Difference between revisions of "Town Area"

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==Overview==
==Overview==
This area resembles a town. There are many houses, neatly aligned. Interacting with the doors of these house will play a bell sound. The door in the fifth row from up and four doors to the left of the middle street triggers a jumpscare.<br>
This desolate, yet eventful area resembles a large neighborhood, strongly implied to be based on the streets of [[Faraway]]. There are many houses, neatly aligned in rows. Omori is free to ring the doorbells as much as he pleases, although nothing else usually happens. The door in the fifth row from up and four doors to the left of the middle street triggers a brief jumpscare of a mannequin strongly resembling [[Mari]].<br>
There's a bathtub and a fridge in the middle of the street and crudely drawn deer that are running in place.
There's a bathtub and a fridge in the middle of the street, and multiple crudely drawn deer that are running in place.
Going to the bottom of this area will lead you to a small puddle. Above the puddle is [[Stranger]], he can be talked to for some dialogue but that's not strictly required.<br>
At the very bottom of the area lies [[Stranger]] and a key. Stranger will note that he was split on the day Sunny hid the truth, and asks Omori which was more painful: Sunny 'becoming nothing,' or Stranger's split.
Right below the puddle is the key.<br>
Like in the other rooms, collecting the key will spawn red hands that will teleport you back to the Black Space hub.
Like in the other rooms, collecting the key will spawn red hands that will teleport you back to the Black Space hub.


==Notable Areas==
==Notable Areas==
=== Mari's House ===
=== Mari's House ===
Interacting with the door with the clock on it's head, on the fourth house in the fifth row from the top will bring you to mari's house.<br>
Interacting with the door with the clock on it's head, on the fourth house in the fifth row from the top will bring you to Mari's House.<br>
In it there's two bookcases, a potted plant, a box, a fridge, a bed, a drawer, a bathtub, a window, a cake, and a painting on the wall.<br>
Her house is notably larger on the inside, and contains minor decorations such as bookshelves, a potted plant, and more disturbingly, images that strongly resemble someone hanging. The most notable features are a cake on the floor, and a strange painting.<br>
There is only two things that one can interact in here: The cake and the painting.<br>
The painting and the cake are the only things that can be interacted with.


If Omori chooses to eat the cake, he will note that it is oddly crunchy while chewing it, before realizing that his molars are missing.<br>


If the player interacts with the cake, the game will asks them if they want to eat it. If they say yes, Omori will begin eating the cake.<br>
If Omori examines the painting, he will look at it more closely; it features a woman with very long hair that vaguely resembles Mari.<br>
He will realize that it feels like chewing on bones and that his molars have suddenly gone missing.<br>
After looking away, the girl will exit the painting and follow Omori around. While she cannot hurt him in any way, she can potentially block his path.


 
While dummied out in the final game, interacting with the mirror would've originally taken Omori to the Room with Self event.
If the player interacts with the painting, they will see a girl, whose body was largely covered with her own hair.<br>
After looking away, the girl will exit the painting and follow you around, leaving her painting empty.
 
However, there is also a mirror that was supposed to teleport you to ROOM WITH SELF, but due to the code not working, it's impossible to enter without modifying the game. Room is detailed right below this.


==== Room with self ====
==== Room with self ====
* ''Note: The warp to this area was intentionally left disabled in the final release of OMORI''
* ''Note: The warp to this area was intentionally left disabled in the final release of OMORI''


When entering this room, the player will no longer control Omori, but instead a pair of eyes. You must align the eyes correctly into Hellmori's sockets to get out of the room. A way to tell you aligned them correctly if the eyes no longer move when hitting any directional key. Normally, it's impossible to actually align the pair in the vanilla game, due to there being a invisible hitbox around the nose area, preventing you from actually completing the room.[https://www.youtube.com/watch?v=20sNn4wkZgw]
This strange, unused room depicts a very large, distorted version of Omori's face. The room would've functioned as a puzzle; the player would control a set of eyes instead of Omori. The objective of the puzzle would be to get the eyes into the distorted Omori's eye sockets. However, without further modification, this puzzle is impossible to complete normally, as collision on Omori's nose prevents the player from slotting the eyes. In the event that a noclip cheat is used to complete the event, Omori will simply be returned to Mari's House. [https://www.youtube.com/watch?v=20sNn4wkZgw]


Hellmori's face is the same as that of Headspace's Floating Mirror jumpscare[https://www.youtube.com/watch?v=XjyIP5g7Qlc], but higher quality.
Omori's distorted face is identical to the one used in the random Headspace mirror jumpscare, but significantly larger and more detailed.


===Developer Room===
===Developer Room===
If the player interacts with one specific tombstone at the top of the area, they will be teleported to the tombstone room.<br>
If the player interacts with one specific tombstone at the top of the area, they will be teleported to the Developer Room.<br>
This room contains many tombstone with witty text written on them by the developers of [[OMORI (game)|Omori]].
This room contains many tombstones with witty text written on them by the developers of [[OMORI (game)|OMORI]].


