Difference between revisions of "Lucius"

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m (Huultah moved page LUCIUS to Lucius: fixing caps for the link)
(Updated to the new model, added gallery'n stuff.)
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Lucius is one of the creatures that can be found in [[Sweetheart's Castle]], together with [[Marsha]], [[Therese]] and [[Harold]], they form the royal guard that protects the castle from intruders.
'''Lucius''' is one of the creatures that can be found in [[Sweetheart's Castle]], together with [[Marsha]], [[Therese]] and [[Harold]], they form the royal guard that protects the castle from intruders.


== Battle ==
== Battle ==
Lucius has 170 heart, 75 juice, 22 attack, 12 defense, 10 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle System|emotion]]:
Lucius has 170 {{HP}} heart, 75 {{MP}} juice, 22 attack, 12 defense, 10 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle System|emotion]]:


While neutral, it will first roll a 35% chance of doing a normal attack, followed by 25% chance of doing nothing, else it will have 55% chance of casting a 'fire magic, dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while neutral, it will have 1/20 chances of dropping a [[Tasty Soda|tasty soda]] and 1/10 of dropping [[Tofu|tofu]], and reward the player with 426 exp and 68 clams.
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
|-
|
[[File:Lucius_(neutral).gif|135x180px|frameless|center|Neutral Lucius]]
|35% chance of doing a normal attack. {{Observe}}


While happy, it will first roll a 50% chance of doing a normal attack, followed by 30% chance of doing nothing, else it will have 50% chance of casting a 'fire magic', dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while happy, it will have 1/10 chances of dropping a tasty soda and 1/5 of dropping tofu, and reward the player with 426 exp and 102 clams.
25% chance of doing nothing.


While sad, it will first roll a 35% chance of doing a normal attack, followed by 55% chance of doing nothing, else it will have 20% chance of casting a 'fire magic', dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while sad, it will have 1/20 chances of dropping a tasty soda and 1/10 of dropping tofu, and reward the player with 320 exp and 51 clams.
55% chance of casting a fire magic, dealing damage based on the targets' maximum {{HP}} to the party.


While angry, it will first roll a 45% chance of doing a normal attack, followed by 10% chance of doing nothing, else it will have 65% chance of casting a 'fire magic', dealing damage to all party member equal to 25% of their maximum heart, if all fail, it will cast 'misfire magic', dealing damage to all party members equal to 25% of their current heart. If defeated while angry, it will have 1/20 chances of dropping a tasty soda and 1/10 of dropping tofu, and reward the player with 639 exp and 68 clams.
Else, it will cast a misfire magic, dealing damage based on the targets' current {{HP}} to the party. {{Observe}}
|1/20 chances of dropping a [[Tasty Soda|tasty soda]] and 1/10 of dropping [[Tofu|tofu]].


== Gallery ==
426 exp.
 
68 {{Clams}} clams.
|-
|
[[File:Lucius_(happy).gif|135x180px|frameless|center|Happy Lucius]]
|50% chance of doing a normal attack. {{Observe}}
 
30% chance of doing nothing.
 
50% chance of casting a fire magic, dealing damage based on the targets' maximum {{HP}} to the party.
 
Else, it will cast a misfire magic, dealing damage based on the targets' current {{HP}} to the party. {{Observe}}
|1/10 chances of dropping a tasty soda and 1/5 of dropping tofu.
 
426 exp.
 
102 {{Clams}} clams.
|-
|
[[File:Lucius_(sad).gif|135x180px|frameless|center|Sad Lucius]]
|35% chance of doing a normal attack. {{Observe}}
 
55% chance of doing nothing.
 
20% chance of casting a fire magic, dealing damage based on the targets' maximum {{HP}} to the party.
 
Else, it will cast a misfire magic, dealing damage based on the targets' current {{HP}} to the party. {{Observe}}
|1/20 chances of dropping a tasty soda and 1/10 of dropping tofu.
 
350 exp.
 
51 {{Clams}} clams.
|-
|
[[File:Lucius_(angry).gif|135x180px|frameless|center|Angry Lucius]]
|45% chance of doing a normal attack. {{Observe}}
 
10% chance of doing nothing.
 
65% chance of casting a fire magic, dealing damage based on the targets' maximum {{HP}} to the party.
 
Else, it will cast a misfire magic, dealing damage based on the targets' current {{HP}} to the party. {{Observe}}
|1/20 chances of dropping a tasty soda and 1/10 of dropping tofu.
 
639 exp.
 
