Difference between revisions of "Sesame"

From OMORI Wiki
Jump to navigation Jump to search
(template update (DID NOT ADD STATS INFOBOX))
Line 6: Line 6:
in this case, Sesame has 288 {{HP}} heart, 197 {{MP}} juice, 51 attack, 43 defense, 91 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:
in this case, Sesame has 288 {{HP}} heart, 197 {{MP}} juice, 51 attack, 43 defense, 91 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle system|emotion]]:


{| style="background-color: #ffffff; border: 2px solid #000000;
{{Battle infobox
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
| imagetitle      = EMOTION
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
| title1          = BEHAVIORS
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
| title2          = REWARDS
|-
| image1          = Sesame (neutral).gif
|
| descriptionone1 = 65% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}
[[File:Sesame (neutral).gif|90x120px|frameless|center|Neutral Sesame]]
| descriptiontwo1 = 1/25 chances of dropping bread<br><br> 300 exp<br><br> 215 {{Clams}} clams
|65% chance of doing a normal attack. {{Observe}}
| image2          = Sesame (happy).gif
 
| descriptionone2 = 40% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}
30% chance of doing nothing.
| descriptiontwo2 = 1/15 chances of dropping bread<br><br> 300 exp<br><br> 323 {{Clams}} clams
 
| image3          = Sesame (sad).gif
Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
| descriptionone3 = 35% chance of doing a normal attack {{Observe}}<br><br> 60% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}
|1/25 chances of dropping a [[Bread|bread]].
| descriptiontwo3 = 1/25 chances of dropping bread<br><br> 225 exp<br><br> 162 {{Clams}} clams
 
| image4          = Sesame (angry).gif
300 exp.
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}<br><br> 20% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}
 
| descriptiontwo4 = 1/25 chances of dropping bread<br><br> 450 exp<br><br> 215 {{Clams}} clams
215 {{Clams}} clams.
}}
|-
|
[[File:Sesame (happy).gif|90x120px|frameless|center|Happy Sesame]]
|40% chance of doing a normal attack. {{Observe}}
 
30% chance of doing nothing.
 
Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
|1/15 chances of dropping a bread.
 
300 exp.
 
323 {{Clams}} clams.
|-
|
[[File:Sesame (sad).gif|90x120px|frameless|center|Sad Sesame]]
|35% chance of doing a normal attack. {{Observe}}
 
60% chance of doing nothing.
 
Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
|1/25 chances of dropping a bread.
 
225 exp.
 
162 {{Clams}} clams.
|-
|
[[File:Sesame (angry).gif|90x120px|frameless|center|Angry Sesame]]
|60% chance of doing a normal attack. {{Observe}}
 
20% chance of doing nothing.
 
Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
|1/25 chances of dropping a bread.
 
450 exp.
 
215 {{Clams}} clams.
|}


=== Epilogue ===
=== Epilogue ===
A stronger Sesame will be summoned by the Unbread Twins during the epilogue, which has 1500 {{HP}} heart, 1500 {{MP}} juice, 88 attack, 65 defense, 95 speed and 10 luck, it will have no rewards, and will behave as stated below:
A stronger Sesame will be summoned by the Unbread Twins during the epilogue, which has 1500 {{HP}} heart, 1500 {{MP}} juice, 88 attack, 65 defense, 95 speed and 10 luck, it will have no rewards, and will behave as stated below:
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
|-
|
[[File:Sesame (neutral).gif|90x120px|frameless|center|Neutral Sesame]]
|45% chance of doing a normal attack. {{Observe}}
40% chance of doing nothing.
Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
|-
|
[[File:Sesame (happy).gif|90x120px|frameless|center|Happy Sesame]]
|40% chance of doing a normal attack. {{Observe}}
35% chance of doing nothing.
Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
|-
|
[[File:Sesame (sad).gif|90x120px|frameless|center|Sad Sesame]]
|35% chance of doing a normal attack. {{Observe}}
50% chance of doing nothing.
Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
|-
|
[[File:Sesame (angry).gif|90x120px|frameless|center|Angry Sesame]]
|60% chance of doing a normal attack. {{Observe}}
20% chance of doing nothing.


Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
{{Battle infobox
|}
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| image1          = Sesame (neutral).gif
| descriptionone1 = 45% chance of doing a normal attack {{Observe}}<br><br> 40% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members {{Observe}}
| image2          = Sesame (happy).gif
| descriptionone2 = 40% chance of doing a normal attack {{Observe}}<br><br> 35% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
| image3          = Sesame (sad).gif
| descriptionone3 = 35% chance of doing a normal attack {{Observe}}<br><br> 50% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
| image4          = Sesame (angry).gif
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}<br><br> 20% chance of doing nothing<br><br> Else, it will do a bread roll, dealing attack damage to all party members. {{Observe}}
}}
== Formulas ==
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''

Revision as of 23:13, 8 June 2022

Sesame is an enemy that can be found in Orange Oasis, it can also be summoned by the Unbread Twins.

Battle

There exists two variants that can be fought in game:

Orange Oasis

in this case, Sesame has 288 HP.png heart, 197 MP.png juice, 51 attack, 43 defense, 91 speed and 10 luck. Like most enemies, it will behave differently according to its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} 65% chance of doing a normal attack Observe.png

30% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members Observe.png
1/25 chances of dropping bread

300 exp

215 Clams.png clams
{{{size2}}} 40% chance of doing a normal attack Observe.png

30% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members Observe.png
1/15 chances of dropping bread

300 exp

323 Clams.png clams
{{{size3}}} 35% chance of doing a normal attack Observe.png

60% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members Observe.png
1/25 chances of dropping bread

225 exp

162 Clams.png clams
{{{size4}}} 60% chance of doing a normal attack Observe.png

20% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members Observe.png
1/25 chances of dropping bread

450 exp

215 Clams.png clams


Epilogue

A stronger Sesame will be summoned by the Unbread Twins during the epilogue, which has 1500 HP.png heart, 1500 MP.png juice, 88 attack, 65 defense, 95 speed and 10 luck, it will have no rewards, and will behave as stated below:

EMOTION BEHAVIORS
{{{size1}}} 45% chance of doing a normal attack Observe.png

40% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members Observe.png
{{{size2}}} 40% chance of doing a normal attack Observe.png

35% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members. Observe.png
{{{size3}}} 35% chance of doing a normal attack Observe.png

50% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members. Observe.png
{{{size4}}} 60% chance of doing a normal attack Observe.png

20% chance of doing nothing

Else, it will do a bread roll, dealing attack damage to all party members. Observe.png

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def], this attack will never hit right in the heart. Observe.png

Bread roll: [2 * a.atk - b.def] to all party, this attack will never hit right in the heart. Observe.png

Battle Quotes

Action quotes

* Sesame throws seeds at [target].
* Sesame scratches their head.
* Sesame rolls over everyone!

Unused

* Sesame  rolls around![1]

Gallery

Trivia

  1. Its "bread roll" skill would use this action text.