Difference between revisions of "Harold"

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[[File:Harold_(neutral).gif|135x180px|frameless|center|Neutral Harold]]
[[File:Harold_(neutral).gif|90x120px|frameless|center|Neutral Harold]]
|65% chance of doing a normal attack. {{Observe}}
|65% chance of doing a normal attack. {{Observe}}


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[[File:Harold_(happy).gif|135x180px|frameless|center|Happy Harold]]
[[File:Harold_(happy).gif|90x120px|frameless|center|Happy Harold]]
|80% chance of doing a normal attack. {{Observe}}
|80% chance of doing a normal attack. {{Observe}}


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[[File:Harold_(sad).gif|135x180px|frameless|center|Sad Harold]]
[[File:Harold_(sad).gif|90x120px|frameless|center|Sad Harold]]
|25% chance of doing a normal attack. {{Observe}}
|25% chance of doing a normal attack. {{Observe}}


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[[File:Harold_(angry).gif|135x180px|frameless|center|Angry Harold]]
[[File:Harold_(angry).gif|90x120px|frameless|center|Angry Harold]]
|80% chance of doing a normal attack. {{Observe}}
|80% chance of doing a normal attack. {{Observe}}



Revision as of 15:18, 11 May 2021

Harold is a creature that can be found in Sweetheart's Castle, together with Marsha, Lucius and Therese, they form the royal guard that protects the castle from intruders.

Battle

Harold has 225 HP.png heart, 112 MP.png juice, 28 attack, 22 defense, 15 speed and 10 luck. Like most creatures, it will behave differently based on its emotion:

Emotion Behaviour Rewards
Neutral Harold
65% chance of doing a normal attack. Observe.png

35% chance of doing nothing.

30% chance to protect itself, reducing damage taken by 50%.

Else it will wink, turning one of the party members happy.

1/10 chances of dropping nachos and 1/5 of dropping tofu.

462 exp.

64 Clams.png clams.

Happy Harold
80% chance of doing a normal attack. Observe.png

15% chance of doing nothing.

20% chance to protect itself, reducing damage taken by 50%.

Else, it will wink, turning one of the party members happy.

1/5 chances of dropping nachos and 1/2 of dropping tofu.

462 exp.

96 Clams.png clams.

Sad Harold
25% chance of doing a normal attack. Observe.png

50% chance of doing nothing.

40% chance to protect itself, reducing damage taken by 50%.

Else, it will wink, turning one of the party members happy.

1/10 chances of dropping nachos and 1/5 of dropping tofu.

347 exp.

48 Clams.png clams.

Angry Harold
80% chance of doing a normal attack. Observe.png

15% chance of doing nothing.

20% chance to protect itself, reducing damage taken by 50%.

Else, it will wink, turning one of the party members happy.

1/10 chances of dropping nachos and 1/5 of dropping tofu.

693 exp.

64 Clams.png clams.

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Protect: Apply Guard state to the user, decreasing damage taken for the turn by 50%.

Wink: Turns the target happy.

Battle Quotes

Action quotes

* Harold swings his sword at [target]!
* Harold adjust his helmet.
* Harold protects himself.
* Harold winks at [target]!

When defeating the player

* Harold gained [Omori's current experience] exp!
* Harold levelled up!

Gallery

Trivia

  • During the first visit to Sweetheart's Castle, they will not chase the player, but can still battle if it touches the party due to the Sprout Mole Mask given by Hero, they will chase as normal during the other days.