68 {{Clams}} clams.
|}
 
=== Formulas ===
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''


== Trivia ==
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}
Like Marsha, Therese and Harold, if a Marsha defeats the player, it will have a hidden dialogue at the end of the fight.


'''Fire Magic''': [.25 * b.mhp] (25% max {{HP}} of the target), to all party.


'''Misfire Magic''': [.25 * b.hp] (25% current {{HP}} of the target), to all party. {{Observe}}
== Battle Quotes ==
=== Action quotes ===
* Lucius tries casting a spell... Lucius did something magical!
* Lucius tries casting a spell... But nothing happened...
* Lucius tries casting a spell... Lucius sets the party on fire!
* Lucius tries casting a spell... Lucius sets everyone on fire!
=== When defeating the player ===
* Lucius gained [Aubrey's current experience] exp!
* Lucius levelled up!
=== Unused ===
* Lucius tries casting a spell... Lucius set the room on fire!!! (alternative action quote for misfire magic)
== Gallery ==
<gallery>
Lucius_(neutral).png
Lucius_(happy).png
Lucius_(sad).png
Lucius_(angry).png
Lucius_(damaged).png
Lucius_(dying).png
</gallery>
== Trivia ==
*During the first visit to Sweetheart's Castle, they will not chase the player, but can still battle if it touches the party due to the [[Sprout Mole Mask]] given by [[Hero]], they will chase as normal during the other days.
*It's also called "Luscious" in some files.
[[Category: Enemies]]
[[Category: Enemies]]

Revision as of 17:32, 2 May 2021

Lucius is one of the creatures that can be found in Sweetheart's Castle, together with Marsha, Therese and Harold, they form the royal guard that protects the castle from intruders.

Battle

Lucius has 170 HP.png heart, 75 MP.png juice, 22 attack, 12 defense, 10 speed and 10 luck. Like most enemies, it will behave differently according to its emotion:

Emotion Behaviour Rewards
Neutral Lucius
35% chance of doing a normal attack. Observe.png

25% chance of doing nothing.

55% chance of casting a fire magic, dealing damage based on the targets' maximum HP.png to the party.

Else, it will cast a misfire magic, dealing damage based on the targets' current HP.png to the party. Observe.png

1/20 chances of dropping a tasty soda and 1/10 of dropping tofu.

426 exp.

68 Clams.png clams.

Happy Lucius
50% chance of doing a normal attack. Observe.png

30% chance of doing nothing.

50% chance of casting a fire magic, dealing damage based on the targets' maximum HP.png to the party.

Else, it will cast a misfire magic, dealing damage based on the targets' current HP.png to the party. Observe.png

1/10 chances of dropping a tasty soda and 1/5 of dropping tofu.

426 exp.

102 Clams.png clams.

Sad Lucius
35% chance of doing a normal attack. Observe.png

55% chance of doing nothing.

20% chance of casting a fire magic, dealing damage based on the targets' maximum HP.png to the party.

Else, it will cast a misfire magic, dealing damage based on the targets' current HP.png to the party. Observe.png

1/20 chances of dropping a tasty soda and 1/10 of dropping tofu.

350 exp.

51 Clams.png clams.

Angry Lucius
45% chance of doing a normal attack. Observe.png

10% chance of doing nothing.

65% chance of casting a fire magic, dealing damage based on the targets' maximum HP.png to the party.

Else, it will cast a misfire magic, dealing damage based on the targets' current HP.png to the party. Observe.png

1/20 chances of dropping a tasty soda and 1/10 of dropping tofu.

639 exp.

68 Clams.png clams.

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Fire Magic: [.25 * b.mhp] (25% max HP.png of the target), to all party.

Misfire Magic: [.25 * b.hp] (25% current HP.png of the target), to all party. Observe.png

Battle Quotes

Action quotes

* Lucius tries casting a spell... Lucius did something magical!
* Lucius tries casting a spell... But nothing happened...
* Lucius tries casting a spell... Lucius sets the party on fire!
* Lucius tries casting a spell... Lucius sets everyone on fire!

When defeating the player

* Lucius gained [Aubrey's current experience] exp!
* Lucius levelled up!

Unused

* Lucius tries casting a spell... Lucius set the room on fire!!! (alternative action quote for misfire magic)

Gallery

Trivia

  • During the first visit to Sweetheart's Castle, they will not chase the player, but can still battle if it touches the party due to the Sprout Mole Mask given by Hero, they will chase as normal during the other days.
  • It's also called "Luscious" in some files.