Difference between revisions of "Sunny"

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See also: [[OMORI]]
{{Spoiler}}
{{See also|Omori}}
{{Character infobox
|image=Sunny_Neutral.png
|size=150px
|gender=Male
|birthday=July 20
|age=16
|location=[[Sunny%27s House]]
|role=Main Protagonist
}}


'''SUNNY''' is the player character and silent main protagonist in ''[[OMORI (Game)|OMORI]]''. Sunny can be controlled and named by the player during the real-world sections of the game.
'''Sunny''' is default name of the player character and silent main protagonist in ''[[OMORI (game)|OMORI]]''. Sunny is controlled during all real-world segments of the game.
==Profile==
===Appearance===
Sunny wears a white-collared shirt with a blue vest over it. He wears beige shorts, white socks, and black shoes.
 
===Personality===
Sunny has been described as an extremely shy, but kind boy. Multiple characters, most notably [[Basil]] and [[Aubrey]], describe him as a "really good listener" and as someone who "always had time" for his friends, but also as someone who dislikes "taking the lead."
 
By the time ''OMORI'' begins proper, Sunny is borderline neurotic, and almost completely detached from reality, as shown through incidents such as regularly hallucinating aspects of Headspace even in reality, repeatedly having to be reminded by [[Kel]] about things as simple as not walking into the street,<ref>Kel: You shouldn't walk in the street, Sunny! That's dangerous!</ref> and showing no reservations over carrying [[Steak Knife|a potentially lethal weapon]] around and even attacking with it, to Kel's shock.<ref>Kel: You shouldn't be carrying things around like this, Sunny... That's dangerous!</ref>
 
Closely examining his behavior in both the real world and as [[Omori]] in [[Headspace]] paints a broader image of his personality. Sunny appears to have anger issues; he has a very short temper (something as small as a fly buzzing near his ear is enough to anger him), and this anger tends to express itself through dramatic, sometimes violent outbursts. This anger critically leads to an incident where, frustrated over his lack of progress with violin practice, he threw his violin down the stairs in a fit of rage, smashing it, followed shortly after by fatally shoving Mari away from him during a heated argument, something the Truth photo album describes as him "losing all sense".<ref>Photo of a Murder: You lose all sense and push her down the staircase.</ref> Notably, in battle, his Angry portrait depicts an intense amount of emotion, more than every other character's, even Omori's. Sunny appears to additionally suffer from anxiety, and had learnt to Calm Down, Focus, and Persist in order to help him cope with his anxiety and phobias, although he has forgotten these by the time of the game's events and needs to be reminded.
 
Sunny appears to be somewhat judgmental and snarky: Omori's skills such as Mock, Exploit, and Shun encourage him to take advantage of other's emotions, and Omori's commentary in [[Foe Facts!]] often contains snide jokes and commentary towards the many enemies he faces. Sunny appears to have a rather sharp sense of humor, going by the many quips he makes, both as Omori in Headspace and in reality.
 
He also demonstrates remarkably high intelligence: Despite having dropped out of school when he was twelve years old<ref>Aubrey: In the few months after Mari died...
everything changed so fast. Sunny and Basil became more closed off... [...] After Sunny stopped coming to school...</ref> and technically lacking most formal education, he appears to have functional knowledge of advanced concepts such as calculating standard deviation of statistics and can successfully tutor two children in two different subjects that he likely hadn't been properly taught.
 
He is additionally shown to be very helpful, being able to work for multiple people and shops throughout [[Faraway Town]], and optionally helping others with their errands and requests with little to no payment, showing no objections. However, it's suggested that this may instead be related to his extremely low self-esteem: [[Omori (enemy)|Omori]] comments on this during the final battle, suggesting that he feels himself to be "useless... less than useless [...] sick," and as someone who doesn't "deserve to live."


==PROFILE==
==Background==
===APPEARANCE===
Sunny was born to unnamed parents on July 20th, being approximately 16 years old during the events of the game. He had an older sister named [[Mari]] and presumably has lived in Faraway Town since his childhood.
Sunny wears a white-collared shirt with a blue vest over it. He wears beige shorts, white socks, and black shoes.
 
