Something in the Dark: Difference between revisions

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{| style="background-color: #ffffff; border: 2px solid #000000;
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|???
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
|-
|-
|  
|  
[[File:Something_Heights.png|frameless|center|???]]
[[File:Something_Heights.gif|frameless|center|???]]
|'''First'''/'''second'''/'''third''' turn: does a 'dark attack', dealing 15% {{HP}} damage.
|'''First'''/'''second'''/'''third''' turn: does a dark attack, dealing 15% {{HP}} damage.


'''fourth'''/'''fifth''' : does nothing.
'''fourth'''/'''fifth''' : does nothing.


'''sixth'''/'''seventh'''/'''eighth''' turn: does a 'dark attack', dealing 15% {{HP}} damage.
'''sixth'''/'''seventh'''/'''eighth''' turn: does a dark attack, dealing 15% {{HP}} damage.


'''nineth'''/'''tenth''': does nothing.
'''ninth''': does nothing.
 
'''tenth''': attacks, dealing 143 {{HP}} damage.
|}
|}
Additionally, if Sunny hasn't used Calm Down by the tenth turn, the enemy will do a 'final attack', dealing 143 damage and, presumably, making Sunny fall to his death. Sunny will learn Calm Down by the end of the fifth turn.
If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 {{HP}} of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point.


== Formulas ==
== Formulas ==
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== Gallery ==
== Gallery ==
WIP
<gallery>
Something_Heights.png
</gallery>
 
== Trivia ==
== Trivia ==
* The damage from its 'final attack', 143, is a common code that means "i love you".
* The damage from its "final attack", [[143]], is strongly associated with [[Something]], and likely stands for "I love you."
[[Category: Enemies]]
[[Category: Enemies]]

Latest revision as of 20:13, 27 August 2025

Something in the Dark is the first phobia Sunny overcomes, representing his fear of heights. It is fought when Sunny first descends the stairs of his house, during the prologue. Thanks to an unknown person's words of encouragement, Sunny learns the skill Calm Down, allowing him to overcome his fear.

Battle

It has 9000 HP.png heart, 4500 MP.png juice, 10 attack, 10 defense, 10 speed and 10 luck. These values are meaningless, as the fight is never meant to be won. The fight will always have the following pattern:

??? Behaviour
???
First/second/third turn: does a dark attack, dealing 15% HP.png damage.

fourth/fifth : does nothing.

sixth/seventh/eighth turn: does a dark attack, dealing 15% HP.png damage.

ninth: does nothing.

tenth: attacks, dealing 143 HP.png damage.

If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 HP.png of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point.

Formulas

Dark Attack: [.15 * b.mhp] (15% maximum HP.png of the target).

Final Attack: [143].

Battle Quotes

Action quotes

* Something taunts [target] as he falls.
* Something shoves [target].

During battle

* ???: ...
* ???: Take a deep breath... Don't be afraid. It's not as scary as you think.
*  You steady yourself... and remember how to calm down.
* ???: Remember, ... All you need to do is calm down...

Gallery

Trivia

  • The damage from its "final attack", 143, is strongly associated with Something, and likely stands for "I love you."