Difference between revisions of "Horse Butt"

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Horse butt is a creature found in [[Sweetheart's castle]], it's always encountered with a [[Horse head]].
{{Enemy infobox
| image  = Horse_Butt_(neutral).gif
| size    = 150px
| heart  = 260
| juice  = 105
| attack  = 25
| defense = 20
| speed  = 30
| luck    = 10
| drops  = [[Cheese Wheel|cheese wheel]], [[Tofu|tofu]]
}}
 
'''Horse Butt''' is an [[Enemies|enemy]] found in [[Sweetheart's Castle]], it's always encountered with a [[Horse Head]].


== Battle ==
== Battle ==
Horse butt has 260 heart, 105 juice, 25 attack, 20 defense, 30 speed and 10 luck. Like most enemies, it will behave differentely according to its [[Battle system|emotion]]:
Like most enemies, it will behave differently according to its [[Battle System|emotion]]:
 
{{Battle infobox
| imagetitle      = EMOTION
| title1          = BEHAVIORS
| title2          = REWARDS
| image1          = Horse_Butt_(neutral).gif
| descriptionone1 = 60% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> 35% chance of kicking one of the party members twice<br><br> Else, it will prance, turning itself happy
| descriptiontwo1 = 1/5 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 400 exp<br><br> 100 {{Clams}} clams
| image2          = Horse_Butt_(happy).gif
| descriptionone2 = 35% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> Else, it will kick one of the party members twice
| descriptiontwo2 = 1/2 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/5 of dropping [[Tofu|tofu]]<br><br> 400 exp<br><br> 150 {{Clams}} clams
| image3          = Horse_Butt_(sad).gif
| descriptionone3 = 65% chance of doing a normal attack {{Observe}}<br><br> 20% chance of doing nothing<br><br> 65% chance of kicking one of the party members twice<br><br> Else, it will prance, turning itself happy
| descriptiontwo3 = 1/5 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 300 exp<br><br> 75 {{Clams}} clams
| image4          = Horse_Butt_(angry).gif
| descriptionone4 = 30% chance of doing a normal attack {{Observe}}<br><br> 50% chance of doing nothing<br><br> 30% chance of kicking one of the party members twice<br><br> Else, it will prance, turning itself happy
| descriptiontwo4 = 1/5 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 600 exp<br><br> 100 {{Clams}} clams
}}


While neutral, it will have a 60% chance of doing a normal attack, followed by 30% chance of doing nothing, else a 35% chance of 'kicking' one of the party members twice, dealing normal attack damage, if all fail, it will 'prance', turning itself happy. If defeated while neutral, it will have a 1/5 chance of dropping a [[Cheese wheel|cheese wheel]] and a 1/10 of dropping [[Tofu|tofu]], and reward the player with 400 exp and 100 clams.
== Formulas ==
''Skills that can be used when observe is used against the target are marked with {{Observe}}.''


While happy, it will have a 35% chance of doing a normal attack, followed by 30% chance of doing nothing, if both fail, it will 'kick' one of the party members twice, dealing normal attack damage. If defeated while happy, it will have a 1/2 chance of dropping a cheese wheel and a 1/5 of dropping tofu, and reward the player with 400 exp and 150 clams.
'''Attack''': [2 * a.atk - b.def], does not hit right in the heart. {{Observe}}


While sad, it will have a 65% chance of doing a normal attack, followed by 20% chance of doing nothing, else a 65% chance of 'kicking' one of the party members twice, dealing normal attack damage, if all fail, it will 'prance', turning itself happy. If defeated while sad, it will have a 1/5 chance of dropping a cheese wheel and a 1/10 of dropping tofu, and reward the player with 300 exp and 75 clams.
'''Kick''': [2 * a.atk - b.def] twice to the same target, does not hit right in the heart.


