Difference between revisions of "Sir Maximus"

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(Created page with "Sir Maximus is a creature that can be found in Sweetheart’s Castle, it’s one of the three mini bosses you fight inside the castle, and the eldest of the three members...")
 
(Updated to the new model, fixed some wrong info and added images.)
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== Battle ==
== Battle ==
When first fought, Sir Maximus has 600 heart, 300 juice, 17 attack, 15 defense, 5 speed and 5 luck. Like most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:
As stated before, Sir Maximus will be fought twice, whatever the only difference is its stats and rewards, which are as stated below:
*First encounter: 600 {{HP}} heart, 300 {{MP}} juice, 17 attack, 15 defense, 5 speed and 5 luck (will give rewards states on the table below).
*Boss Rush: 3000 {{HP}} heart, 1500 {{MP}} juice, 65 attack, 90 defense, 65 speed and 5 luck (will have none of the rewards show on the table).


While neutral, it will first roll a 35% chance of doing a normal attack, followed by 25% chance of doing nothing, if both fail, it will ‘hit twice’, dealing damage to two random party members once. If defeated while neutral, it will reward the player a [[Tofu|tofu]], 800 exp and 200 clams.
As most enemies, it will behave differently in battle based on its [[Battle System|emotion]]:


While happy, it will first roll a 30% chance of doing a normal attack, followed by 30% chance of doing nothing, if both fail, it will ‘hit twice’, dealing damage to two random party members once. If defeated while happy, it will reward the player a tofu, 800 exp and 300 clams.
{| style="background-color: #ffffff; border: 2px solid #000000;
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Emotion
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Rewards
|-
|
[[File:Sir Maximus (neutral).gif|90x120px|frameless|center|Neutral Sir Maximus]]
|35% chance of doing a normal attack. {{Observe}}


While sad, it will first roll a 40% chance of doing a normal attack, else, it will ‘hit twice’, dealing damage to two random party members once. If defeated while sad, it will reward the player a tofu, 600 exp and 150 clams.
25% chance of doing nothing.  


While angry, it will first roll a 45% chance of doing a normal attack, followed by 20% chance of doing nothing, if both fail, it will ‘hit twice’, dealing damage to two random party members once. If defeated while angry, it will reward the player a tofu, 1200 exp and 200 clams.
Else, it will ‘hit twice’, dealing damage to two random party members once. {{Observe}}
|1 [[Tofu]].


Regardless of emotion, once it reaches 120 heart (20%), it will force its ‘ultimate attack’ once, dealing 50 damage to all party members, it’s immortal before doing that, and will die afterward if its heart is 0.
800 exp.


200 {{Clams}} clams.
|-
|
[[File:Sir Maximus (happy).gif|90x120px|frameless|center|Happy Sir Maximus]]
|30% chance of doing a normal attack. {{Observe}}


When fought in the Boss Rush, it will have 3000 heart, 1500 juice, 65 attack, 90 defense, 65 speed and 5 luck. It will behave identically as when first met but giving no rewards. When it reaches 0 heart, it will do its ‘ultimate attack’ according to the number of troops alive, dealing 50, 75 or 100 damage to all party member the lower the number of troops alive respectively, dying afterward.
30% chance of doing nothing.


