Difference between revisions of "Horse Butt"
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Horse | {{Enemy infobox | ||
| image = Horse_Butt_(neutral).gif | |||
| size = 150px | |||
| heart = 260 | |||
| juice = 105 | |||
| attack = 25 | |||
| defense = 20 | |||
| speed = 30 | |||
| luck = 10 | |||
| drops = [[Cheese Wheel|cheese wheel]], [[Tofu|tofu]] | |||
}} | |||
'''Horse Butt''' is an [[Enemies|enemy]] found in [[Sweetheart's Castle]], it's always encountered with a [[Horse Head]]. | |||
== Battle == | == Battle == | ||
Like most enemies, it will behave differently according to its [[Battle System|emotion]]: | |||
{{Battle infobox | |||
| imagetitle = EMOTION | |||
| title1 = BEHAVIORS | |||
| title2 = REWARDS | |||
| image1 = Horse_Butt_(neutral).gif | |||
| descriptionone1 = 60% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> 35% chance of kicking one of the party members twice<br><br> Else, it will prance, turning itself happy | |||
| descriptiontwo1 = 1/5 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 400 exp<br><br> 100 {{Clams}} clams | |||
| image2 = Horse_Butt_(happy).gif | |||
| descriptionone2 = 35% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> Else, it will kick one of the party members twice | |||
| descriptiontwo2 = 1/2 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/5 of dropping [[Tofu|tofu]]<br><br> 400 exp<br><br> 150 {{Clams}} clams | |||
| image3 = Horse_Butt_(sad).gif | |||
| descriptionone3 = 65% chance of doing a normal attack {{Observe}}<br><br> 20% chance of doing nothing<br><br> 65% chance of kicking one of the party members twice<br><br> Else, it will prance, turning itself happy | |||
| descriptiontwo3 = 1/5 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 300 exp<br><br> 75 {{Clams}} clams | |||
| image4 = Horse_Butt_(angry).gif | |||
| descriptionone4 = 30% chance of doing a normal attack {{Observe}}<br><br> 50% chance of doing nothing<br><br> 30% chance of kicking one of the party members twice<br><br> Else, it will prance, turning itself happy | |||
| descriptiontwo4 = 1/5 chance of dropping a [[Cheese Wheel|cheese wheel]] and 1/10 of dropping [[Tofu|tofu]]<br><br> 600 exp<br><br> 100 {{Clams}} clams | |||
}} | |||
== Formulas == | |||
''Skills that can be used when observe is used against the target are marked with {{Observe}}.'' | |||
'''Attack''': [2 * a.atk - b.def], does not hit right in the heart. {{Observe}} | |||
'''Kick''': [2 * a.atk - b.def] twice to the same target, does not hit right in the heart. | |||
'''Prance''': turns the user happy. | |||
== Battle Quotes == | |||
=== Action quotes === | |||
* Horse Butt stomps on [target]! | |||
* Horse Butt farts. | |||
* Horse Butt kicks with gusto! | |||
* Horse Butt prances around. | |||
=== Unused === | |||
* Horse Butt kicks [target]! <ref>Its "kick" skill has this variation for the action text.</ref> | |||
== Gallery == | == Gallery == | ||
<gallery> | |||
Horse_Butt_(neutral).png | |||
Horse_Butt_(happy).png | |||
Horse_Butt_(sad).png | |||
Horse_Butt_(angry).png | |||
Horse_Butt_(damaged).png | |||
Horse_Butt_(dying).png | |||
</gallery> | |||
== Trivia == | == Trivia == | ||
When accompanied with either a [[Marsha]], [[Therese]], [[Lucius]] or a [[Harold]], their extra dialogues when defeating the player are tied to the Horse | *When accompanied with either a [[Marsha]], [[Therese]], [[Lucius]] or a [[Harold]], their extra dialogues when defeating the player are tied to the Horse Butt, not to themselves, thus allowing them to "level up" while dead as long as the Horse Butt's alive. | ||
[[Category: Enemies]] | [[Category: Enemies]] |
Latest revision as of 16:30, 28 April 2022
Horse Butt | ||
---|---|---|
| ||
heart | 260 | |
juice | 105 | |
attack | 25 | |
defense | 20 | |
speed | 30 | |
luck | 10 | |
drops | cheese wheel, tofu |
Horse Butt is an enemy found in Sweetheart's Castle, it's always encountered with a Horse Head.
Battle
Like most enemies, it will behave differently according to its emotion:
EMOTION | BEHAVIORS | REWARDS |
---|---|---|
60% chance of doing a normal attack 30% chance of doing nothing 35% chance of kicking one of the party members twice Else, it will prance, turning itself happy |
1/5 chance of dropping a cheese wheel and 1/10 of dropping tofu 400 exp 100 clams | |
35% chance of doing a normal attack 30% chance of doing nothing Else, it will kick one of the party members twice |
1/2 chance of dropping a cheese wheel and 1/5 of dropping tofu 400 exp 150 clams | |
65% chance of doing a normal attack 20% chance of doing nothing 65% chance of kicking one of the party members twice Else, it will prance, turning itself happy |
1/5 chance of dropping a cheese wheel and 1/10 of dropping tofu 300 exp 75 clams | |
30% chance of doing a normal attack 50% chance of doing nothing 30% chance of kicking one of the party members twice Else, it will prance, turning itself happy |
1/5 chance of dropping a cheese wheel and 1/10 of dropping tofu 600 exp 100 clams |
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def], does not hit right in the heart.
Kick: [2 * a.atk - b.def] twice to the same target, does not hit right in the heart.
Prance: turns the user happy.
Battle Quotes
Action quotes
* Horse Butt stomps on [target]! * Horse Butt farts. * Horse Butt kicks with gusto! * Horse Butt prances around.
Unused
* Horse Butt kicks [target]! [1]
Gallery
Trivia
- When accompanied with either a Marsha, Therese, Lucius or a Harold, their extra dialogues when defeating the player are tied to the Horse Butt, not to themselves, thus allowing them to "level up" while dead as long as the Horse Butt's alive.
- ↑ Its "kick" skill has this variation for the action text.