Difference between revisions of "Horse Head"

From OMORI Wiki
Jump to navigation Jump to search
 
Line 1: Line 1:
'''Horse head''' is an [[Enemies|enemy]] found in [[Sweetheart's Castle]], it's always encountered with a [[Horse Butt]]. It roams around randomly instead of chasing g the player, and will initiate the battle if the player touches it, in addition, after the player runs from combat, it will immediately go back to run around, and can enter in combat again even if it's still "faded".
{{Enemy infobox
| image  = Horse_Head_(neutral).gif
| size    = 150px
| heart  = 230
| juice  = 95
| attack  = 20
| defense = 25
| speed  = 30
| luck    = 10
| drops  = [[Pizza Slice|pizza slice]], [[Tofu|tofu]]
}}
 
'''Horse head''' is an [[Enemies|enemy]] found in [[Sweetheart's Castle]], it's always encountered with a [[Horse Butt]]. It roams around randomly instead of chasing the player, and will initiate the battle if the player touches it, in addition, after the player runs from combat, it will immediately go back to running around, and can enter in combat again even if it's still "faded".


== Battle ==
== Battle ==
Horse head has 230 {{HP}} heart, 95 {{MP}} juice, 20 attack, 25 defense, 30 speed and 10 luck. Like most enemies, it will behave differently according to its [[Battle System|emotion]]:
Like most enemies, it will behave differently according to its [[Battle System|emotion]]:
 
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
|-
|
[[File:Horse_Head_(neutral).gif|90x120px|frameless|center|Neutral Horse Head]]
|55% chance of doing a normal attack. {{Observe}}
 
30% chance of doing nothing.
 
35% chance of licking a party member, dealing damage, and turning it angry.
 
Else, it will whinny, turning itself happy.
|1/5 chances in dropping a [[Pizza Slice|pizza slice]] and 1/10 of dropping [[Tofu|tofu]].
 
450 exp.
 
80 {{Clams}} clams.
|-
|
[[File:Horse_Head_(happy).gif|90x120px|frameless|center|Happy Horse Head]]
|35% chance of doing a normal attack. {{Observe}}
 
30% chance of doing nothing.
 
Else, it will lick a party member, dealing damage and turning it angry.
|1/2 chances in dropping a pizza slice and 1/5 of dropping tofu.
 
450 exp.
 
120 {{Clams}} clams.
|-
|
[[File:Horse_Head_(sad).gif|90x120px|frameless|center|Sad Horse Head]]
|35% chance of doing a normal attack. {{Observe}}
 
55% chance of doing nothing.
 
35% chance of licking a party member, dealing damage, and turning it angry.
 
Else, it will whinny, turning itself happy.
|1/5 chances in dropping a pizza slice and 1/10 of dropping tofu.
 
338 exp.
 
60 {{Clams}} clams.
|-
|
[[File:Horse_Head_(angry).gif|90x120px|frameless|center|Angry Horse Head]]
|60% chance of doing a normal attack. {{Observe}}
 
25% chance of doing nothing.
 
60% chance of licking a party member, dealing damage, and turning it angry.
 
Else, it will whinny, turning itself happy.
|1/5 chances in dropping a pizza slice and 1/10 of dropping tofu.
 
675 exp.


80 {{Clams}} clams.
{{Battle infobox
|}
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = Horse_Head_(neutral).gif
| descriptionone1 = 55% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> 35% chance of licking a party member, dealing damage, and turning it angry<br><br> Else, it will whinny, turning itself happy
| descriptiontwo1 = 1/5 chance in dropping a [[Pizza Slice|pizza slice]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 450 exp<br><br> 80 {{Clams}} clams
| image2          = Horse_Head_(happy).gif
| descriptionone2 = 35% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> Else, it will lick a party member, dealing damage and turning it angry<br><br> Else, it will whinny, turning itself happy
| descriptiontwo2 = 1/2 chance in dropping a [[Pizza Slice|pizza slice]] and 1/5 of dropping [[Tofu|tofu]]<br><br> 450 exp<br><br> 120 {{Clams}} clams
| image3          = Horse_Head_(sad).gif
| descriptionone3 = 35% chance of doing a normal attack {{Observe}}<br><br> 55% chance of doing nothing<br><br> 35% chance of licking a party member, dealing damage, and turning it angry<br><br> Else, it will whinny, turning itself happy
| descriptiontwo3 = 1/5 chance in dropping a [[Pizza Slice|pizza slice]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 338 exp<br><br> 60 {{Clams}} clams
| image4          = Horse_Head_(angry).gif
| descriptionone4 = 60% chance of doing a normal attack {{Observe}}<br><br> 25% chance of doing nothing<br><br> 60% chance of licking a party member, dealing damage, and turning it angry<br><br> Else, it will whinny, turning itself happy
| descriptiontwo4 = 1/5 chance in dropping a [[Pizza Slice|pizza slice]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 675 exp<br><br> 80 {{Clams}} clams
}}


== Formulas ==
== Formulas ==

Latest revision as of 22:11, 27 April 2022

Horse Head
Horse Head (neutral).gif
HP.png heart 230
MP.png juice 95
attack 20
defense 25
speed 30
luck 10
drops pizza slice, tofu


Horse head is an enemy found in Sweetheart's Castle, it's always encountered with a Horse Butt. It roams around randomly instead of chasing the player, and will initiate the battle if the player touches it, in addition, after the player runs from combat, it will immediately go back to running around, and can enter in combat again even if it's still "faded".

Battle

Like most enemies, it will behave differently according to its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} 55% chance of doing a normal attack Observe.png

30% chance of doing nothing

35% chance of licking a party member, dealing damage, and turning it angry

Else, it will whinny, turning itself happy
1/5 chance in dropping a pizza slice and 1/10 of dropping tofu

450 exp

80 Clams.png clams
{{{size2}}} 35% chance of doing a normal attack Observe.png

30% chance of doing nothing

Else, it will lick a party member, dealing damage and turning it angry

Else, it will whinny, turning itself happy
1/2 chance in dropping a pizza slice and 1/5 of dropping tofu

450 exp

120 Clams.png clams
{{{size3}}} 35% chance of doing a normal attack Observe.png

55% chance of doing nothing

35% chance of licking a party member, dealing damage, and turning it angry

Else, it will whinny, turning itself happy
1/5 chance in dropping a pizza slice and 1/10 of dropping tofu

338 exp

60 Clams.png clams
{{{size4}}} 60% chance of doing a normal attack Observe.png

25% chance of doing nothing

60% chance of licking a party member, dealing damage, and turning it angry

Else, it will whinny, turning itself happy
1/5 chance in dropping a pizza slice and 1/10 of dropping tofu

675 exp

80 Clams.png clams


Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Lick: [2 * a.atk - b.def], also turn the target angry.

Whinny: Turn the user happy.

Battle Quotes

Action quotes

* Horse Head bites [target]!
* Horse Head burps.
* Horse Head licks [target]'s hair.
* Horse Head whinnies happily!

Gallery

Trivia

  • When accompanied with either a Marsha, Therese, Lucius or a Harold, their extra dialogues when defeating the player are tied to the Horse Butt, not to themselves, thus allowing them to "level up" while dead as long as the Horse Butt's alive.