Difference between revisions of "Rabbit?"

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(Created page with "Rabbit? is a creature that can be found in Dino's Dig. == Battle == Rabbit? has 1244 heart, 622 juice, 95 attack, 70 defense, 80 speed and 15 luck. Like most enemies, it...")
 
(Updated to the new model, added gallery'n stuff.)
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Rabbit? is a creature that can be found in [[Dino's Dig]].
'''Rabbit?''' is a creature that can be found on the third floor of [[Dino's Dig]].


== Battle ==
== Battle ==
Rabbit? has  1244 heart, 622 juice, 95 attack, 70 defense, 80 speed and 15 luck. Like most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:
Rabbit? has  1244 {{HP}} heart, 622 {{MP}} juice, 95 attack, 70 defense, 80 speed and 15 luck. Like most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:


While neutral, it will first roll a 55% chance of doing a normal attack, followed by a 35% chance of doing nothing, if both fail, it will 'be cute', decreasing the attack of one party member. If defeated while neutral, it will reward the player with 5000 exp and 500 clams.
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
|-
|
[[File:Rabbit_(neutral).gif|90x120px|frameless|center|Neutral Rabbit?]]
|55% chance of doing a normal attack. {{Observe}}


While happy, it will first roll a 40% chance of doing a normal attack, followed by a 25% chance of doing nothing, if both fail, it will 'be cute', decreasing the attack of one party member. If defeated while happy, it will reward the player with 5000 exp and 750 clams.
35% chance of doing nothing.  


While sad, it will first roll a 30% chance of doing a normal attack, followed by a 55% chance of doing nothing, if both fail, it will show its 'sad eyes', turning one party member sad. If defeated while sad, it will reward the player with 3750 exp and 375 clams.
Else, it will be cute, decreasing the attack of the target.
|5000 (7500 during epilogue) exp.


While angry, it will first roll a 60% chance of doing a normal attack, followed by a 20% chance of doing nothing, if both fail, it will 'be cute', decreasing the attack of one party member. If defeated while angry, it will reward the player with 7500 exp and 500 clams.
500 {{Clams}} clams.
|-
|
[[File:Rabbit_(happy).gif|90x120px|frameless|center|Happy Rabbit?]]
|40% chance of doing a normal attack. {{Observe}}


The difference of the epilogue variant of Rabbit? is just the exp, which is 7500 for neutral and happy, 5625 for sad and 11250 for angry.
25% chance of doing nothing.
 
Else, it will be cute, decreasing the attack of the target.
|5000 (7500 during epilogue) exp.
 
750 {{Clams}} clams.
|-
|
[[File:Rabbit_(sad).gif|90x120px|frameless|center|Sad Rabbit?]]
|30% chance of doing a normal attack. {{Observe}}
 
55% chance of doing nothing.
 
Else, it will show its sad eyes, turning a party member sad.
|3750 (5625 during epilogue) exp.
 
375 {{Clams}} clams.
|-
|
[[File:Rabbit_(angry).gif|90x120px|frameless|center|Angry Rabbit?]]
|60% chance of doing a normal attack. {{Observe}}
 
20% chance of doing nothing.
 
Else, it will be cute, decreasing the attack of the target.
|7500 (11250 during epilogue) exp.
 
500 {{Clams}} clams.
|}
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
 
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}
 
'''Sad eyes''': Turn the target sad.
 
'''Be cute''': Decrease target's attack by one tier.
== Battle Quotes ==
=== Action quotes ===
* RABBIT? nibbles at [target]!
* RABBIT? is hopping around!
* RABBIT? winks at [target]!
* RABBIT? looks sadly at [target].
== Gallery ==
<gallery>
Rabbit_(neutral).png
Rabbit_(happy).png
Rabbit_(sad).png
Rabbit_(angry).png
Rabbit_(damaged).png
Rabbit_(dying).png
</gallery>


== Gallery==


== Trivia ==
== Trivia ==
Rabbit? does not count for either the Bunny Exterminator [[Achievements|achievement]] nor the [[Rabbit Killer]] [[Quests|quest]].
*Rabbit? does not count for either the Bunny Exterminator [[Achievements|achievement]] nor the [[Rabbit Killer]] [[Quests|quest]].


[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 16:48, 6 May 2021

Rabbit? is a creature that can be found on the third floor of Dino's Dig.

Battle

Rabbit? has 1244 HP.png heart, 622 MP.png juice, 95 attack, 70 defense, 80 speed and 15 luck. Like most enemies, it will behave differently in battle based on its emotion:

Emotion Behaviour Rewards
Neutral Rabbit?
55% chance of doing a normal attack. Observe.png

35% chance of doing nothing.

Else, it will be cute, decreasing the attack of the target.

5000 (7500 during epilogue) exp.

500 Clams.png clams.

Happy Rabbit?
40% chance of doing a normal attack. Observe.png

25% chance of doing nothing.

Else, it will be cute, decreasing the attack of the target.

5000 (7500 during epilogue) exp.

750 Clams.png clams.

Sad Rabbit?
30% chance of doing a normal attack. Observe.png

55% chance of doing nothing.

Else, it will show its sad eyes, turning a party member sad.

3750 (5625 during epilogue) exp.

375 Clams.png clams.

Angry Rabbit?
60% chance of doing a normal attack. Observe.png

20% chance of doing nothing.

Else, it will be cute, decreasing the attack of the target.

7500 (11250 during epilogue) exp.

500 Clams.png clams.

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Sad eyes: Turn the target sad.

Be cute: Decrease target's attack by one tier.

Battle Quotes

Action quotes

* RABBIT? nibbles at [target]!
* RABBIT? is hopping around!
* RABBIT? winks at [target]!
* RABBIT? looks sadly at [target].

Gallery


Trivia