Else, it will ‘hit twice’, dealing damage to two random party members once. {{Observe}}
|1 Tofu.
800 exp.
300 {{Clams}} clams.
|-
|
[[File:Sir Maximus (sad).gif|90x120px|frameless|center|Sad Sir Maximus]]
|40% chance of doing a normal attack. {{Observe}}
Else, it will ‘hit twice’, dealing damage to two random party members once. {{Observe}}
|1 Tofu.
600 exp.
150 {{Clams}} clams.
|-
|
[[File:Sir Maximus (angry).gif|90x120px|frameless|center|Angry Sir Maximus]]
|45% chance of doing a normal attack. {{Observe}}
20% chance of doing nothing.
Else, it will ‘hit twice’, dealing damage to two random party members once. {{Observe}}
|1 Tofu.
1200 exp.
200 {{Clams}} clams.
|}
Additionally, once it reaches 120 (20%) {{HP}}, it will use its ‘ultimate attack’ once, dealing damage to all party members, during the Boss Rush, this attack's done once it reaches 0% {{HP}}, dealing increased damage according to the number of enemies alive.
==== Formulas ====
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''
'''Attack''': [2 * a.atk - b.def] (default). {{Observe}}
'''Hit Twice''': [2 * a.atk - b.def]. {{Observe}}
'''Ultimate Attack''': 50, does not hit right in the heart.
'''Ultimate Attack''' (Boss Rush): 50 when dying first, 75 when being the second to fall, 100 if it's the last mole standing. It will never hit right in the heart, and does not have any variation on its damage.
== Battle quotes ==
=== Action quotes ===
WIP
=== When defeated ===
WIP
=== Defeating the player ===
WIP
== Gallery==
== Gallery==
<gallery>
Sir Maximus (neutral).png
Sir Maximus (happy).png
Sir Maximus (sad).png
Sir Maximus (angry).png
Sir Maximus (dying).png
Sir Maximus (damaged).png


</gallery>
== Trivia ==
== Trivia ==
Later in the game, [[Sir Maximus IV]] can be found on one of the [[VIP Room]] suffering from its parents’ death.
Later in the game, [[Sir Maximus IV]] can be found on one of the [[VIP Room]] mourning its parents’ death.


Like the other Sir Maximus, it will cheer after defeating the player.
Like the other Sir Maximus, it will cheer after defeating the player.

Revision as of 20:00, 11 April 2021

Sir Maximus is a creature that can be found in Sweetheart’s Castle, it’s one of the three mini bosses you fight inside the castle, and the eldest of the three members of the Maximus family you encounter in combat, after that they show up during the Boss Rush as a team.

Battle

As stated before, Sir Maximus will be fought twice, whatever the only difference is its stats and rewards, which are as stated below:

  • First encounter: 600 HP.png heart, 300 MP.png juice, 17 attack, 15 defense, 5 speed and 5 luck (will give rewards states on the table below).
  • Boss Rush: 3000 HP.png heart, 1500 MP.png juice, 65 attack, 90 defense, 65 speed and 5 luck (will have none of the rewards show on the table).

As most enemies, it will behave differently in battle based on its emotion:

Emotion Behaviour Rewards
Neutral Sir Maximus
35% chance of doing a normal attack. Observe.png

25% chance of doing nothing.

Else, it will ‘hit twice’, dealing damage to two random party members once. Observe.png

1 Tofu.

800 exp.

200 Clams.png clams.

Happy Sir Maximus
30% chance of doing a normal attack. Observe.png

30% chance of doing nothing.

Else, it will ‘hit twice’, dealing damage to two random party members once. Observe.png

1 Tofu.

800 exp.

300 Clams.png clams.

Sad Sir Maximus
40% chance of doing a normal attack. Observe.png

Else, it will ‘hit twice’, dealing damage to two random party members once. Observe.png

1 Tofu.

600 exp.

150 Clams.png clams.

Angry Sir Maximus
45% chance of doing a normal attack. Observe.png

20% chance of doing nothing.

Else, it will ‘hit twice’, dealing damage to two random party members once. Observe.png

1 Tofu.

1200 exp.

200 Clams.png clams.

Additionally, once it reaches 120 (20%) HP.png, it will use its ‘ultimate attack’ once, dealing damage to all party members, during the Boss Rush, this attack's done once it reaches 0% HP.png, dealing increased damage according to the number of enemies alive.

Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def] (default). Observe.png

Hit Twice: [2 * a.atk - b.def]. Observe.png

Ultimate Attack: 50, does not hit right in the heart.

Ultimate Attack (Boss Rush): 50 when dying first, 75 when being the second to fall, 100 if it's the last mole standing. It will never hit right in the heart, and does not have any variation on its damage.

Battle quotes

Action quotes

WIP

When defeated

WIP

Defeating the player

WIP

Gallery

Trivia

Later in the game, Sir Maximus IV can be found on one of the VIP Room mourning its parents’ death.

Like the other Sir Maximus, it will cheer after defeating the player.