Difference between revisions of "Harold"
Jump to navigation
Jump to search
m (→Trivia) |
(mistake on harold's happy ai fixed) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Enemy infobox | |||
| image = Harold_(neutral).gif | |||
| size = 150px | |||
| heart = 225 | |||
| juice = 112 | |||
| attack = 28 | |||
| defense = 22 | |||
| speed = 15 | |||
| luck = 10 | |||
| drops = [[Nachos|nachos]], [[Tofu|tofu]] | |||
}} | |||
'''Harold''' is an [[Enemies|enemy]] that can be found in [[Sweetheart's Castle]], together with [[Marsha]], [[Lucius]] and [[Therese]], they form the royal guard that protects the castle from intruders. | '''Harold''' is an [[Enemies|enemy]] that can be found in [[Sweetheart's Castle]], together with [[Marsha]], [[Lucius]] and [[Therese]], they form the royal guard that protects the castle from intruders. | ||
== Battle == | == Battle == | ||
Like most enemies, it will behave differently according to its [[Battle System|emotion]]: | |||
{| | {{Battle infobox | ||
| imagetitle = EMOTION | |||
| title1 = BEHAVIORS | |||
| title2 = REWARDS | |||
| | | image1 = Harold_(neutral).gif | ||
| descriptionone1 = 65% chance of doing a normal attack {{Observe}}<br><br> 35% chance of doing nothing<br><br> 30% chance to protect itself, reducing damage taken by 50%<br><br> Else it will wink, turning one of the party members happy | |||
| descriptiontwo1 = 1/10 chance of dropping [[Nachos|nachos]] and 1/5 of dropping [[Tofu|tofu]]<br><br> 462 exp<br><br> 64 {{Clams}} clams | |||
|65% chance of doing a normal attack | | image2 = Harold_(happy).gif | ||
| descriptionone2 = 30% chance of doing a normal attack {{Observe}}<br><br> 25% chance of doing nothing<br><br> 40% chance to protect itself, reducing damage taken by 50%<br><br> Else it will wink, turning one of the party members happy | |||
35% chance of doing nothing | | descriptiontwo2 = 1/5 chance of dropping [[Nachos|nachos]] and 1/2 of dropping [[Tofu|tofu]]<br><br> 462 exp<br><br> 96 {{Clams}} clams | ||
| image3 = Harold_(sad).gif | |||
30% chance to protect itself, reducing damage taken by 50% | | descriptionone3 = 25% chance of doing a normal attack {{Observe}}<br><br> 50% chance of doing nothing<br><br> 40% chance to protect itself, reducing damage taken by 50%<br><br> Else it will wink, turning one of the party members happy | ||
| descriptiontwo3 = 1/10 chance of dropping [[Nachos|nachos]] and 1/5 of dropping [[Tofu|tofu]]<br><br> 347 exp<br><br> 48 {{Clams}} clams | |||
Else it will wink, turning one of the party members happy | | image4 = Harold_(angry).gif | ||
|1/10 | | descriptionone4 = 80% chance of doing a normal attack {{Observe}}<br><br> 15% chance of doing nothing<br><br> 20% chance to protect itself, reducing damage taken by 50%<br><br> Else it will wink, turning one of the party members happy | ||
| descriptiontwo4 = 1/10 chance of dropping [[Nachos|nachos]] and 1/5 of dropping [[Tofu|tofu]]<br><br> 693 exp<br><br> 64 {{Clams}} clams | |||
462 exp | }} | ||
64 {{Clams}} clams | |||
| | |||
| | |||
Else | |||
|1/5 | |||
462 exp | |||
96 {{Clams}} clams | |||
| | |||
|25% chance of doing a normal attack | |||
50% chance of doing nothing | |||
40% chance to protect itself, reducing damage taken by 50% | |||
Else | |||
|1/10 | |||
347 exp | |||
48 {{Clams}} clams | |||
| | |||
|80% chance of doing a normal attack | |||
15% chance of doing nothing | |||
20% chance to protect itself, reducing damage taken by 50% | |||
Else | |||
|1/10 | |||
693 exp | |||
64 {{Clams}} clams | |||
== Formulas == | == Formulas == |
Latest revision as of 18:08, 29 September 2022
Harold | ||
---|---|---|
| ||
heart | 225 | |
juice | 112 | |
attack | 28 | |
defense | 22 | |
speed | 15 | |
luck | 10 | |
drops | nachos, tofu |
Harold is an enemy that can be found in Sweetheart's Castle, together with Marsha, Lucius and Therese, they form the royal guard that protects the castle from intruders.
Battle
Like most enemies, it will behave differently according to its emotion:
EMOTION | BEHAVIORS | REWARDS |
---|---|---|
65% chance of doing a normal attack 35% chance of doing nothing 30% chance to protect itself, reducing damage taken by 50% Else it will wink, turning one of the party members happy |
1/10 chance of dropping nachos and 1/5 of dropping tofu 462 exp 64 clams | |
30% chance of doing a normal attack 25% chance of doing nothing 40% chance to protect itself, reducing damage taken by 50% Else it will wink, turning one of the party members happy |
1/5 chance of dropping nachos and 1/2 of dropping tofu 462 exp 96 clams | |
25% chance of doing a normal attack 50% chance of doing nothing 40% chance to protect itself, reducing damage taken by 50% Else it will wink, turning one of the party members happy |
1/10 chance of dropping nachos and 1/5 of dropping tofu 347 exp 48 clams | |
80% chance of doing a normal attack 15% chance of doing nothing 20% chance to protect itself, reducing damage taken by 50% Else it will wink, turning one of the party members happy |
1/10 chance of dropping nachos and 1/5 of dropping tofu 693 exp 64 clams |
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def] (default).
Protect: Apply Guard state to the user, decreasing damage taken for the turn by 50%. This is a high-speed skill.
Wink: Turns the target happy.
Battle Quotes
Action quotes
* Harold swings his sword at [target]! * Harold adjust his helmet. * Harold protects himself. * Harold winks at [target]!
When defeating the player
* Harold gained [Omori's current experience] exp! * Harold levelled up!
Gallery
Trivia
- During the first visit to Sweetheart's Castle, they will not chase the player due to the sprout mole mask given by Hero, but can still battle if it touches the party, they will chase as normal during the other days.
- On the current patch (1.0.8), there is a bug, likely related to its "protect" skill, that makes other skills sometimes also receive the extra speed, also allowing the skill to be used as if it had no extra speed, it's unknown what causes the bug to occur.