In his youth, Sunny used to play the violin, but stopped at some point. Noticing how much time Sunny spent listening to Mari practice on her piano, Sunny's friends ultimately saved up to purchase him a new violin, allowing him to reattend his lessons and spend more time with Mari. While he initially enjoyed the lessons, he found himself growing increasingly frustrated over his sister's perfectionism, his lack of progress in practicing, and his lessons interfering in the time he spent with his friends. He frequently played with his neighbors [[Kel]], [[Hero]], [[Aubrey]], and Basil, the latter of which was described as being his best friend. Basil's photo album shows the group being extremely close knit: They went to school together, they celebrated each other's birthdays, and they even coordinated to build a treehouse in Sunny's backyard.


===PERSONALITY===
Sunny's frustrations about violin practice and his sister's perfectionism reach a boiling point the night before a duet recital they had planned: Under pressure from his sister and in pain from constantly practicing, coupled with his general insecurities about "not being good enough", he ultimately hurls his violin down the flight of stairs in a fit of rage, breaking it. A furious Mari confronted him and began yelling at him, although Sunny was disorientated enough that he "couldn't understand" the argument.<ref>Photo of an Argument - Mari was yelling at you. You couldn't understand what she was saying. She didn't understand you at all... She didn't understand that you just weren't good enough. The only thing you hold onto was your anger. This pain... was it her fault?</ref> Sunny attempts to leave by going down the stairs, but Mari physically blocks his path, saying they "aren't done talking," prompting Sunny to attempt to push her out of the way. This push knocks her backwards, and she tumbles down the staircase, instantly killing her. In complete disbelief over his actions and in denial about Mari's death, Sunny attempts to drag her upstairs and tuck her into bed, justifying her lack of response as her "needing rest," before breaking down completely once the truth dawns upon him. The unused Truth album text suggests that this is the exact moment [[White Space]] was created, as a way of disassociating from the reality of his actions.<ref>Photo of Hopelessness - Everything appears dark. The shadows slither around you. You don't understand what is happening... Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.</ref>
SUNNY has been described as a shy but kind boy. [[BASIL]] has described SUNNY as a "really good listener" and although he is timid, SUNNY cares about his friends, and they got along well before Mari's death.


==BACKGROUND==
At some point, Basil enters their house and is mortified to discover Sunny sobbing over Mari's corpse. Refusing to believe that his best friend could kill his own sister, even by accident, Basil justifies it by saying "[[Something]] behind [Sunny]" did it and is attempting to frame him for Mari's death. He suggests to Sunny that they protect him by staging Mari's death as a suicide to shield him from the consequences, assuring him that "everything will be okay."<ref>Photo of Support - Your shoulders feel heavy. A familiar voice whispers something unspeakable. Your eyes widen. It tells you to follow its lead. It says... it's the only way out... It says... that everything will be okay.</ref>
SUNNY was born to unnamed parents on July 20th, being approximately 16 years old by the beginning of the game. He has an older sister named [[MARI]]. He lived in [[FARAWAY]] since he was a child, sharing a room with his older sister.  


Growing up, Sunny always loved listening to MARI play piano, prompting him to receive a violin on his 12th birthday so that he could play with her. He enjoyed playing it at first but became resentful of it due to his sister's tendency to be a perfectionist, as well as his violin lessons interfering with the time he spent with his friends. He frequently played with his neighbors [[KEL]], [[HERO]], [[AUBREY]], and [[BASIL]], the latter of which was described as being his best friend. BASIL's photo album shows the group being close friends; going to school together, celebrating birthdays, and building a treehouse.
Sunny heavily disassociates through the process, barely registering anything after dragging Mari's body outside up until Basil ties a noose and hangs her corpse on the tree in Sunny's backyard, at which point he suddenly is hit with the realization that "all of this is real." As they return inside, Basil suddenly stops and looks back at Mari's corpse in horror. Sunny turns and sees one of Mari's eyes staring back at them, traumatizing the two boys and creating the form of Something.<ref>Photo of Something - Suddenly, Basil stops. You look up at his eyes... but this time, they’re wide awake, staring at Something. You turn your eyes toward it as well, though you wish you didn’t. An eye meets yours. Your heart sinks into your stomach. You shouldn’t have looked back... You just... shouldn’t... have looked...</ref>


