Difference between revisions of "Lucius"

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Lucius is one of the creatures that can be found in [[Sweetheart's Castle]], together with [[Marsha]], [[Therese]] and [[Harold]], they form the royal guard that protects the castle from intruders.
{{Enemy infobox
| image  = Lucius_(neutral).gif
| size    = 150px
| heart  = 170
| juice  = 75
| attack  = 22
| defense = 12
| speed  = 10
| luck    = 10
| drops  = [[Tasty Soda|tasty soda]], [[Tofu|tofu]]
}}
 
'''Lucius''' is one of the [[Enemies]] that can be found in [[Sweetheart's Castle]], together with [[Marsha]], [[Therese]] and [[Harold]], they form the royal guard that protects the castle from intruders.


== Battle ==
== Battle ==
Lucius has 170 heart, 75 juice, 22 attack, 12 defense, 10 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle System|emotion]]:
Like most enemies, it will behave differently according to its [[Battle System|emotion]]:
 
{{Battle infobox
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = Lucius_(neutral).gif
| descriptionone1 = 35% chance of doing a normal attack {{Observe}}<br><br> 25% chance of doing nothing<br><br> 55% chance of casting fire magic, dealing damage based on the targets' maximum {{HP}} to the party<br><br> Else, it will cast misfire magic, dealing damage based on the targets' current {{HP}} to everyone {{Observe}}
| descriptiontwo1 = 1/20 chances of dropping a [[Tasty Soda|tasty soda]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 426 exp<br><br> 68 {{Clams}} clams
| image2          = Lucius_(happy).gif
| descriptionone2 = 50% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> 50% chance of casting fire magic, dealing damage based on the targets' maximum {{HP}} to the party<br><br> Else, it will cast misfire magic, dealing damage based on the targets' current {{HP}} to everyone {{Observe}}
| descriptiontwo2 = 1/10 chances of dropping a [[Tasty Soda|tasty soda]] and 1/5 of dropping [[Tofu|tofu]]<br><br> 426 exp<br><br> 102 {{Clams}} clams
| image3          = Lucius_(sad).gif
| descriptionone3 = 35% chance of doing a normal attack {{Observe}}<br><br> 55% chance of doing nothing<br><br> 20% chance of casting fire magic, dealing damage based on the targets' maximum {{HP}} to the party<br><br> Else, it will cast misfire magic, dealing damage based on the targets' current {{HP}} to everyone {{Observe}}
| descriptiontwo3 = 1/20 chances of dropping a [[Tasty Soda|tasty soda]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 350 exp<br><br> 51 {{Clams}} clams
| image4          = Lucius_(angry).gif
| descriptionone4 = 45% chance of doing a normal attack {{Observe}}<br><br> 10% chance of doing nothing<br><br> 65% chance of casting fire magic, dealing damage based on the targets' maximum {{HP}} to the party<br><br> Else, it will cast misfire magic, dealing damage based on the targets' current {{HP}} to everyone {{Observe}}
| descriptiontwo4 = 1/20 chances of dropping a [[Tasty Soda|tasty soda]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 639 exp<br><br> 38 {{Clams}} clams
}}
 
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''


While neutral, it will first roll a 35% chance of doing a normal attack, followed by 25% chance of doing nothing, else it will have 55% chance of casting a 'fire magic, dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while neutral, it will have 1/20 chances of dropping a [[Tasty Soda|tasty soda]] and 1/10 of dropping [[Tofu|tofu]], and reward the player with 426 exp and 68 clams.
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}


While happy, it will first roll a 50% chance of doing a normal attack, followed by 30% chance of doing nothing, else it will have 50% chance of casting a 'fire magic', dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while happy, it will have 1/10 chances of dropping a tasty soda and 1/5 of dropping tofu, and reward the player with 426 exp and 102 clams.
'''Fire magic''': [.25 * b.mhp] (25% max {{HP}} of the target), to all party.


