Difference between revisions of "Doombox"
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Doombox is a creature that can be found in [[Otherworld]], specifically at the [[Junkyard]]. | '''Doombox''' is a creature that can be found in [[Otherworld]], specifically at the [[Junkyard]]. | ||
== Battle == | == Battle == | ||
Doombox has 135 heart, 65 juice, 12 attack, 10 defense, 6 speed and 10 luck. Like most enemies, | Doombox has 135 {{HP}} heart, 65 {{MP}} juice, 12 attack, 10 defense, 6 speed and 10 luck. Like most enemies, Doombox will behave differently according to its [[Battle System|emotion]]: | ||
{| style="background-color: #ffffff; border: 2px solid #000000; | |||
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion | |||
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour | |||
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards | |||
|- | |||
| | |||
[[File:Doombox_(neutral).gif|135x180px|frameless|center|Neutral Doombox]] | |||
|55% chance of doing a normal attack. {{Observe}} | |||
35% chance of doing nothing. | |||
Else, it will 'blast music', dealing damage to all party members. {{Observe}} | |||
|1/50 chance of dropping [[Air Horn|air horn]] and 1/25 chances of dropping [[Dead Batteries|dead batteries]]. | |||
143 exp. | |||
21 {{Clams}} clams. | |||
|- | |||
| | |||
[[File:Doombox_(happy).gif|135x180px|frameless|center|Happy Doombox]] | |||
|45% chance of doing a normal attack. {{Observe}} | |||
40% chance of doing nothing. | |||
Else, it will 'blast music', dealing damage to all party members. {{Observe}} | |||
|1/25 chance of dropping air horn and 1/15 chances of dropping dead batteries. | |||
142 exp. | |||
32 {{Clams}} clams. | |||
|- | |||
| | |||
[[File:Doombox_(sad).gif|135x180px|frameless|center|Sad Doombox]] | |||
|30% chance of doing a normal attack. {{Observe}} | |||
70% chance of doing nothing. | |||
Else, it will 'blast music', dealing damage to all party members. {{Observe}} | |||
|1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries. | |||
108 exp. | |||
16 {{Clams}} clams. | |||
|- | |||
| | |||
[[File:Doombox_(angry).gif|135x180px|frameless|center|Angry Doombox]] | |||
|60% chance of doing a normal attack. {{Observe}} | |||
10% chance of doing nothing. | |||
Else, it will 'blast music', dealing damage to all party members. {{Observe}} | |||
|1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries. | |||
214 exp. | |||
21 {{Clams}} clams. | |||
|} | |||
Additionally, if not angry, it will regularly angry itself at the end of each turn. | |||
==== Formulas ==== | |||
''Skills that can be used when observe is used against the target are marked with {{Observe}}.'' | |||
'''Attack''': [2 * a.atk - b.def], this attack will never hit right in the heart. {{Observe}} | |||
'''Blast Music''': [2 * a.atk - b.def] to all party, this attack will never hit right in the heart. {{Observe}} | |||
== Battle Quotes == | |||
=== Action quotes === | |||
* Doombox slams into [target]! | |||
* Doombox is adjusting the radio. | |||
* Doombox drops some sick beats! | |||
== Gallery == | == Gallery == | ||
<gallery> | |||
Doombox_(neutral).png | |||
Doomboxe_(happy).png | |||
Doombox_(sad).png | |||
Doombox_(angry).png | |||
Doombox_(damaged).png | |||
Doombox_(dying).png | |||
</gallery> | |||
== Trivia == | == Trivia == | ||
Like with all the enemies found in the Junkyard, at the beginning of the battle | Like with all the enemies found in the Junkyard, at the beginning of the battle Kel will look for itens in the trash, obtaining one of various possible itens, like [[Can|cans]], [[Tofu|tofu]], [[Rubber Band|rubber bands]], [[Chocolate|chocolate]] and [[Cherry Soda|cherry soda]]. | ||
[[Category:Enemies]] | [[Category:Enemies]] |
Revision as of 00:49, 27 April 2021
Doombox is a creature that can be found in Otherworld, specifically at the Junkyard.
Battle
Doombox has 135 heart, 65 juice, 12 attack, 10 defense, 6 speed and 10 luck. Like most enemies, Doombox will behave differently according to its emotion:
Emotion | Behaviour | Rewards |
---|---|---|
55% chance of doing a normal attack.
35% chance of doing nothing. Else, it will 'blast music', dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
143 exp. 21 clams. | |
45% chance of doing a normal attack.
40% chance of doing nothing. Else, it will 'blast music', dealing damage to all party members. |
1/25 chance of dropping air horn and 1/15 chances of dropping dead batteries.
142 exp. 32 clams. | |
30% chance of doing a normal attack.
70% chance of doing nothing. Else, it will 'blast music', dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
108 exp. 16 clams. | |
60% chance of doing a normal attack.
10% chance of doing nothing. Else, it will 'blast music', dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
214 exp. 21 clams. |
Additionally, if not angry, it will regularly angry itself at the end of each turn.
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def], this attack will never hit right in the heart.
Blast Music: [2 * a.atk - b.def] to all party, this attack will never hit right in the heart.
Battle Quotes
Action quotes
* Doombox slams into [target]! * Doombox is adjusting the radio. * Doombox drops some sick beats!
Gallery
- Doomboxe (happy).png
Trivia
Like with all the enemies found in the Junkyard, at the beginning of the battle Kel will look for itens in the trash, obtaining one of various possible itens, like cans, tofu, rubber bands, chocolate and cherry soda.