Difference between revisions of "Snow Angel"

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(Updated to the new model, added gallery'n stuff.)
m (Fixing the listing of Snow Angel's battle BGM)
 
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'''Snow Angel''' is a creature that can be found in [[Snowglobe Mountains]]. If it spots a player, it will rush very quickly at it to engage in combat, quickly surrounding players that get too close of the group. If the player escapes from battle, it will immediately restart chasing the player, its “faded” sprite won’t restore to normal unless leaving the area.
{{Enemy infobox
| image  = Snow_Angel_(neutral).gif
| size    = 150px
| heart  = 1000
| juice  = 225
| attack  = 86
| defense = 22
| speed  = 80
| luck    = 25
| drops  = [[Life Jam|life jam]]
}}
 
'''Snow Angel''' is an [[Enemies|enemy]] that can be found in [[Snowglobe Mountain]]. If it spots a player, it will rush very quickly at it to engage in combat, quickly surrounding players that get too close to the group. If the player escapes from battle, it will immediately restart chasing the player, its “faded” sprite won’t restore to normal unless leaving the area.


== Battle ==
== Battle ==
Snow Angel has 1000 {{HP}} heart, 225 {{MP}} juice, 86 attack, 22 defense, 80 speed and 25 luck. Like most enemies, It will behave differently according to its [[Battle System|emotion]]:
Snow Angel has 1000 {{HP}} heart, 225 {{MP}} juice, 86 attack, 22 defense, 80 speed and 25 luck. Like most enemies, It will behave differently according to its [[Battle System|emotion]]:


{| style="background-color: #ffffff; border: 2px solid #000000;
{{Battle infobox
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
| imagetitle      = EMOTION
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
| title1          = BEHAVIORS
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
| title2          = REWARDS
|-
| image1          = Snow_Angel_(neutral).gif
|
| descriptionone1 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 40% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
[[File:Snow_Angel_(neutral).gif|135x180px|frameless|center|Neutral Snow Angel]]
| descriptiontwo1 = 1/3 chances of dropping a [[Life Jam|life jam]]<br><br> 1556 exp<br><br> 842 {{Clams}} clams
|If there is anyone happy in the party, it will pierce its heart, dealing damage and removing emotions.
| image2          = Snow_Angel_(happy).gif
 
| descriptionone2 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 30% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
40% chance of doing a normal attack. {{Observe}}
| descriptiontwo2 = 1/1 chance of dropping a [[Life Jam|life jam]]<br><br> 1556 exp<br><br> 1263 {{Clams}} clams
 
| image3          = Snow_Angel_(sad).gif
Else, it will sing a uplifting hymn, turning all all party happy. {{Observe}}
| descriptionone3 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 40% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
|1/3 chances of dropping [[Life Jam|life jam]].
| descriptiontwo3 = 1/3 chance of dropping a [[Life Jam|life jam]]<br><br> 1447 exp<br><br> 632 {{Clams}} clams
 
| image4          = Snow_Angel_(angry).gif
1556 exp.
| descriptionone4 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 70% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
 
| descriptiontwo4 = 1/3 chance of dropping a [[Life Jam|life jam]]<br><br> 2334 exp<br><br> 842 {{Clams}} clams
842 {{Clams}} clams.
}}
|-
|
[[File:Snow_Angel_(happy).gif|135x180px|frameless|center|Happy Snow Angel]]
|If there is anyone happy in the party, it will pierce its heart, dealing damage and removing emotions.
 
30% chance of doing a normal attack. {{Observe}}
 
Else, it will sing a uplifting hymn, turning all all party happy. {{Observe}}
|1 life jam.
 
1556 exp.
 
1263 {{Clams}} clams.
|-
|
[[File:Snow_Angel_(sad).gif|135x180px|frameless|center|Sad Snow Angel]]
|If there is anyone happy in the party, it will pierce its heart, dealing damage and removing emotions.
 
40% chance of doing a normal attack. {{Observe}}
 
Else, it will sing a uplifting hymn, turning all all party happy. {{Observe}}
|1/3 chances of dropping life jam.
 
1447 exp.
 
