Difference between revisions of "King Crawler"
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== Battle == | == Battle == | ||
As stated before, King Crawler will be fought twice, whatever the only difference is stats and rewards, which are: | As stated before, King Crawler will be fought twice, whatever the only difference is stats and rewards, which are: | ||
*First encounter: 730 {{HP}} heart, 250 {{MP}} juice, 25 attack, 10 defense, 18 speed and 10 luck (rewards with [[Sprout Mole | *First encounter: 730 {{HP}} heart, 250 {{MP}} juice, 25 attack, 10 defense, 18 speed and 10 luck (rewards with [[Sprout Mole Masks]], 2400 exp and 475 {{Clams}} clams). | ||
*Boss Rush: 6200 {{HP}} heart, 2500 {{MP}}juice, 90 attack, 60 defense, 100 speed and 10 luck (does not give rewards). | *Boss Rush: 6200 {{HP}} heart, 2500 {{MP}}juice, 90 attack, 60 defense, 100 speed and 10 luck (does not give rewards). | ||
Additionally, it will behave differently according to its [[Battle system|emotion]], however, it only differs when angry: | Additionally, it will behave differently according to its [[Battle system|emotion]], however, it only differs when angry: |
Revision as of 18:53, 17 August 2021
King Crawler is a boss enemy that's fought at the end of Pyrefly Forest, it consists of several dead Sprout Mole husks that forms its body. It can later be fought during the Boss Rush.
Battle
As stated before, King Crawler will be fought twice, whatever the only difference is stats and rewards, which are:
- First encounter: 730 heart, 250 juice, 25 attack, 10 defense, 18 speed and 10 luck (rewards with Sprout Mole Masks, 2400 exp and 475 clams).
- Boss Rush: 6200 heart, 2500 juice, 90 attack, 60 defense, 100 speed and 10 luck (does not give rewards).
Additionally, it will behave differently according to its emotion, however, it only differs when angry:
Emotion | Behaviour |
---|---|
40% chance of doing a normal attack.
25% chance of "doing nothing"... and roar, turning himself angry. 30% chance of doing a crunch on a party member, dealing high damage. Else, it will ram, dealing attack damage to all party members. | |
40% chance of doing a normal attack.
30% chance of doing a crunch on a party member, dealing high damage. Else, it will ram, dealing attack damage to all party members. |
Additionally, it will constantly summon Lost Sprout Moles, if left on the field, King Crawler will consume them at the end of the next turn, killing them and healing himself by 170 and turning it happy.
Lastly, it will never miss, as it have 200% hit rate.
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def] (default).
Crunch: [3 * a.atk - b.def].
Ram: [2 * a.atk - b.def].
Consume: Kill the target and heal the user for 170 , also turning itself happy.
Battle quotes
Action quotes
* King Crawler slams into [target]! * King Carnivore lets out an ear-piercing screech! * King Carnivore ate a Lost Sprout Mole! * King Carnivore chomps [target]! * King Carnivore runs through the party!
During battle
- Summoning Sprout Moles:
* A Sprout Mole appears!
- Eating Sprout Moles:
* King Crawler eats a Sprout Mole!
- 50% :
* King Crawler: Ssssssssssssssssssss...
Defeating the player
- King Crawler: KISHKISHKISHKISHKISH!!
Unused
* King Crawler: Kishkishkishkishkish... [1] * King Crawler: KISHKISHKISHKISHKISH!! [2]
Gallery
Trivia
- One of the few enemies which the "do nothing" skill actually does something.
- Its "consume" action is actually two separate skills, one that kills the friendly target called "Consume Ally" and another called "Consume Recover", that will recover its heart and turn it happy.
- It is also called "Sprout Mole Eater" in some of the game files.