SUNNY's frustration causes him to have an argument with MARI which leads to him throwing his violin down the stairs and breaking it, which then escalates to him accidentally pushing MARI down the stairs, killing her. Initially, he believes that she is still alive and has BASIL help him carry her up to her bed. However, it becomes clear that she has died, and BASIL convinces SUNNY to stage her death as a suicide in order to avoid potential repercussions. After MARI's death, SUNNY becomes reclusive, and he eventually stops leaving his house altogether. People who do this are known in Japan as "Hikikomori"<ref>https://en.wikipedia.org/wiki/Hikikomori</ref>, which may be where the name of SUNNY's Headspace persona "OMORI" comes from.<ref>https://omori.wiki/File:OMOCAT_OLDBLOG_6.gif</ref>
Sunny afterwards completely disconnected from the outside world, becoming a hikikomori. He eventually stopped going to school, and began spending most of his time sleeping, escaping into his dreams, where nothing had happened, Mari was still alive, and he still regularly hung out with his friends. This eventually escalated into his complete refusal to leave his house for the next four years.


==STORY==
==Story==
The beginning of the game takes place four years after MARI's death and over the course of three days, after which SUNNY will be moving to a new town. Through the player's choices, the game has multiple endings and two specific routes that can be taken.
The beginning of the game takes place four years after Mari's death and over the course of three days, after which Sunny will be moving to a new town. Through the player's choices, the game has multiple endings and two specific routes that can be taken.


====Night 1====
====Night 1====
Night 1 occurs regardless of what route the player chooses. SUNNY wakes up after being forced to leave [[WHITE SPACE]]. While attempting to get food from the kitchen, he has to conquer his fear of heights to go down the stairs; which is where he remembers how to use the skill CALM DOWN. Sunny then heats up the steak his [[SUNNY'S MOTHER|mother]]  left him and eats it, however it causes him to get sick and vomit. Afterward, the sound of knocking prompts SUNNY to check the front door, where MARI can be heard asking SUNNY to let her in. SUNNY is given a choice to either answer the door, or leave it closed. After choosing either option, the night ends with SUNNY going back to bed and re-entering WHITE SPACE.
Night 1 occurs regardless of what route the player chooses. Following Basil's disappearance in Headspace, Omori stabs himself in [[White Space]], which, in reality, causes Sunny to wake up in the middle of the night, hungry. While attempting to get food from the kitchen, he has to conquer his fear of heights to go down the stairs; which is where he remembers how to use the skill Calm Down. Sunny then heats up the steak his [[Sunny's mom|mother]]  left him and eats it. However, his stomach "doesn't agree" with the meal, and he heads to the bathroom to vomit into the toilet. Afterward, the sound of knocking prompts Sunny to check the front door, where Mari can be heard asking Sunny to let her in. Sunny is given a choice to either answer the door, or leave it closed. He is briefly scared by [[Hellmari]] should he open it. After choosing either option, the night ends with Sunny going back to bed and re-entering White Space.
 
===True Route===
The true route allows for the Good or Bad endings to be reached, but the neutral endings can also occur depending on the player's choices.  


===NORMAL ROUTE===
====Day 1====
The normal route allows for the True or Bad endings to be reached, but the neutral endings can also occur depending on the player's choices.  
Sunny wakes up in the morning to someone knocking on the front door. When he opens the door, Kel is on the other side. Going outside then gives Sunny the opportunity to see his old friends and overall be more active within his waking life. The day goes on as Sunny and Kel learn that Basil's [[Photo Album]] was stolen by Aubrey. They confront her, where she reveals that she felt betrayed by all of them after Mari's death and believes she is keeping the photo album safe. After this, Sunny and Kel see her throw away the photo album and are able to retrieve it. They take it back to Basil and eat dinner at [[Basil's House]]. Basil's behavior becomes increasingly strange, leading to him running to the bathroom. When Sunny checks on him, he is terrified and mentions also being able to see [[Something]]. The player is then forced to make Sunny leave, despite Basil's pleas for him to stay. Sunny goes home and fights Something, overcoming his fear of spiders and learning the skill Focus.


====DAY 1====
====Day 2====
SUNNY wakes up in the morning to someone knocking on the front door. When he opens the door, KEL is on the other side. Going outside then gives SUNNY the opportunity to see his old friends and overall be more active within his waking life. The day goes on as SUNNY and Kel learn that BASIL's [[PHOTO ALBUM]] was stolen by AUBREY. They confront her, where she reveals that she felt betrayed by all of them after MARI's death and believes she is keeping the photo album safe. After this, SUNNY and KEL see her throw away the PHOTO ALBUM and are able to retrieve it. They take it back to BASIL and eat dinner at [[BASIL'S HOUSE]]. BASIL's behavior becomes increasingly strange, leading to him running to the bathroom. When SUNNY checks on him, he is terrified and mentions also being able to see SOMETHING. The player is then forced to make SUNNY leave, despite Basil's pleas for him to stay. SUNNY goes home and fights SOMETHING, overcoming his fear of spiders and learning the skill PERSIST.


