Difference between revisions of "Porcupie"

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(Created page with "Porcupie is a creature that can be found at Dino's Dig. == Battle == Porcupie has 370 heart, 740 juice, 50 attack, 75 defense, 5 speed and 10 luck. Like most enemies, it...")
 
(Updated to the new model, added gallery'n stuff.)
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Porcupie is a creature that can be found at [[Dino's Dig]].
'''Porcupie''' is a creature that can be found on the first floor of [[Dino's Dig]].


== Battle ==
== Battle ==
Porcupie has  370 heart, 740 juice, 50 attack, 75 defense, 5 speed and 10 luck. Like most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:
Porcupie has  370 {{HP}} heart, 740 {{MP}} juice, 50 attack, 75 defense, 5 speed and 10 luck. Like most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:


While neutral, it will first roll a 35% chance of doing nothing, else it 'pierce', ignoring defense and dealing high damage to a party member. If defeated while neutral, it will have a 1/25 chances of dropping [[Chocolate|chocolate]], and reward the player with 2564 exp and 73 clams.
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
|-
|
[[File:Porcupie_(neutral).gif|90x120px|frameless|center|Neutral Porcupie]]
|35% chance of doing nothing.


While happy, it will first roll a 30% chance of doing nothing, else it 'pierce', ignoring defense and dealing high damage to a party member. If defeated while happy, it will have a 1/15 chances of dropping chocolate, and reward the player with 2564 exp and 110 clams.
Else, it will pierce a party member, dealing high damage. {{Observe}}
|1/25 chances of dropping [[Chocolate|chocolate]].


While sad, it will first roll a 45% chance of doing nothing, else it 'pierce', ignoring defense and dealing high damage to a party member. If defeated while sad, it will have a 1/25 chances of dropping chocolate, and reward the player with 1923 exp and 55 clams.
2564 (3846 during epilogue) exp.


While angry, it will first roll a 15% chance of doing nothing, else it 'pierce', ignoring defense and dealing high damage to a party member. If defeated while angry, it will have a 1/25 chances of dropping chocolate, and reward the player with 2846 exp and 73 clams.
73 {{Clams}} clams.
|-
|
[[File:Porcupie_(happy).gif|90x120px|frameless|center|Happy Porcupie]]
|30% chance of doing nothing.


The difference of the epilogue variant of Porcupie is just the exp, which is 3846 for neutral and happy, 2884 for sad and 5769 for angry.
Else, it will pierce a party member, dealing high damage. {{Observe}}
|1/15 chances of dropping chocolate.


== Gallery==
2564 (3846 during epilogue) exp.
 
110 {{Clams}} clams.
|-
|
[[File:Porcupie_(sad).gif|90x120px|frameless|center|Sad Porcupie]]
|45% chance of doing nothing.
 
Else, it will pierce a party member, dealing high damage. {{Observe}}
|1/25 chances of dropping chocolate.
 
1923 (2846 during epilogue) exp.
 
55 {{Clams}} clams.
|-
|
[[File:Porcupie_(angry).gif|90x120px|frameless|center|Angry Porcupie]]
|15% chance of doing nothing.
 
Else, it will pierce a party member, dealing high damage. {{Observe}}
|1/25 chances of dropping chocolate.
 
2846 (5769 during epilogue) exp.
 
73 {{Clams}} clams.
|}
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
 
'''Pierce''': [3 * a.atk], it will never hit right in the heart. {{Observe}}
 
== Battle Quotes ==
=== Action quotes ===
* PORCUPIE sniffs around.
* PORCUPIE impales [target]!
=== Unused ===
* PORCUPIE pokes [target]. (for unused "Attack" skill)
* PORCUPIE is spiky! (for unused "Counter Spike"
== Gallery ==
<gallery>
Porcupie_(neutral).png
Porcupie_(happy).png
Porcupie_(sad).png
Porcupie_(angry).png
Porcupie_(damaged).png
Porcupie_(dying).png
</gallery>


== Trivia ==
== Trivia ==
It has two unused that worked as a counter, called 'counter setup', which would add a "spike" state to itself, and 'counter spike', which would trigger when attacked, doing a normal attack damage.
*It has two unused skills that works as a counter, the first one called "Counter Setup", which would add a "Spike" state to itself, and "Counter Spike", which would trigger when attacked, doing a normal attack damage.


[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 19:48, 4 May 2021

Porcupie is a creature that can be found on the first floor of Dino's Dig.

Battle

Porcupie has 370 HP.png heart, 740 MP.png juice, 50 attack, 75 defense, 5 speed and 10 luck. Like most enemies, it will behave differently in battle based on its emotion:

Emotion Behaviour Rewards
Neutral Porcupie
35% chance of doing nothing.

Else, it will pierce a party member, dealing high damage. Observe.png

1/25 chances of dropping chocolate.

2564 (3846 during epilogue) exp.

73 Clams.png clams.

Happy Porcupie
30% chance of doing nothing.

Else, it will pierce a party member, dealing high damage. Observe.png

1/15 chances of dropping chocolate.

2564 (3846 during epilogue) exp.

110 Clams.png clams.

Sad Porcupie
45% chance of doing nothing.

Else, it will pierce a party member, dealing high damage. Observe.png

1/25 chances of dropping chocolate.

1923 (2846 during epilogue) exp.

55 Clams.png clams.

Angry Porcupie
15% chance of doing nothing.

Else, it will pierce a party member, dealing high damage. Observe.png

1/25 chances of dropping chocolate.

2846 (5769 during epilogue) exp.

73 Clams.png clams.

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Pierce: [3 * a.atk], it will never hit right in the heart. Observe.png

Battle Quotes

Action quotes

* PORCUPIE sniffs around.
* PORCUPIE impales [target]!

Unused

* PORCUPIE pokes [target]. (for unused "Attack" skill)
* PORCUPIE is spiky! (for unused "Counter Spike"

Gallery

Trivia

  • It has two unused skills that works as a counter, the first one called "Counter Setup", which would add a "Spike" state to itself, and "Counter Spike", which would trigger when attacked, doing a normal attack damage.