Versions
OMORI was released on December 25th, 2020 for Windows and macOS. Since its release the game has been updated eight times on Windows and macOS.
OMORI was released on the Nintendo Switch, Xbox One, and Xbox Series X/S on June 17th, 2022, with a port for the PlayStation 4 being release a week later on June 24th, 2022. This version features some notable differences to the Windows and macOS release, namely the addition of borders and new content exclusive to the Neutral Route in One Day Left.
Patch notes have been taken from the OMORI Steam forum and contain spoilers.
Computer Version
v1.0.0
December 25th, 2020
Release version of OMORI.
v1.0.1
December 31st, 2020
OMORI PATCH V1.0.1 is live!
Changelog:
- Updated the title screen to show CONFIRM and CANCEL buttons/keys and the game version.
- Fixed an error that was causing the game to record SAVE FILE time at 2x the usual speed, caused by using an HD monitor. We can’t restore the playtime of save files that have already been started, but it should behave correctly after the patch.
- Fixed minor text, graphic, and audio issues.
- Fixed a problem with running away from DUST BUNNIES.
- Fixed a bug that happens when you GAME OVER from using ROTTEN MILK.
- Fixed a bug that sometimes happens after the logo and disclaimer caused by exiting the save menu too quickly.
- Fixed a bug that sometimes causes the game to crash after pictures are used (including RELEASE ENERGY during battle).
- Fixed a bug related to HERO’s FRYING PAN.
- Fixed a bug that enabled you to get endless SEASHELLS.
- [Spoiler?] Changed a certain graphic that appears after defeating a certain OTHERWORLD boss much more easy to spot.
- [Spoiler?] Changed the location of a save point in a certain castle so it is more visible.
- [Spoiler?] Fixed a soft lock that was happening with a certain delivery mini-game if you try to go left on the third map.
- [Spoiler?] Fixed some crashing that was happening while playing a certain arcade game in HOBBEEZ.
- [Spoiler?] Fixed a soft lock that involves tutoring certain children.
- [Spoiler?] Fixed a… very funny glitch in a certain street caused by a random leftover event.
- [Spoiler?] After defeating a certain boss, the path to a certain place will open a certain menu if you haven’t finished collecting… certain objects…
For our next patch, we will be focusing on fixing Steam Overlay issues, Mac optimization for Steam API, and other serious bugs.
v1.0.2
January 9th, 2021
OMORI PATCH V1.0.2 is live!
Changelog:
- We have assessed KEL's uselessness and have granted him an extra 4 HEART from LEVEL 1-49.
- Added failsafes that should prevent some rare bugs that caused the game to crash.
- Fixed a bug that started in V1.0.1 involving HD monitors where the game screen sometimes started flashing during gameplay.
- Fixed a Mac-only bug that sometimes caused the game to crash due to Steam Achievements when using Bread Slice for the first time.
- Fixed minor cutscene, text, and graphic, and audio issues.
- Fixed a bug where picking up an ingredient in a certain person's kitchen at a very specific time would soft-lock the game.
- Fixed a bug that enabled the menu in a segment of the game where it should not be enabled.
- Added WORM-BOT to Foe Facts!
- Fixed a bug where you were able to soft-lock the game after bumping into Kel's dad at Fix-it.
- Fixed a bug where Artist would appear in two places at once on the third day.
- Fixed continuity-issues with certain quests in Faraway Town.
- Fixed a bug where RABBIT and CHICKEN? in Dino's Dig did not get recorded into Foe Facts! during the end-game of the route where you don't leave your house.
- Fixed some bugs caused by red hands in Black Space during the end-game of the route where you don't leave your house which caused a soft-lock.
v1.0.3
January 16th, 2021
OMORI PATCH V1.0.3 is live and our TROUBLESHOOTING thread has been updated!
Changelog:
- Fixed minor graphic, audio, and text errors.
- Fixed or added failsafes to rare crashes that sometimes happen due to certain types of hardware.
- Fixed a bug that caused the “Universally Loved” achievement to not trigger.
- Fixed some soft-locks due to having a picnic with your friends.
- Fixed some bugs related to using TAG when you shouldn’t be able to.
- Fixed a bug where ROCOCO was accepting less CLAMS for his commissions than he was asking for.
- Addition: Increased number of SAVE FILES by 3. There are 6 total now.
- Addition: Lounging with your friends for the first time at every CLUB SANDWICH will raise all friends’ JUICE by 5, giving a total of 20 if you visit all 4 of them.
- Change: OMORI’s Final Strike skill now deals more damage if OMORI has a higher state of EMOTION.
- Addition: After defeating the UNBREAD TWINS, a watermelon containing a new equip will appear in the TOAST graveyard map.
- Added a failsafe to prevent a rare bug that would sometimes cause a crash during the SOMETHING (Drowning) battle.
- Fixed a bug that caused the GATOR GUYS during the MR. JAWSUM battle and the stronger version of KID’S KITE to not appear in FOE FACTS!
- Fixed some bugs that caused the screen to stay on the loading screen in a certain area during end-game if you never leave your house.
Troubleshooting:
- Added a possible fix for blurriness when playing the game on full-screen.
- Added a possible fix for corrupted save files.
- Added a possible fix for random infinite loading screens/audio errors.
Next Patch:
- We are almost done testing a text skip function that will be available to players who have already beaten the game. We plan update this by our next patch, V1.0.4.
- EDIT: A minor bug caused the new equip that should appear for everyone who battled the UNBREAD TWINS to sometimes not appear. This will be fixed in the next patch.
v1.0.4
January 23rd, 2021
Changelog:
- Addition: A text skip function that allows you to fast-forward text is now available for all players and can be accessed through OPTIONS in PLAYER MENU. It is set to OFF by default.
