Difference between revisions of "Baby Spider"

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(Made just to not leave that UGLY red Page does not exist link.)
 
(I am not a big fan of working without access to the files myself, but this is the info about the prototype I am able to gather while the full documentation of the unused data is not done.)
 
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A '''Baby Spider''' is an unused enemy that was originally meant to be used for [[Sunny]]'s encounter with [[Something in the Walls]], In earlier versions of the game, mainly the 1.0.0 prototype, this enemy does appear.
The '''Baby Spider''' is an unused enemy that was originally meant to be used for [[Sunny|Sunny's]] encounter with [[Something in the Walls]], with even a variant made for the epilogue rematch in the [[Lost Library]].<br>This enemy mainly appears in the game's prototype, which can be found in the 1.0.0 version of the game.


== Battle Stats ==
== Battle Stats ==
It has 1 {{HP}} heart, 1 {{MP}} juice, 1 attack, 1 defense, 90 speed and 10 luck, However this enemy has two other versions. One being meant for the [[Something in the Walls]] rematch in the [[Lost Library]], Difference in the stats are that it now has No {{MP}} Juice at all, 40 attack, and it also gives 500 EXP and 100 Clams.
*First encounter: 1 {{HP}} heart, 1 {{MP}} juice, 1 attack, 1 defense, 90 speed and 10 luck, with no rewards.
 
*Rematch: 1 {{HP}} heart, no {{MP}} juice at all, 40 attack, 90 speed and 10 luck, rewarding with 500 exp and 100 Clams.
{| style="background-color: #ffffff; border: 2px solid #000000;
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|???
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|???
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Skills
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
|-
|-
|  
|  
[[File:BabySpider.png|frameless|center|???]]
[[File:BabySpider.png|90x120px|frameless|center|Baby Spider]]
|'''ATTACK''': Does a very basic attack.
|
35% chance of doing a normal attack.


'''DO NOTHING''': Wastes a turn.
Else, it will do nothing.
|}
|}
And that's about it.
According to the information still left in the final version of the game, these spiders would be summoned during the encounter multiple times before Sunny learned how to focus.<br>In the prototype version, Sunny, after being overwhelmed by these spiders, would learn how to focus and after using it, the spiders would disappear, and Something in the Walls would turn into a small spider, before interrupting the battle and continuing the game as normal.
 
== Formula ==
== Gallery ==
'''attack''': [2 * a.atk - b.def] (default).


<gallery>
[[Category:Enemies]]
BabySpider.png|Normal Sprite of the Baby Spider.
</gallery>

Latest revision as of 02:48, 30 June 2021

The Baby Spider is an unused enemy that was originally meant to be used for Sunny's encounter with Something in the Walls, with even a variant made for the epilogue rematch in the Lost Library.
This enemy mainly appears in the game's prototype, which can be found in the 1.0.0 version of the game.

Battle Stats

  • First encounter: 1 HP.png heart, 1 MP.png juice, 1 attack, 1 defense, 90 speed and 10 luck, with no rewards.
  • Rematch: 1 HP.png heart, no MP.png juice at all, 40 attack, 90 speed and 10 luck, rewarding with 500 exp and 100 Clams.
??? Behaviour
Baby Spider

35% chance of doing a normal attack.

Else, it will do nothing.

According to the information still left in the final version of the game, these spiders would be summoned during the encounter multiple times before Sunny learned how to focus.
In the prototype version, Sunny, after being overwhelmed by these spiders, would learn how to focus and after using it, the spiders would disappear, and Something in the Walls would turn into a small spider, before interrupting the battle and continuing the game as normal.

Formula

attack: [2 * a.atk - b.def] (default).