Difference between revisions of "Drowning"
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== Trivia == | == Trivia == | ||
*Drowning does give 10000 exp and 1000 {{Clams}} clams | *Drowning does give 10000 exp and 1000 {{Clams}} clams. However, since the battle ends abruptly, the party does not receive it. | ||
*Like its real world counterpart, Drowning also has 999 magical attack, despite being an unused stat. | *Like its real world counterpart, Drowning also has 999 magical attack, despite being an unused stat. | ||
[[Category: Enemies]] | [[Category: Enemies]] |
Revision as of 00:19, 5 May 2021
This article is about Drowning as boss in the dream world, for the real life counterpart, go to Something in the Water.
Fear of Drowning is an optional boss the player can fight during the epilogue, it represents the player's repressed fear of Drowning, as seen in the game during the third day. Supressing it in the dream world rewards Omori the 'Suffocate' skill, a skill that does fixed 400 damage and decrease all targets' defense by three tiers.
Battle
It has 10300 heart, 0 juice, 84 attack, 84 defense, 70 speed and 10 luck. Its immune to emotions, and will behave as follow:
??? | Behaviour |
---|---|
40% chance of doing an attack, dealing 15% damage to a party member. 25% chance of doing nothing. 40% chance to 'drag down', dealing 50% damage to a party member and brings it deeper into the water. else, it will create a 'whirlpool', dealing 10% damage to all party members and decrease their speed. |
Additionally, As its drops, it will apply up to three stacks of the "Drowning" effect to itself, allowing him to use a different skill on the end of the turn:
- Before it reaches 70% : It will use 'drowning small', dealing 50 damage to all party.
- Between 70% and 30% : It will use 'drowning medium', dealing 100 damage to all party.
- Below 30% {{HP}: It will use 'drowning big', dealing 150 damage to all party.
His appearance will also change as seen on the table, and as with all fear fights, all party members will also start afraid, except Omori, whom is immune to it.
Formulas
Drowning ignores the effects of Observe .
Attack: [.15 * Bmhp] (15% of target's maximum ). This attack will never hit right in the heart and does not have damage variation.
Drag Down: [.5 * Bmhp] (50% of target's maximum ). This attack will never hit right in the heart and does not have damage variation.
Whirlpool: [.10 * Bmhp] (10% of target's maximum ) to all party, also decrease the speed by one tier. This attack will never hit right in the heart.
Drowning has three versions, all of it affecting all party members, never hitting right in the heart and with no damage variation:
- Small: [50].
- Medium: [100].
- Big: [150].
Battle Quotes
Action quotes
* Water pulls [target] in different directions. * Something listens to [target]'s struggle. * Something grabs' [target]'s leg and drags him down! * Something creates a whirlpool. * Everyone is having a hard time breathing. * Everyone feels like passing out.
Start of battle
* The room fills with water.
Transitions
* You feel like you can't breathe.
Gallery
WIP
Trivia
- Drowning does give 10000 exp and 1000 clams. However, since the battle ends abruptly, the party does not receive it.
- Like its real world counterpart, Drowning also has 999 magical attack, despite being an unused stat.