.png|90x120px|frameless|center|Neutral Kite Kid]]
[[File:KITEKIDNORMAL.gif|90x120px|frameless|center|Neutral Kite Kid]]
|75% chance of doing a normal attack.
|75% chance of doing a normal attack. {{Observe}}


Else, it will brag, turning himself happy.  
Else, it will brag, turning himself happy.  
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[[File:KITEKIDHAPPY.png|90x120px|frameless|center|Happy Kite Kid]]
[[File:KITEKIDHAPPY.gif|90x120px|frameless|center|Happy Kite Kid]]
|It will always do a normal attack.
|It will always do a normal attack. {{Observe}}
|1000 exp.
|1000 exp.


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[[File:KITEKIDSAD.png|90x120px|frameless|center|Sad Kite Kid]]
[[File:KITEKIDSAD.gif|90x120px|frameless|center|Sad Kite Kid]]
|75% chance of doing a normal attack.
|75% chance of doing a normal attack. {{Observe}}


Else, it will brag, turning himself happy.  
Else, it will brag, turning himself happy.  
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[[File:KITEKIDANGRY.png|90x120px|frameless|center|Angry Kite Kid]]
[[File:KITEKIDANGRY.gif|90x120px|frameless|center|Angry Kite Kid]]
|75% chance of doing a normal attack.
|75% chance of doing a normal attack. {{Observe}}


Else, it will brag, turning himself happy.  
Else, it will brag, turning himself happy.  
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[[File:KITEKIDNORMAL.png|90x120px|frameless|center|Neutral Kite Kid]]
[[File:KITEKIDNORMAL.gif|90x120px|frameless|center|Neutral Kite Kid]]
|75% chance of doing a normal attack.
|75% chance of doing a normal attack. {{Observe}}


Else, it will brag, turning himself happy.  
Else, it will brag, turning himself happy.  
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|-
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[[File:KITEKIDHAPPY.png|90x120px|frameless|center|Happy Kite Kid]]
[[File:KITEKIDHAPPY.gif|90x120px|frameless|center|Happy Kite Kid]]
|It will always do a normal attack.
|It will always do a normal attack. {{Observe}}
|12000 exp.
|12000 exp.


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[[File:KITEKIDSAD.png|90x120px|frameless|center|Sad Kite Kid]]
[[File:KITEKIDSAD.gif|90x120px|frameless|center|Sad Kite Kid]]
|75% chance of doing a normal attack.
|75% chance of doing a normal attack. {{Observe}}


Else, it will brag, turning himself happy.  
Else, it will brag, turning himself happy.  
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|-
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[[File:KITEKIDANGRY.png|90x120px|frameless|center|Angry Kite Kid]]
[[File:KITEKIDANGRY.gif|90x120px|frameless|center|Angry Kite Kid]]
|75% chance of doing a normal attack.
|75% chance of doing a normal attack. {{Observe}}


Else, it will brag, turning himself happy.  
Else, it will brag, turning himself happy.  
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3000 {{Clams}} clams.
3000 {{Clams}} clams.
|}
|}
Additionally, every turn the wind will change, affecting the enemy troops in the following ways:
Additionally, every turn the wind will change, affecting all the enemy troops in the following ways:
* If the wind becomes '''weaker''', it will remove all previous buffs (up to tier 3) and speed debuff (up to tier 2) from the target.
* If the wind becomes '''weaker''', it will remove all previous buffs (up to tier 3) and speed debuff (up to tier 2) from the target.
* If the wind becomes '''steady''', it will it will buff the attack and defense by 2 tiers and debuff the speed by 2 tiers.
* If the wind becomes '''steady''', it will it will buff the attack and defense by 2 tiers and debuff the speed by 2 tiers.
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Lastly, whenever a new "wind state" is applied, it will retrieve the previous buffs and speed debuff (up to tier 2) from the enemy troops.
Lastly, whenever a new "wind state" is applied, it will retrieve the previous buffs and speed debuff (up to tier 2) from the enemy troops.


== Formulas ==
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}
'''Brag''': Turn himself happy.
'''Repair''': Bring his kite back to the battle.
== Battle quotes ==
== Battle quotes ==
=== Actions ===
=== Action quotes ===
  * Kite Kid throws jacks at [Target]!
  * Kite Kid throws jacks at [Target]!
  * Kite Kid brags about Kid's Kite!
  * Kite Kid brags about Kid's Kite!
  * Kite Kid repairs his kite. (before epilogue)
  * Kite Kid Tapes up Kid's kite!
  * The wind is weak. (after epilogue)
  * Kid's Kite fells good as new!
* The wind is steady. (after epilogue)
* The wind is raging. (after epilogue)


=== Start ===
=== Start ===
=== During battle ===
*25% {{HP}}:
* Kite Kid: ''No... This can't be...''
* Kite Kid: ''The wind... It's getting weaker!''
*Before epilogue:
* Kite Kid repairs his Kid's Kite.
*During epilogue:
  * Kite Kid: ''We are one with the wind!''
  * Kite Kid: ''We are one with the wind!''
  * Kite Kid: ''As long as it blowns, we are unbeatable!''
  * Kite Kid: ''As long as it blowns, we are unbeatable!''
* The wind is weak.
* The wind is steady.
* The wind is raging.
=== When defeated ===
* Kite Kid: ''But me and my kite have an unbreakable bond...''
* Kite Kid: ''How could we lose?''
=== When defeating the player ===
* Kite Kid: ''Haha! As the wind predicted! Me and my kite are unbeatable.''


