Difference between revisions of "King Carnivore"

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{{Enemy infobox
| image  = King Carnivore (neutral).gif
| size    = 150px
| heart  = 1900
| juice  = 950
| attack  = 65
| defense = 29
| speed  = 53
| luck    = 10
| drops  = [[Jam Packets|jam packets]], [[Confetti|confetti]], [[Rain Cloud|rain cloud]], [[Air Horn|air horn]]
}}
'''King carnivore''' is an optional, '''missable''' [[Enemies|enemy]] that can be found at [[Sprout Mole Village]], it resembles a carnivorous plant monster.<br> In order to it appear in the [[Foe Facts!]], the player must at least enter in battle with it, as dropping the chandelier above it will kill it, never respawning back.
'''King carnivore''' is an optional, '''missable''' [[Enemies|enemy]] that can be found at [[Sprout Mole Village]], it resembles a carnivorous plant monster.<br> In order to it appear in the [[Foe Facts!]], the player must at least enter in battle with it, as dropping the chandelier above it will kill it, never respawning back.


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== Battle ==
== Battle ==
King Carnivore has 1900 {{HP}} heart, 950 {{MP}}juice, 65 attack, 29 defense, 53 speed and 10 luck. Like most enemies, it will act differently according to its [[Battle system|emotion]]:
Like most enemies, it will act differently according to its [[Battle system|emotion]]:
 
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
|-
|
[[File:King Carnivore (neutral).gif|135x180px|frameless|center|Neutral King Carnivore]]
|55% chance of doing a normal attack.
 
40% chance of doing nothing.
 
Else, it will release a sweet gas, turning the party happy.
|1 [[Jam Packets|jam packets]].
 
6000 exp.
 
2000 {{Clams}} clams.
|-
|
[[File:King Carnivore (happy).gif|135x180px|frameless|center|Happy King Carnivore]]
|75% chance of doing a normal attack.
 
Else, it will do nothing.
|1 [[Confetti|confetti]].
 
6000 exp.
 
3000 {{Clams}} clams.
|-
|
[[File:King Carnivore (sad).gif|135x180px|frameless|center|Sad King Carnivore]]
|45% chance of doing a normal attack.
 
55% chance of doing nothing
 
Else, it will release a sweet gas, turning the party happy.
|1 [[Rain Cloud|rain cloud]].
 
4500 exp.
 
1500 {{Clams}} clams.
|-
|
[[File:King Carnivore (angry).gif|135x180px|frameless|center|Angry King Carnivore]]
|60% chance of doing a normal attack.
 
30% chance of doing nothing.
 
Else, it will release a sweet gas, turning the party happy.
|1 [[Air Horn|air horn]].
 
9000 exp.


2000 {{Clams}} clams.
{{Battle infobox
|}
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = King Carnivore (neutral).gif
| descriptionone1 = 55% chance of doing a normal attack <br><br> 40% chance of doing nothing<br><br> Else, it will release a sweet gas, turning the party happy
| descriptiontwo1 = 1/1 chance of dropping [[Jam Packets|jam packets]]<br><br> 6000 exp<br><br> 2000 {{Clams}} clams
| image2          = King Carnivore (happy).gif
| descriptionone2 = 75% chance of doing a normal attack <br><br> Else, it will do nothing
| descriptiontwo2 = 1/1 chance of dropping [[Confetti|confetti]]<br><br> 6000 exp<br><br> 3000 {{Clams}} clams
| image3          = King Carnivore (sad).gif
| descriptionone3 = 45% chance of doing a normal attack <br><br> 55% chance of doing nothing<br><br> Else, it will release a sweet gas, turning the party happy
| descriptiontwo3 = 1/1 chance of dropping a [[Rain Cloud|rain cloud]]<br><br> 4500 exp<br><br> 1500 {{Clams}} clams
| image4          = King Carnivore (angry).gif
| descriptionone4 = 60% chance of doing a normal attack <br><br> 30% chance of doing nothing<br><br> Else, it will release a sweet gas, turning the party happy
| descriptiontwo4 = 1/1 chance of dropping an [[Air Horn|air horn]]<br><br> 9000 exp<br><br> 2000 {{Clams}} clams
}}


== Formulas ==
== Formulas ==

Latest revision as of 19:00, 26 April 2022

King Carnivore
King Carnivore (neutral).gif
HP.png heart 1900
MP.png juice 950
attack 65
defense 29
speed 53
luck 10
drops jam packets, confetti, rain cloud, air horn


King carnivore is an optional, missable enemy that can be found at Sprout Mole Village, it resembles a carnivorous plant monster.
In order to it appear in the Foe Facts!, the player must at least enter in battle with it, as dropping the chandelier above it will kill it, never respawning back.

In battle, it will have its two Roots assisting it.

Battle

Like most enemies, it will act differently according to its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} 55% chance of doing a normal attack

40% chance of doing nothing

Else, it will release a sweet gas, turning the party happy
1/1 chance of dropping jam packets

6000 exp

2000 Clams.png clams
{{{size2}}} 75% chance of doing a normal attack

Else, it will do nothing
1/1 chance of dropping confetti

6000 exp

3000 Clams.png clams
{{{size3}}} 45% chance of doing a normal attack

55% chance of doing nothing

Else, it will release a sweet gas, turning the party happy
1/1 chance of dropping a rain cloud

4500 exp

1500 Clams.png clams
{{{size4}}} 60% chance of doing a normal attack

30% chance of doing nothing

Else, it will release a sweet gas, turning the party happy
1/1 chance of dropping an air horn

9000 exp

2000 Clams.png clams


Formulas

King Carnivore ignores the effect of Observe Observe.png.

Attack: [2 * a.atk - b.def] (default).

Sweet gas: Turn the party happy.

Battle Quotes

Action quotes

* King Carnivore wraps [target] with vines!
* King Carnivore roars!
* King Carnivore releases gas! It smells sweet!

Gallery

Trivia

  • It's not necessary to defeat its roots to win the battle, only King Carnivore itself needs to be defeated, although it tends to help as the roots heal a lot of heart.
  • In the game files it's referred as "Ugly Plant Creature" or "UPC".