- Selecting CONTINUE now auto-selects your latest save file if you saved on FILE 4-6.
- Fixed a minor inconvenience where staring a NEW GAME in windowed mode caused the window to jump to the center of the the prioritized monitor.
- Fixed minor graphic, audio, and text bugs.
- Added a failsafe to prevent a rare bug that caused the game to be stuck on the loading screen after entering a map.
- Fixed a bug where holding direction buttons while riding the mine cart soft-locked the game. You can no longer access the menu, TAG, or hold directional buttons while riding the mine cart.
- Fixed a soft lock that happened if you enter SMALL GIRL (JOY)’s room if you don’t tutor SMALL GIRL (JOY) on DAY 1 after taking her flyer, and then enter the house on DAY 3.
- Corrected a certain math problem’s solution.
- Fixed a bug that caused a character to become offset from the party or stuck in a weird pose after entering a certain “hidden” area.
- Fixed a bug where multiple HUMPHREY’s would not disappear near the "elevator" in the basement of HUMPHREY after revisiting it in the end-game of the route where you do not answer the door for KEL.
- BREADPHONES should now appear in the TOAST graveyard for everyone who has battled the UNBREAD TWINS.
v1.0.5
February 6th, 2021
Changelog:
- Shortened the time before FOLLOW-UP attacks during battle.
- Added a failsafe for a bug which caused save files to "disappear". Note: If your SAVE FILE is not showing up in the game, please check out the entry in TROUBLESHOOTING regarding this. Your save files are still there, but a file has been corrupted and has to be restored. (https://steamcommunity.com/app/1150690/discussions/0/2995422855909401155/)
- Fixed a rare bug where going into battles would show most of the screen as just black.
- Added a failsafe to avoid rare crashes during battles.
- Added a failsafe for a rare bug where the screen would randomly goes black during gameplay.
- Fixed minor graphic, audio, and text issues.
- Removed a bug where something caused OMORI to be immortal.
- Removed a bug where something caused AUBREY to be immortal.
- You can now continue to sacrifice objects in the SUMMONING CIRCLE after defeating UNBREAD TWINS.
- Fixed a bug where the ORANGE CAT reappeared at the cemetery when it shouldn’t.
- Fixed a bug that caused you to have to redo sweeping in your house.
- Disabled PLAYER MENU/STAB in certain parts of the game where it was causing strange things to happen.
- Fixed a soft-lock that happened if you see someone in your bed at end of the game.
- Fixed some bugs and soft-locks that happened in a certain area in end-game of route where you don’t leave your house.
v1.0.6
February 20th, 2021
OMORI PATCH V1.0.6 is live and our TROUBLESHOOTING thread has been updated!
- Fixed minor battle, graphic, audio, and text issues.
- Fixed a rare crash that would happen after starting the game.
- Fixed a bug where character portraits would not show up in the save menu.
- Added an achievement check to the first time you have a picnic with your friends on the way to BASIL's house.
- Fixed a bug regarding BERLY's CALL OF INSPIRATION quest.
- Made HECTOR smarter so he does not get stuck behind a tree.
- Added a failsafe to avoid a soft-lock when you walk down the stairs for the first time.
- Added a failsafe so you are able to enter a certain area during end-game if you never leave your house.
- Disabled PLAYER MENU/STAB in certain parts of the game where it was causing strange things to happen.
v1.0.7
March 6th, 2021
OMORI PATCH V1.0.7 is live!
3/6 HOTFIX Update:
- Fixed a bug where KEL's overworld throw mechanic would cause the menu to not be able to be opened.
- Fixed minor battle, graphic, audio, and text issues.
- Fixed a bug where OMORI could indefinitely not succumb.
- Fixed a bug where you could give the enemy ROTTEN MILK and coconuts.
- Fixed a bug where BASIL would give extra FLOWER CROWNs.
- Fixed a bug where KEL would move away with you, leaving HERO behind.
v1.0.8
May 8th, 2021
OMORI PATCH V1.0.8 is live! This is our final patch for PC/Mac!
HOTPATCH:
- Fixed a minor typo
- Fixed a bug that sometimes caused a scene transition to get stuck in MEMORY LANE.
- Added a new FOE! (...But they will not be recorded in FOE FACTS!)
- Fixed minor visual, text, loading, and audio issues.
- Fixed some bugs related to the text skip function.
- Fixed a bug where mashing between scene transitions would get you stuck at the top-left corner of the screen.
- Fixed a bug where you could survive after being hit in the heart even after triggering "did not succumb".
- Fixed a targeting glitch that occurred in battle.
- Fixed some issues pertaining to the summoning circle in ORANGE OASIS.
- Fixed a bug where you could dig for treasure at DINO'S DIG for free.
- Fixed a bug where you could steal CDs.
- Fixed a bug where BRANCH CORAL would not give you the option to take the challenge.
- Fixed a bug where you could get soft-locked in BLACK SPACE.
- Fixed a bug where BASIL would give you multiple FLOWER CROWNS.
The team has assessed all the reported bugs. There are certain ones that are very rare and unpredictable, and we have added safety-measures to prevent them from happening. However, there is a rare chance that they can still happen.
Because we are using nw.js, a web-based framework, computer performance will affect the game's graphics* the most notable being instances where sprites disappear for a split frame as they are loading. We have added safety-measures to keep this from happening, but it may still happen depending on computer specs.
Many bugs which have been reported are a result of playing OMORI through unofficial means. We cannot fix those.
As always, thank you for your support and thank you for enjoying OMORI!
Console Version
A detailed list of additions and changes can be found in this document.