Difference between revisions of "Snow Angel"

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Snow Angel is a creature that can be found in [[Snowglobe Mountains]]. If it spots a player, it will rush very quickly at it to engage in combat, quickly surrounding players that get too close of the group. If the player escapes from battle, it will immediately restart chasing the player, its “faded” sprite won’t restore to normal unless leaving the area.
{{Enemy infobox
| image  = Snow_Angel_(neutral).gif
| size    = 150px
| heart  = 1000
| juice  = 225
| attack  = 86
| defense = 22
| speed  = 80
| luck    = 25
| drops  = [[Life Jam|life jam]]
}}
 
'''Snow Angel''' is an [[Enemies|enemy]] that can be found in [[Snowglobe Mountain]]. If it spots a player, it will rush very quickly at it to engage in combat, quickly surrounding players that get too close to the group. If the player escapes from battle, it will immediately restart chasing the player, its “faded” sprite won’t restore to normal unless leaving the area.


== Battle ==
== Battle ==
Snow Angel has 1000 heart, 225 juice, 86 attack, 22 defense, 80 speed and 25 luck. Like most enemies, It will behave differently according to its [[Battle System|emotion]]:
Snow Angel has 1000 {{HP}} heart, 225 {{MP}} juice, 86 attack, 22 defense, 80 speed and 25 luck. Like most enemies, It will behave differently according to its [[Battle System|emotion]]:


While neutral, it will first check for any happy party member, if found, it will 'pierce heart', dealing emotion damage to said party member, else, it will have a 40% chance of doing a normal attack, if it fail, will then sing a 'uplifting Hymn', turning all party members happy. If defeated while neutral, it will have 1/3 chances of dropping [[Life Jam|life jam]], and reward the player with 1556 exp and 842 clams.
{{Battle infobox
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = Snow_Angel_(neutral).gif
| descriptionone1 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 40% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
| descriptiontwo1 = 1/3 chances of dropping a [[Life Jam|life jam]]<br><br> 1556 exp<br><br> 842 {{Clams}} clams
| image2          = Snow_Angel_(happy).gif
| descriptionone2 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 30% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
| descriptiontwo2 = 1/1 chance of dropping a [[Life Jam|life jam]]<br><br> 1556 exp<br><br> 1263 {{Clams}} clams
| image3          = Snow_Angel_(sad).gif
| descriptionone3 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 40% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
| descriptiontwo3 = 1/3 chance of dropping a [[Life Jam|life jam]]<br><br> 1447 exp<br><br> 632 {{Clams}} clams
| image4          = Snow_Angel_(angry).gif
| descriptionone4 = If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions<br><br> 70% chance of doing a normal attack {{Observe}}<br><br> Else, it will sing an uplifting hymn, turning all the party members happy {{Observe}}
| descriptiontwo4 = 1/3 chance of dropping a [[Life Jam|life jam]]<br><br> 2334 exp<br><br> 842 {{Clams}} clams
}}


While happy, it will first check for any happy party member, if found, it will 'pierce heart', dealing emotion damage to said party member, else, it will have a 30% chance of doing a normal attack, if it fail, will then sing a 'uplifting Hymn', turning all party members happy. If defeated while happy, it will reward the player with a life jam, 1556 exp and 1263 clams.
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''


While sad, it will first check for any happy party member, if found, it will 'pierce heart', dealing emotion damage to said party member, else, it will have a 40% chance of doing a normal attack, if it fail, will then sing a 'uplifting Hymn', turning all party members happy. If defeated while sad, it will have 1/3 chances of dropping life jam, and reward the player with 1447 exp and 632 clams.
'''Attack''': [2 * a.atk - b.def], this attack will never hit right in the heart. {{Observe}}


While angry, it will first check for any happy party member, if found, it will 'pierce heart', dealing emotion damage to said party member, else, it will have a 70% chance of doing a normal attack, if it fail, will then sing a 'uplifting Hymn', turning all party members happy. If defeated while angry, it will have 1/3 chances of dropping life jam, and reward the player with 2334 exp and 842 clams.
'''Pierce heart''': [2 * a.atk - b.def] emotion damage, this attack will never hit right in the heart.


