Difference between revisions of "Something in the Water"

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'''Something in the Water''' is the last phobia [[Sunny]] overcomes during the game, representing his fear of drowning. It is fought when Sunny falls into in a lake, during the third day. Thanks to an unknown person's words of encouragement, the Sunny learns the skill Persist, allowing him to overcome his fear.
'''Something in the Water''' is the last phobia [[Sunny]] overcomes during the game, representing his fear of drowning. It is fought when Sunny falls into in a lake, during the third day. Thanks to an unknown person's words of encouragement, Sunny learns the skill Persist, allowing him to overcome his fear.


== Battle ==
== Battle ==
Line 45: Line 45:
  * You push through the darkness and swim higher...
  * You push through the darkness and swim higher...
  * You feel a chill run down your spine...
  * You feel a chill run down your spine...
=== Unused? ===
=== Unused ===
  * ???: ''... Sometimes it's okay to be afraid.''
  * ???: ''... Sometimes it's okay to be afraid.''<ref name="calm down">Seems it was supposed to be used when the player "refuses" to calm down during the battle, but it lacks any trigger to it.</ref>
  * ???: ''I'm right here with you. Take a deep breath and open your eyes.''
  * ???: ''I'm right here with you. Take a deep breath and open your eyes.''<ref name="calm down" />


== Gallery ==
== Gallery ==
WIP
WIP
== Trivia ==
== Trivia ==
* Something has 999 magical attack, despite being an unused stat.
* This Something has a 999 magical attack, despite being an unused stat.
* The latter forms of the enemy resemble [[Mari|someone]] hanging from a tree by a noose.
* The latter forms of the enemy resemble [[Mari|someone]] hanging from a tree by a noose.


[[Category: Enemies]]
[[Category: Enemies]]

Revision as of 20:22, 21 August 2021

Something in the Water is the last phobia Sunny overcomes during the game, representing his fear of drowning. It is fought when Sunny falls into in a lake, during the third day. Thanks to an unknown person's words of encouragement, Sunny learns the skill Persist, allowing him to overcome his fear.

Battle

It has 9000 HP.png heart, 4500 MP.png juice, 10 attack, 10 defense, 900 speed and 10 luck. These values are meaningless, as the fight is never meant to be won. The fight will always have the following pattern:

Emotion Behaviour
???
???
???
For the first two turns, it will drag down the player, dealing 50% HP.png damage and forcing him deeper into the water.

Then, till the fifth turn, it will always do nothing.

from the sixth turn and forward, it will always attack, dealing 10% HP.png damage.

Additionally, as Sunny goes deeper, Something's appearance will change in the order of the images shown above. Sunny will learn "Persist" on turn four, and using said skill three times will end the battle.

Formulas

Drag Down: [.50 * b.mhp] (50% maximum HP.png of the target).

Attack: [.10 * b.mhp] (10% maximum HP.png of the target).

Battle Quotes

Action quotes

* Water pulls [target] in different directions.
* Something listen to [target]'s struggle.
* Something grab [target]'s leg and drags him down!

During battle

Sunny Route

* Something drags you down...
* You feel Basil thrashing in the water... You can't move!
* ???: Steady your heartbeat... Don't be afraid. It's not as scary as you think.
* ???: You have to keep going. Don't give up. No matter how impossible it seems...
* You reach out to the voice... and remember how to Persist.
* Basil stopped moving.

Omori Route

* ???: Steady your heartbeat... Don't be afraid. It's not as scary as you think.
* ???: You have to keep going. Don't give up. No matter how impossible it seems...
* You reach out to the voice... and remember how to Persist.
* You push through the darkness and swim higher...
* You feel a chill run down your spine...

Unused

* ???: ... Sometimes it's okay to be afraid.[1]
* ???: I'm right here with you. Take a deep breath and open your eyes.[1]

Gallery

WIP

Trivia

  • This Something has a 999 magical attack, despite being an unused stat.
  • The latter forms of the enemy resemble someone hanging from a tree by a noose.
  1. 1.0 1.1 Seems it was supposed to be used when the player "refuses" to calm down during the battle, but it lacks any trigger to it.