====DAY 2====
====Day 3====


====DAY 3====
===Hikikomori Route===
The days in the Hikikomori route are considerably shorter, as they only consist of Sunny doing his chores and then facing the [[Something]] that corresponds with a fear blocking out sections of Headspace. This route prevents the completion of the Good or Bad endings, and only allows for the Neutral endings.


===HIKIKOMORI ROUTE===
====Day 1====
The days in the Hikikomori route are considerably shorter, as they only consist of SUNNY doing his chores and then facing the [[SOMETHING]] that corresponds with a fear blocking out sections of Headspace. This route prevents the completion of the Good or Bad endings, and only allows for the Neutral endings.
During the first day, Sunny must choose not to answer the door in order to start the Hikikomori route. From there he will sweep the house, afterward taking a nap and waking up at night. He will come across Something again, this time taking the form of a mutated spider. Fighting Something allows Sunny to gain the skill Focus, and gets rid of his fear of spiders.


====DAY 1====
====Day 2====
During the first day, SUNNY must choose not to answer the door in order to start the Hikikomori route. From there he will sweep the house, afterward taking a nap and waking up at night. He will come across SOMETHING again, this time taking the form of a mutated spider. Fighting SOMETHING allows Sunny to gain the skill FOCUS, and gets rid of his fear of spiders.
On Day 2, Sunny is tasked with doing the dishes. Afterward, he takes a bath and slowly sinks down. Upon resurfacing, his house will be completely flooded. Following Mari's ghost down the stairs prompts him to fight Something, this time looking like underwater plants/tentacles. This fight allows Sunny to learn Persist.


====DAY 2====
====Day 3====
On Day 2 SUNNY is tasked with doing the dishes. Afterward, he takes a bath and slowly sinks down. Upon resurfacing, his house will be completely flooded. Following MARI's ghost down the stairs prompts him to fight SOMETHING, this time looking like underwater plants/tentacles. This fight allows SUNNY to learn Persist.
On the last day, Sunny will be stalked by Something throughout his house no matter where he goes. The last chore involves sorting through Sunny's old belongings, placing them into different boxes. From there, the player can choose either to go back to [[Headspace]] or have Sunny sleep until Moving Day. Either way, after he falls asleep, his body is taken over by Omori. Following this, he will see himself as Omori should he check his bathroom mirror.


====DAY 3====
On Moving Day, there are two possible endings that can be achieved. If Sunny goes to sleep, he will wake up and leave the house, ending with the credits rolling and the sound of sirens, implying that Basil, without Sunny's intervention, has killed himself. Alternatively, Sunny can instead choose to stab himself by opening the menu and selecting Stab, prompting him to commit suicide.
On the last day, waking up and moving around the house results in SUNNY being followed by SOMETHING wherever he goes. The last chore involves sorting through SUNNY's old belongings into different boxes. From there, the player can choose either to go back to [[HEADSPACE]] or have SUNNY sleep. If SUNNY goes to sleep, his body is taken over by OMORI. After waking up, there are two possible endings that can be achieved. If SUNNY goes to sleep, he will wake up and leave the house, ending with the credits rolling and the sound of sirens, possibly implying BASIL'd suicide having still happened in this route. Another option is for the player to go into the menu and use the stab function, causing OMORI to stab SUNNY and commit suicide.