632 {{Clams}} clams.
|-
|
[[File:Snow_Angel_(angry).gif|135x180px|frameless|center|Angry Snow Angel]]
|If there is anyone happy in the party, it will pierce its heart, dealing damage and removing emotions.
 
70% chance of doing a normal attack. {{Observe}}
 
Else, it will sing a uplifting hymn, turning all all party happy. {{Observe}}
|1/3 chances of dropping life jam.
 
2334 exp.


842 {{Clams}} clams.
|}
== Formulas ==
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
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  * Snow Angel pierces [target]'s heart.
  * Snow Angel pierces [target]'s heart.
=== Unused ===
=== Unused ===
  * Snow Angel sings a beautiful song... (variant for the "uplifting hymn" skill)
  * Snow Angel sings a beautiful song...<ref>The "uplifting hymn" skill would use this action text, but it's replaced by another.</ref>
  * Snow Angel: ''Acta deos numquam mortalia fallunt...'' (before the "pierce heart" skill)
  * Snow Angel: ''Acta deos numquam mortalia fallunt...''<ref>The "pierce heart" skill would use this battle text before being used, but there are no triggers related to it.</ref>
== Gallery ==
== Gallery ==
<gallery>
<gallery>
Line 88: Line 61:


== Trivia ==
== Trivia ==
*Snow angel shares the BGM of the [[Something in the Dark]] boss fight.
*Snow angel uses the BGM "Fade," which is commonly used by minor [[Something]] variants.
*Being found only in Snowglobe Mountains, this enemy cannot be seen in the true route, thus not allowing the [[Foe Facts!]] to be completed on said route.
*Being found only in Snowglobe Mountains, this enemy cannot be seen in the true route, thus not allowing the [[Foe Facts!]] to be completed on said route.
*The text for its unused "before pierce heart" quote translates from latim to "''Mortal deeds never deceive the gods...''".
*The unused battle text for the "before pierce heart" quote translates from Latin to "''Mortal deeds never deceive the gods...''".


[[Category: Enemies]]
[[Category: Enemies]]

Latest revision as of 20:54, 12 April 2024

Snow Angel
Snow Angel (neutral).gif
HP.png heart 1000
MP.png juice 225
attack 86
defense 22
speed 80
luck 25
drops life jam


Snow Angel is an enemy that can be found in Snowglobe Mountain. If it spots a player, it will rush very quickly at it to engage in combat, quickly surrounding players that get too close to the group. If the player escapes from battle, it will immediately restart chasing the player, its “faded” sprite won’t restore to normal unless leaving the area.

Battle

Snow Angel has 1000 HP.png heart, 225 MP.png juice, 86 attack, 22 defense, 80 speed and 25 luck. Like most enemies, It will behave differently according to its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

40% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/3 chances of dropping a life jam

1556 exp

842 Clams.png clams
{{{size2}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

30% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/1 chance of dropping a life jam

1556 exp

1263 Clams.png clams
{{{size3}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

40% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/3 chance of dropping a life jam

1447 exp

632 Clams.png clams
{{{size4}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

70% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/3 chance of dropping a life jam

2334 exp

842 Clams.png clams


Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def], this attack will never hit right in the heart. Observe.png

Pierce heart: [2 * a.atk - b.def] emotion damage, this attack will never hit right in the heart.

Uplifting hymn: Turn all party members happy. Observe.png

Battle Quotes

Action quotes

* Snow Angel touches [target] with its cold hands.
* Snow Angel sings a joyous song! Everyone became happy.
* Snow Angel pierces [target]'s heart.

Unused

* Snow Angel sings a beautiful song...[1]
* Snow Angel: Acta deos numquam mortalia fallunt...[2]

Gallery

Trivia

  • Snow angel uses the BGM "Fade," which is commonly used by minor Something variants.
  • Being found only in Snowglobe Mountains, this enemy cannot be seen in the true route, thus not allowing the Foe Facts! to be completed on said route.
  • The unused battle text for the "before pierce heart" quote translates from Latin to "Mortal deeds never deceive the gods...".
  1. The "uplifting hymn" skill would use this action text, but it's replaced by another.
  2. The "pierce heart" skill would use this battle text before being used, but there are no triggers related to it.