While sad, it will first roll a 35% chance of doing a normal attack, followed by 55% chance of doing nothing, else it will have 20% chance of casting a 'fire magic', dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while sad, it will have 1/20 chances of dropping a tasty soda and 1/10 of dropping tofu, and reward the player with 320 exp and 51 clams.
'''Misfire magic''': [.25 * b.hp] (25% current {{HP}} of the target), to everyone, including itself. {{Observe}}


While angry, it will first roll a 45% chance of doing a normal attack, followed by 10% chance of doing nothing, else it will have 65% chance of casting a 'fire magic', dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while angry, it will have 1/20 chances of dropping a tasty soda and 1/10 of dropping tofu, and reward the player with 639 exp and 68 clams.
== Battle Quotes ==
=== Action quotes ===
* Lucius tries casting a spell... Lucius did something magical!
* Lucius tries casting a spell... But nothing happened...
* Lucius tries casting a spell... Lucius sets the party on fire!
* Lucius tries casting a spell... Lucius sets everyone on fire!
=== When defeating the player ===
* Lucius gained [Aubrey's current experience] exp!
* Lucius leveled up!
=== Unused ===
* Lucius tries casting a spell... Lucius set the room on fire!!!<ref>His "misfire magic" skill has this alternative action text.</ref>


== Gallery ==
== Gallery ==
 
<gallery>
Lucius_(neutral).png
Lucius_(happy).png
Lucius_(sad).png
Lucius_(angry).png
Lucius_(damaged).png
Lucius_(dying).png
</gallery>
== Trivia ==
== Trivia ==
Like Marsha, Therese and Harold, if a Marsha defeats the player, it will have a hidden dialogue at the end of the fight.
*During the first visit to Sweetheart's Castle, they will not chase the player due to the [[Sprout Mole Masks|sprout mole mask]] given by [[Hero]], but can still battle if it touches the party, they will chase as normal during the other days.  
 
*It's also called "Luscious" in some files.
 
[[Category: Enemies]]
[[Category: Enemies]]

Latest revision as of 22:00, 27 April 2022

Lucius
Lucius (neutral).gif
HP.png heart 170
MP.png juice 75
attack 22
defense 12
speed 10
luck 10
drops tasty soda, tofu


Lucius is one of the Enemies that can be found in Sweetheart's Castle, together with Marsha, Therese and Harold, they form the royal guard that protects the castle from intruders.

Battle

Like most enemies, it will behave differently according to its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} 35% chance of doing a normal attack Observe.png

25% chance of doing nothing

55% chance of casting fire magic, dealing damage based on the targets' maximum HP.png to the party

Else, it will cast misfire magic, dealing damage based on the targets' current HP.png to everyone Observe.png
1/20 chances of dropping a tasty soda and 1/10 of dropping tofu

426 exp

68 Clams.png clams
{{{size2}}} 50% chance of doing a normal attack Observe.png

30% chance of doing nothing

50% chance of casting fire magic, dealing damage based on the targets' maximum HP.png to the party

Else, it will cast misfire magic, dealing damage based on the targets' current HP.png to everyone Observe.png
1/10 chances of dropping a tasty soda and 1/5 of dropping tofu

426 exp

102 Clams.png clams
{{{size3}}} 35% chance of doing a normal attack Observe.png

55% chance of doing nothing

20% chance of casting fire magic, dealing damage based on the targets' maximum HP.png to the party

Else, it will cast misfire magic, dealing damage based on the targets' current HP.png to everyone Observe.png
1/20 chances of dropping a tasty soda and 1/10 of dropping tofu

350 exp

51 Clams.png clams
{{{size4}}} 45% chance of doing a normal attack Observe.png

10% chance of doing nothing

65% chance of casting fire magic, dealing damage based on the targets' maximum HP.png to the party

Else, it will cast misfire magic, dealing damage based on the targets' current HP.png to everyone Observe.png
1/20 chances of dropping a tasty soda and 1/10 of dropping tofu

639 exp

38 Clams.png clams


Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Fire magic: [.25 * b.mhp] (25% max HP.png of the target), to all party.

Misfire magic: [.25 * b.hp] (25% current HP.png of the target), to everyone, including itself. Observe.png

Battle Quotes

Action quotes

* Lucius tries casting a spell... Lucius did something magical!
* Lucius tries casting a spell... But nothing happened...
* Lucius tries casting a spell... Lucius sets the party on fire!
* Lucius tries casting a spell... Lucius sets everyone on fire!

When defeating the player

* Lucius gained [Aubrey's current experience] exp!
* Lucius leveled up!

Unused

* Lucius tries casting a spell... Lucius set the room on fire!!![1]

Gallery

Trivia

  • During the first visit to Sweetheart's Castle, they will not chase the player due to the sprout mole mask given by Hero, but can still battle if it touches the party, they will chase as normal during the other days.
  • It's also called "Luscious" in some files.
  1. His "misfire magic" skill has this alternative action text.