=== During ===
=== Unused ===
WIP
* Kite Kid repairs his kite. (scrapped, when fixing the kite)
=== Defeated ===
* Kite Kid: ''You think you can defeat us?'' (same as above)
WIP
* Kite Kid: ''Think again!'' (same as above)
* Kite Kid: ''Let me show you the true power of me and my kite!'' (when the Kid's Kite swoops after flying)
== Gallery ==
== Gallery ==
<gallery>
<gallery>
KITEKIDNORMAL.png
KITEKIDHAPPY.png
KITEKIDSAD.png
KITEKIDANGRY.png
KITEKIDINJURED.png
KITEKIDINJURED.png
</gallery>
</gallery>


== Trivia ==
== Trivia ==
The fight will always end after defeating Kite kid, the player does not need to defeat the kite to progress.
*The fight will always end after defeating Kite kid, the player does not need to defeat the kite to progress.
 
*There are different dialogues after defeat if the player fixed the pinwhell near the entrance or not.
There are different defeat dialogues if the player fixed the pinwhell near the entrance.
 


[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 22:56, 28 April 2021

This article refer to Kite Kid as an enemy, for character, go to Kite Kid.

Kite Kid is an optional mini-boss that can be engaged at the top of the Pinwheel Forest, he will always be accompanied with his trusty Kid's Kite.

Battle

There are two variants that can be fough depending of how much the player progress before fighting him.

Before epilogue

If fought before the epilogue, he has 750 HP.png heart, 375 MP.png juice, 24 attack, 15 defense, 25 speed and 10 luck. He will behave as stated below:

Emotion Behaviour Rewards
Neutral Kite Kid
75% chance of doing a normal attack. Observe.png

Else, it will brag, turning himself happy.

1000 exp.

350 Clams.png clams.

Happy Kite Kid
It will always do a normal attack. Observe.png 1000 exp.

525 Clams.png clams.

Sad Kite Kid
75% chance of doing a normal attack. Observe.png

Else, it will brag, turning himself happy.

750 exp.

263 Clams.png clams.

Angry Kite Kid
75% chance of doing a normal attack. Observe.png

Else, it will brag, turning himself happy.

1500 exp.

350 Clams.png clams.

Additionally, If his kite is ever defeated, he will 'repair' it after some turns, bringing it back to the field, this is an extra action, and will be done at the end of the turn.

During epilogue

If fought during the epilogue, he has 8000 HP.png heart, 4000 MP.png juice, 84 attack, 68 defense, 70 speed and 10 luck. He will behave as stated:

Emotion Behaviour Rewards
Neutral Kite Kid
75% chance of doing a normal attack. Observe.png

Else, it will brag, turning himself happy.

12000 exp.

3000 Clams.png clams.

Happy Kite Kid
It will always do a normal attack. Observe.png 12000 exp.

3500 Clams.png clams.

Sad Kite Kid
75% chance of doing a normal attack. Observe.png

Else, it will brag, turning himself happy.

10000 exp.

2500 Clams.png clams.

Angry Kite Kid
75% chance of doing a normal attack. Observe.png

Else, it will brag, turning himself happy.

14000 exp.

3000 Clams.png clams.

Additionally, every turn the wind will change, affecting all the enemy troops in the following ways:

  • If the wind becomes weaker, it will remove all previous buffs (up to tier 3) and speed debuff (up to tier 2) from the target.
  • If the wind becomes steady, it will it will buff the attack and defense by 2 tiers and debuff the speed by 2 tiers.
  • If the wind becomes raging, it will buff attack, defense and speed by 3 tiers.

Lastly, whenever a new "wind state" is applied, it will retrieve the previous buffs and speed debuff (up to tier 2) from the enemy troops.

Formulas

Attack: [2 * a.atk - b.def] (default). Observe.png

Brag: Turn himself happy.

Repair: Bring his kite back to the battle.

Battle quotes

Action quotes

* Kite Kid throws jacks at [Target]!
* Kite Kid brags about Kid's Kite!
* Kite Kid Tapes up Kid's kite!
* Kid's Kite fells good as new!

Start

During battle

  • 25% HP.png:
* Kite Kid: No... This can't be...
* Kite Kid: The wind... It's getting weaker!
  • Before epilogue:
* Kite Kid repairs his Kid's Kite.
  • During epilogue:
* Kite Kid: We are one with the wind!
* Kite Kid: As long as it blowns, we are unbeatable!
* The wind is weak. 
* The wind is steady. 
* The wind is raging. 

When defeated

* Kite Kid: But me and my kite have an unbreakable bond...
* Kite Kid: How could we lose?

When defeating the player

* Kite Kid: Haha! As the wind predicted! Me and my kite are unbeatable.

Unused

* Kite Kid repairs his kite. (scrapped, when fixing the kite)
* Kite Kid: You think you can defeat us? (same as above)
* Kite Kid: Think again! (same as above)
* Kite Kid: Let me show you the true power of me and my kite! (when the Kid's Kite swoops after flying)

Gallery

Trivia

  • The fight will always end after defeating Kite kid, the player does not need to defeat the kite to progress.
  • There are different dialogues after defeat if the player fixed the pinwhell near the entrance or not.