Difference between revisions of "Doombox"
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* The happy Boombox drops one less EXP than its neutral counterpart, this is unusual due to the fact that the neutral and happy state of enemies always drop the same amount of EXP. | * The happy Boombox drops one less EXP than its neutral counterpart, this is unusual due to the fact that the neutral and happy state of enemies always drop the same amount of EXP. | ||
:* It is even more unusual that the neutral Doombox drops [[143]] exp, which is a number seen everywhere in-game. | |||
[[Category:Enemies]] | [[Category:Enemies]] |
Revision as of 14:45, 17 October 2021
Doombox is an enemy that can be found in Otherworld, specifically at the Junkyard.
Battle
Doombox has 135 heart, 65 juice, 12 attack, 10 defense, 6 speed and 10 luck. Like most enemies, Doombox will behave differently according to its emotion:
Emotion | Behaviour | Rewards |
---|---|---|
55% chance of doing a normal attack.
35% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
143 exp. 21 clams. | |
45% chance of doing a normal attack.
40% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/25 chance of dropping air horn and 1/15 chances of dropping dead batteries.
142 exp. 32 clams. | |
30% chance of doing a normal attack.
70% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chance of dropping dead batteries.
108 exp. 16 clams. | |
60% chance of doing a normal attack.
10% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
214 exp. 21 clams. |
Additionally, if not angry, it will regularly angry itself at the end of each turn.
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def], this attack will never hit right in the heart.
Blast music: [2 * a.atk - b.def] to all party, this attack will never hit right in the heart.
Battle Quotes
Action quotes
* Doombox slams into [target]! * Doombox is adjusting the radio. * Doombox drops some sick beats!
Gallery
Trivia
- Like with all the enemies found in the Junkyard, at the beginning of the battle Kel will look for items in the trash, like cans, tofus, rubber bands, chocolates and cherry sodas.
- The happy Boombox drops one less EXP than its neutral counterpart, this is unusual due to the fact that the neutral and happy state of enemies always drop the same amount of EXP.
- It is even more unusual that the neutral Doombox drops 143 exp, which is a number seen everywhere in-game.