While angry, it will have a 30% chance of doing a normal attack, followed by 50% chance of doing nothing, else a 30% chance of 'kicking' one of the party members twice, dealing normal attack damage, if all fail, it will 'prance', turning itself happy. If defeated while angry, it will have a 1/5 chance of dropping a cheese wheel and a 1/10 of dropping tofu, and reward the player with 600 exp and 100 clams.
'''Prance''': turns the user happy.
== Battle Quotes ==
=== Action quotes ===
* Horse Butt stomps on [target]!
* Horse Butt farts.
* Horse Butt kicks with gusto!
* Horse Butt prances around.
=== Unused ===
* Horse Butt kicks [target]! <ref>Its "kick" skill has this variation for the action text.</ref>


== Gallery ==
== Gallery ==
<gallery>
Horse_Butt_(neutral).png
Horse_Butt_(happy).png
Horse_Butt_(sad).png
Horse_Butt_(angry).png
Horse_Butt_(damaged).png
Horse_Butt_(dying).png
</gallery>


== Trivia ==
== Trivia ==
When accompanied with either a [[Marsha]], [[Therese]], [[Lucius]] or a [[Harold]], their extra dialogues when defeating the player are tied to the Horse butt, not to themselves, thus allowing them to "level up" while dead as long as the Horse butt's alive.
*When accompanied with either a [[Marsha]], [[Therese]], [[Lucius]] or a [[Harold]], their extra dialogues when defeating the player are tied to the Horse Butt, not to themselves, thus allowing them to "level up" while dead as long as the Horse Butt's alive.




[[Category: Enemies]]
[[Category: Enemies]]

Latest revision as of 16:30, 28 April 2022

Horse Butt
Horse Butt (neutral).gif
HP.png heart 260
MP.png juice 105
attack 25
defense 20
speed 30
luck 10
drops cheese wheel, tofu


Horse Butt is an enemy found in Sweetheart's Castle, it's always encountered with a Horse Head.

Battle

Like most enemies, it will behave differently according to its emotion:

EMOTION BEHAVIORS REWARDS
{{{size1}}} 60% chance of doing a normal attack Observe.png

30% chance of doing nothing

35% chance of kicking one of the party members twice

Else, it will prance, turning itself happy
1/5 chance of dropping a cheese wheel and 1/10 of dropping tofu

400 exp

100 Clams.png clams
{{{size2}}} 35% chance of doing a normal attack Observe.png

30% chance of doing nothing

Else, it will kick one of the party members twice
1/2 chance of dropping a cheese wheel and 1/5 of dropping tofu

400 exp

150 Clams.png clams
{{{size3}}} 65% chance of doing a normal attack Observe.png

20% chance of doing nothing

65% chance of kicking one of the party members twice

Else, it will prance, turning itself happy
1/5 chance of dropping a cheese wheel and 1/10 of dropping tofu

300 exp

75 Clams.png clams
{{{size4}}} 30% chance of doing a normal attack Observe.png

50% chance of doing nothing

30% chance of kicking one of the party members twice

Else, it will prance, turning itself happy
1/5 chance of dropping a cheese wheel and 1/10 of dropping tofu

600 exp

100 Clams.png clams


Formulas

Skills that can be used when observe is used against the target are marked with Observe.png.

Attack: [2 * a.atk - b.def], does not hit right in the heart. Observe.png

Kick: [2 * a.atk - b.def] twice to the same target, does not hit right in the heart.

Prance: turns the user happy.

Battle Quotes

Action quotes

* Horse Butt stomps on [target]!
* Horse Butt farts.
* Horse Butt kicks with gusto!
* Horse Butt prances around.

Unused

* Horse Butt kicks [target]! [1]

Gallery

Trivia

  • When accompanied with either a Marsha, Therese, Lucius or a Harold, their extra dialogues when defeating the player are tied to the Horse Butt, not to themselves, thus allowing them to "level up" while dead as long as the Horse Butt's alive.
  1. Its "kick" skill has this variation for the action text.