==Quotes==
==Quotes==

Revision as of 10:29, 15 September 2021

The Town Area, otherwise known as "Neighborhood", is a room in Black Space. This room is the fourth room the player will enter in Black Space.

Overview

This desolate, yet eventful area resembles a large neighborhood, strongly implied to be based on the streets of Faraway. There are many houses, neatly aligned in rows. Omori is free to ring the doorbells as much as he pleases, although nothing else usually happens. The door in the fifth row from up and four doors to the left of the middle street triggers a brief jumpscare of a mannequin strongly resembling Mari.
There's a bathtub and a fridge in the middle of the street, and multiple crudely drawn deer that are running in place. At the very bottom of the area lies Stranger and a key. Stranger will note that he was split on the day Sunny hid the truth, and asks Omori which was more painful: Sunny 'becoming nothing,' or Stranger's split. Like in the other rooms, collecting the key will spawn red hands that will teleport you back to the Black Space hub.

Notable Areas

Mari's House

Interacting with the door with the clock on it's head, on the fourth house in the fifth row from the top will bring you to Mari's House.
Her house is notably larger on the inside, and contains minor decorations such as bookshelves, a potted plant, and more disturbingly, images that strongly resemble someone hanging. The most notable features are a cake on the floor, and a strange painting.
The painting and the cake are the only things that can be interacted with.

If Omori chooses to eat the cake, he will note that it is oddly crunchy while chewing it, before realizing that his molars are missing.

If Omori examines the painting, he will look at it more closely; it features a woman with very long hair that vaguely resembles Mari.
After looking away, the girl will exit the painting and follow Omori around. While she cannot hurt him in any way, she can potentially block his path.

While dummied out in the final game, interacting with the mirror would've originally taken Omori to the Room with Self event.

Room with self

  • Note: The warp to this area was intentionally left disabled in the final release of OMORI

This strange, unused room depicts a very large, distorted version of Omori's face. The room would've functioned as a puzzle; the player would control a set of eyes instead of Omori. The objective of the puzzle would be to get the eyes into the distorted Omori's eye sockets. However, without further modification, this puzzle is impossible to complete normally, as collision on Omori's nose prevents the player from slotting the eyes. In the event that a noclip cheat is used to complete the event, Omori will simply be returned to Mari's House. [1]

Omori's distorted face is identical to the one used in the random Headspace mirror jumpscare, but significantly larger and more detailed.

Developer Room

If the player interacts with one specific tombstone at the top of the area, they will be teleported to the Developer Room.
This room contains many tombstones with witty text written on them by the developers of OMORI.

Quotes

Stranger: "When you hid the truth, you sealed a part of me away with it."
Stranger: "He's been waiting for someone to save him all this time."
Stranger: "On that day... When you became nothing... I was split in half. Which one do you think was more painful?"

Tombstone room, from the top left to right:

"Here lies Andrew Vance A.K.A Sleepykuya. The town drunk. Died fighting actual mole. 1873-1901."
"Here lies Ocean's dream. Died as he lived... covered in cheese."
"Here lies Melonkid. Accidentally walked into a rake."
"Here lies Omocat. It is only when we die that we truly begin to live."
"Here lies Whitney White A.K.A Yin. The demon got it's revenge :(."
"Here lies Minced. Wilted from a lack of water."
"Here lies Rai. Died in a fight... but you should see the other guy."
"Here lies Ems. Food offerings required."
"Here lies Aivi. Poignant, yet ever so fleeting. Truly was the effervesence of life."
"Here lies Rochelle. Death by Caffeine at age 23."
"Here lies Pedro. Destroyed."
"Here lies Batino. No buried treasure here, nope."
"Here lies Archeia. Died swimming with the fishes."
"Here lies Kim Vance A.K.A La Aguacate. Death by involvement in an illegal avocado smuggling accident."
"Here lies TDS. You have to be realistic about these things."
"Here lies Bluemoon. Everyone's favorite senpai. (So long, Fiuto...)."
"Here lies Cachi. Do not open until 20XX."
"Here lies Moogiri. It's dark in here... but I kind of like it."
"Here lies Kairu. Life Jam had no effect!"
"Here lies Pride-kun. Still hasn't found her pen."

There is another tombstone, far off from the rest. It says:
"Here lies other guy."

Alternate Entrances

  • The player can also enter this room by taking a monochrome taxi in the Endless Highway. The taxi has a 10% chance to spawn after booting up the game.
  • One can enter the developer room by interacting with the left most head in heads looking up, and walking out of the developer room.

Trivia

  • The cut character "Meido" can be found here if accessed through the Looping Forest while on the Hikikomori route.
  • This area gets called "Neighborhood of shadows" in one of the language files.[1]

Gallery

References

  1. Language File "bs_basil_shadow.yaml"