Difference between revisions of "Doombox"
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[[File:Doombox_(neutral).gif| | [[File:Doombox_(neutral).gif|90x120px|frameless|center|Neutral Doombox]] | ||
|55% chance of doing a normal attack. {{Observe}} | |55% chance of doing a normal attack. {{Observe}} | ||
35% chance of doing nothing. | 35% chance of doing nothing. | ||
Else, it will | Else, it will blast music, dealing damage to all party members. {{Observe}} | ||
|1/50 chance of dropping [[Air | |1/50 chance of dropping [[Air horn|air horn]] and 1/25 chances of dropping [[Dead batteries|dead batteries]]. | ||
143 exp. | 143 exp. | ||
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[[File:Doombox_(happy).gif| | [[File:Doombox_(happy).gif|90x120px|frameless|center|Happy Doombox]] | ||
|45% chance of doing a normal attack. {{Observe}} | |45% chance of doing a normal attack. {{Observe}} | ||
40% chance of doing nothing. | 40% chance of doing nothing. | ||
Else, it will | Else, it will blast music, dealing damage to all party members. {{Observe}} | ||
|1/25 chance of dropping air horn and 1/15 chances of dropping dead batteries. | |1/25 chance of dropping air horn and 1/15 chances of dropping dead batteries. | ||
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[[File:Doombox_(sad).gif| | [[File:Doombox_(sad).gif|90x120px|frameless|center|Sad Doombox]] | ||
|30% chance of doing a normal attack. {{Observe}} | |30% chance of doing a normal attack. {{Observe}} | ||
70% chance of doing nothing. | 70% chance of doing nothing. | ||
Else, it will | Else, it will blast music, dealing damage to all party members. {{Observe}} | ||
|1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries. | |1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries. | ||
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10% chance of doing nothing. | 10% chance of doing nothing. | ||
Else, it will | Else, it will blast music, dealing damage to all party members. {{Observe}} | ||
|1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries. | |1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries. | ||
Revision as of 14:03, 11 May 2021
Doombox is a creature that can be found in Otherworld, specifically at the Junkyard.
Battle
Doombox has 135 heart, 65 juice, 12 attack, 10 defense, 6 speed and 10 luck. Like most enemies, Doombox will behave differently according to its emotion:
Emotion | Behaviour | Rewards |
---|---|---|
55% chance of doing a normal attack.
35% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
143 exp. 21 clams. | |
45% chance of doing a normal attack.
40% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/25 chance of dropping air horn and 1/15 chances of dropping dead batteries.
142 exp. 32 clams. | |
30% chance of doing a normal attack.
70% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
108 exp. 16 clams. | |
60% chance of doing a normal attack.
10% chance of doing nothing. Else, it will blast music, dealing damage to all party members. |
1/50 chance of dropping air horn and 1/25 chances of dropping dead batteries.
214 exp. 21 clams. |
Additionally, if not angry, it will regularly angry itself at the end of each turn.
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def], this attack will never hit right in the heart.
Blast Music: [2 * a.atk - b.def] to all party, this attack will never hit right in the heart.
Battle Quotes
Action quotes
* Doombox slams into [target]! * Doombox is adjusting the radio. * Doombox drops some sick beats!
Gallery
Trivia
Like with all the enemies found in the Junkyard, at the beginning of the battle Kel will look for itens in the trash, obtaining one of various possible itens, like cans, tofu, rubber bands, chocolate and cherry soda.