'''Uplifting hymn''': Turn all party members happy. {{Observe}}
== Battle Quotes ==
=== Action quotes ===
* Snow Angel touches [target] with its cold hands.
* Snow Angel sings a joyous song! Everyone became happy.
* Snow Angel pierces [target]'s heart.
=== Unused ===
* Snow Angel sings a beautiful song...<ref>The "uplifting hymn" skill would use this action text, but it's replaced by another.</ref>
* Snow Angel: ''Acta deos numquam mortalia fallunt...''<ref>The "pierce heart" skill would use this battle text before being used, but there are no triggers related to it.</ref>
== Gallery ==
== Gallery ==
<gallery>
Snow_Angel_(neutral).png
Snow_Angel_(happy).png
Snow_Angel_(sad).png
Snow_Angel_(angry).png
Snow_Angel_(damaged).png
Snow_Angel_(dying).png
</gallery>


== Trivia ==
== Trivia ==
Snow angel shares the BGM of the [[Fear of Height]] boss fight.
*Snow angel uses the BGM "Fade," which is commonly used by minor [[Something]] variants.
 
*Being found only in Snowglobe Mountains, this enemy cannot be seen in the true route, thus not allowing the [[Foe Facts!]] to be completed on said route.
Being found only in Snowglobe Mountains, this enemy cannot be seen in the true route, thus not allowing the [[Foe Facts!]] to be completed on said route.
*The unused battle text for the "before pierce heart" quote translates from Latin to "''Mortal deeds never deceive the gods...''".


[[Category: Enemies]]
[[Category: Enemies]]

Latest revision as of 20:54, 12 April 2024

Snow Angel
Snow Angel (neutral).gif
HP.png heart 1000
MP.png juice 225
attack 86
defense 22
speed 80
luck 25
drops life jam


Snow Angel is an enemy that can be found in Snowglobe Mountain. If it spots a player, it will rush very quickly at it to engage in combat, quickly surrounding players that get too close to the group. If the player escapes from battle, it will immediately restart chasing the player, its “faded” sprite won’t restore to normal unless leaving the area.

Battle

Snow Angel has 1000 HP.png heart, 225 MP.png juice, 86 attack, 22 defense, 80 speed and 25 luck. Like most enemies, It will behave differently according to its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

40% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/3 chances of dropping a life jam

1556 exp

842 Clams.png clams
{{{size2}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

30% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/1 chance of dropping a life jam

1556 exp

1263 Clams.png clams
{{{size3}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

40% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/3 chance of dropping a life jam

1447 exp

632 Clams.png clams
{{{size4}}} If there is anyone happy at the party, it will pierce its heart, dealing damage and removing emotions

70% chance of doing a normal attack Observe.png

Else, it will sing an uplifting hymn, turning all the party members happy Observe.png
1/3 chance of dropping a life jam

2334 exp

842 Clams.png clams


Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def], this attack will never hit right in the heart. Observe.png

Pierce heart: [2 * a.atk - b.def] emotion damage, this attack will never hit right in the heart.

Uplifting hymn: Turn all party members happy. Observe.png

Battle Quotes

Action quotes

* Snow Angel touches [target] with its cold hands.
* Snow Angel sings a joyous song! Everyone became happy.
* Snow Angel pierces [target]'s heart.

Unused

* Snow Angel sings a beautiful song...[1]
* Snow Angel: Acta deos numquam mortalia fallunt...[2]

Gallery

Trivia

  • Snow angel uses the BGM "Fade," which is commonly used by minor Something variants.
  • Being found only in Snowglobe Mountains, this enemy cannot be seen in the true route, thus not allowing the Foe Facts! to be completed on said route.
  • The unused battle text for the "before pierce heart" quote translates from Latin to "Mortal deeds never deceive the gods...".
  1. The "uplifting hymn" skill would use this action text, but it's replaced by another.
  2. The "pierce heart" skill would use this battle text before being used, but there are no triggers related to it.