Difference between revisions of "Cupcake Bunny"

From OMORI Wiki
Jump to navigation Jump to search
m
(sprinkle info)
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Cupcake Bunny is a creature that can be found [[Orange Oasis]].
{{Enemy infobox
| image  = Cupcake_Bunny_(neutral).gif
| size    = 150px
| heart  = 150
| juice  = 100
| attack  = 15
| defense = 15
| speed  = 5
| luck    = 10
| drops  = [[Cherry Soda|cherry soda]]
}}
 
'''Cupcake Bunny''' is an [[Enemies|enemy]] that can be found [[Orange Oasis]].


== Battle ==
== Battle ==
Cupcake Bunny has 150 heart, 100 juice, 15 attack, 15 defense, 5 speed and 10 luck. Like most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:
Like most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:


While neutral, it will first roll a 30% chance of doing a normal attack, followed by 20% chance of doing nothing, if both fail, it will 'sprinkle', increasing an ally's defense, attack and speed, turning it help and healing 50% of its heart. If defeated while neutral, it will have a 1/3 chances of dropping [[Cherry Soda|cherry soda]], and reward the player with 248 exp and 45 clams.
{{Battle infobox
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = Cupcake_Bunny_(neutral).gif
| descriptionone1 = 30% chance of doing a normal attack {{Observe}}<br><br> 20% chance of doing nothing<br><br> Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it {{Observe}}
| descriptiontwo1 = 1/3 chance of dropping a [[Cherry Soda|cherry soda]]<br><br> 248 exp<br><br> 45 {{Clams}} clams
| image2          = Cupcake_Bunny_(happy).gif
| descriptionone2 = 30% chance of doing a normal attack {{Observe}}<br><br> 20% chance of doing nothing<br><br> Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it {{Observe}}
| descriptiontwo2 = 1/1 chance of dropping a [[Cherry Soda|cherry soda]]<br><br> 248 exp<br><br> 68 {{Clams}} clams
| image3          = Cupcake_Bunny_(sad).gif
| descriptionone3 = 25% chance of doing a normal attack {{Observe}}<br><br> 45% chance of doing nothing<br><br> Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it {{Observe}}
| descriptiontwo3 = 1/3 chance of dropping a [[Cherry Soda|cherry soda]]<br><br> 186 exp<br><br> 34 {{Clams}} clams
| image4          = Cupcake_Bunny_(angry).gif
| descriptionone4 = 55% chance of doing a normal attack {{Observe}}<br><br> 25% chance of doing nothing<br><br> Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it {{Observe}}
| descriptiontwo4 = 1/3 chance of dropping a [[Cherry Soda|cherry soda]]<br><br> 372 exp<br><br> 45 {{Clams}} clams
}}


While happy, it will first roll a 30% chance of doing a normal attack, followed by 20% chance of doing nothing, if both fail, it will 'sprinkle', increasing an ally's defense, attack and speed, turning it help and healing 50% of its heart. If defeated while happy, it will reward the player with cherry soda, 248 exp and 68 clams.
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''


While sad, it will first roll a 25% chance of doing a normal attack, followed by 45% chance of doing nothing, if both fail, it will 'sprinkle', increasing an ally's defense, attack and speed, turning it help and healing 50% of its heart. If defeated while sad, it will have a 1/3 chances of dropping cherry soda, and reward the player with 186 exp and 34 clams.
'''Attack''': [2 * a.atk - b.def], it will never hit right in the heart. {{Observe}}


While angry, it will first roll a 55% chance of doing a normal attack, followed by 25% chance of doing nothing, if both fail, it will 'sprinkle', increasing an ally's defense, attack and speed, turning it help and healing 50% of its heart. If defeated while angry, it will have a 1/3 chances of dropping cherry soda, and reward the player with 372 exp and 45 clams.
'''Sprinkle''': [.5 * b.mhp] (50% of target's maximum {{HP}}), also Increase its speed, defense, and attack by one tier and turning it happy, <b>this skill is unable to increase stats beyond tier 1</b>.<ref>Happens as it was coded to add these states directly without checking what state to add based on the state it already has like usual</ref> {{Observe}}
 
== Battle Quotes ==
=== Action quotes ===
* Cupcake Bunny bumps into [target].
* Cupcake Bunny hops in place.
* Cupcake Bunny covers [target] in sprinkles.
== Gallery ==
<gallery>
Cupcake_Bunny_(neutral).png
Cupcake_Bunny_(happy).png
Cupcake_Bunny_(sad).png
Cupcake_Bunny_(angry).png
Cupcake_Bunny_(damaged).png
Cupcake_Bunny_(dying).png
</gallery>


== Gallery==


== Trivia ==
== Trivia ==
As part of the [[Quests|quest]] [[Rabbit Killer]], a Leaf like character named [[Leafie]] will give the player different rewards based on how many bunnies you killed, up to a maximum of 50 bunnies of any type, Leafie will always keep track of how many bunnies you killed regardless if you already completed the quest.
*As part of the [[Quests|quest]] [[Rabbit Killer]], a Leaf-like character named [[Leafie]] will give the player different rewards based on how many bunnies you killed, up to a maximum of 50 bunnies of any type, Leafie will always keep track of how many bunnies you killed regardless if you already completed the quest.
 
*The Bunny Exterminator [[Achievements|achievement]] will be granted to the player after defeating 100 bunnies of any type.
The Bunny Exterminator [[Achievements|achievement]] will be granted to the player after defeating 100 bunnies of any type.




[[Category:Enemies]]
[[Category:Enemies]]

Latest revision as of 08:37, 13 April 2023

Cupcake Bunny
Cupcake Bunny (neutral).gif
HP.png heart 150
MP.png juice 100
attack 15
defense 15
speed 5
luck 10
drops cherry soda


Cupcake Bunny is an enemy that can be found Orange Oasis.

Battle

Like most enemies, it will behave differently in battle based on its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} 30% chance of doing a normal attack Observe.png

20% chance of doing nothing

Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it Observe.png
1/3 chance of dropping a cherry soda

248 exp

45 Clams.png clams
{{{size2}}} 30% chance of doing a normal attack Observe.png

20% chance of doing nothing

Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it Observe.png
1/1 chance of dropping a cherry soda

248 exp

68 Clams.png clams
{{{size3}}} 25% chance of doing a normal attack Observe.png

45% chance of doing nothing

Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it Observe.png
1/3 chance of dropping a cherry soda

186 exp

34 Clams.png clams
{{{size4}}} 55% chance of doing a normal attack Observe.png

25% chance of doing nothing

Else, it will throw sprinkles on an ally, increase its stats, turning it happy, and healing it Observe.png
1/3 chance of dropping a cherry soda

372 exp

45 Clams.png clams


Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def], it will never hit right in the heart. Observe.png

Sprinkle: [.5 * b.mhp] (50% of target's maximum HP.png), also Increase its speed, defense, and attack by one tier and turning it happy, this skill is unable to increase stats beyond tier 1.[1] Observe.png

Battle Quotes

Action quotes

* Cupcake Bunny bumps into [target].
* Cupcake Bunny hops in place.
* Cupcake Bunny covers [target] in sprinkles.

Gallery


Trivia

  • As part of the quest Rabbit Killer, a Leaf-like character named Leafie will give the player different rewards based on how many bunnies you killed, up to a maximum of 50 bunnies of any type, Leafie will always keep track of how many bunnies you killed regardless if you already completed the quest.
  • The Bunny Exterminator achievement will be granted to the player after defeating 100 bunnies of any type.
  1. Happens as it was coded to add these states directly without checking what state to add based on the state it already has like usual