==SKILLS==
==Skills==
{| class="article-table" style="background-color: #ffffff; border: 2px solid #000000; font-size:110%;width:95%;font-family:Coming Soon; text-transform: !important; "
{{Skill infobox
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|SKILL
| image  = Sunny_Neutral.png
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|DESCRIPTION
| name1  = Guard
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|SOURCE
| desc1  = Acts first, reducing damage taken by 50% for 1 turn. No {{MP}} Cost.
|-
| source1 = Default
|GUARD
| name2  = Calm down
|Acts first, reducing damage taken for 1 turn.<br>Costs {{MP}} 0 JUICE.
| desc2  = Acts first, removing all emotions and recovering Heart equal to half of Sunny's max Heart. No {{MP}} Cost.
|BASIC
| source2 = Encountering [[Something in the Dark]]
|-
| name3  = Focus
|CALM DOWN
| desc3  = Next attack deals more damage. No {{MP}} Cost.
|Acts first, removing all emotions and recovering HEART equal to half of SUNNY's max HEART.<br>Costs {{MP}} 0 JUICE.
| source3 = Encountering [[Something in the Walls]]
|Encountering [[SOMETHING IN THE DARK|SOMETHING]]
| name4  = Persist
|-
| desc4  = Heart cannot reach 0. No {{MP}} Cost.
|FOCUS
| source4 = Encountering [[Something in the Water]]
|Next attack deals more damage.
| name5  = Overcome
Costs {{MP}} 0 JUICE.
| desc5  = Gather all your courage. No {{MP}} Cost.
|Encountering  
| source5 = Encountering [[Something]]
[[SOMETHING]]
| name6  = Allegro
|-
| desc6  = Attack 3 times. Costs {{MP}} 19 Juice.
|PERSIST
| source6 = Encountering [[Omori]]
|HEART cannot reach 0  
| name7  = Encore
Costs {{MP}} 0 JUICE.
| desc7  = Your {{MP}} Juice will not fall for 3 turns. Costs {{MP}} 0 Juice.
|Encountering  
| source7 = Encountering [[Omori]]
[[SOMETHING]]
| name8  = Cherish
|-
| desc8  = Heal your wounds and come back stronger. Costs {{MP}} 0 Juice.
|OVERCOME
| source8 = Encountering [[Omori]]
|Gather all your courage.
}}
Costs {{MP}} 0 JUICE.
|Encountering  
[[SOMETHING]]
|-
|ALLEGRO
|Attack 3 times.
Costs {{MP}} 19 JUICE.
|Encountering
[[OMORI]]
|-
|ENCORE
|Your {{MP}} JUICE. will not fall for 3 turns.
Costs {{MP}} 0 JUICE.
|Encountering
[[OMORI]]
|-
|CHERISH
|Heal your wounds and come back stronger.
Costs {{MP}} 0 JUICE.
|Encountering
[[OMORI]]
|}


==GALLERY==
==Gallery==
===IN-GAME===
===In-game===
<gallery widths="120" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
<gallery widths="120" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
Omori wakeup day.gif | Sunny waking up during the day.
Omori wakeup day.gif | Sunny waking up during the day.
Omori wakeup night.gif | Sunny waking up during the night.
Omori wakeup night.gif| Sunny waking up during the night.
Fa_mirror_alone_1.png | Sunny starting at a mirror (day).
Fa_mirror_alone_1.png | Sunny starting at a mirror (day).
Mirror_Alone_Fw.png | Sunny staring at a mirror (night).
Mirror_Alone_Fw.png | Sunny staring at a mirror (night).
Mirror_basil_dinner.gif | Sunny checking the mirror during his first visit to Basil's house.
Mirror_basil_dinner.gif | Sunny checking the mirror during his first visit to Basil's house, seeing Something behind him.
Omori_Piano_1.gif | Sunny playing Mari's piano.
Omori_Piano_1.gif | Sunny playing Mari's piano.
OMORI_playing_piano.gif | Sunny visions himself playing Mari's piano.
OMORI_playing_piano.gif | Sunny visions himself playing Mari's piano.
Group_hug_fw.gif | Hero, Kel, and Sunny comfort Aubrey.
Group_hug_fw.png | Hero, Kel, and Sunny comfort Aubrey.
Brand_new_violin.gif | Flashback of Sunny getting a new violin from his friends.
Brand_new_violin.gif | Flashback of Sunny getting a new violin from his friends.
Sunny_refuses_to_give_up.png | Sunny refusing to give up against Omori during their final battle.
Sunny_refuses_to_give_up.png | Sunny refusing to give up against Omori during their final battle.
MEMORY4.PNG | Sunny and his friends watch the starry sky.
ChildMariandBabySunny.gif|Child Mari and Baby Sunny.
SunnyMariChildren.gif|Sunny and Mari as children.
HeroMariSunnyKel.png|Sunny and Mari become friends with Kel and Hero.
ComfortingAubrey.png|The group comforting Aubrey.
EveryonePiano.png|Everyone watching Sunny and Mari playing the piano.
MEMORY4.PNG|Sunny and his friends watch the starry sky.
EveryoneKitchen.png|The group in the kitchen.
SwingsetAubreySunny.png|Sunny and Aubrey sitting on the swingset.
SunsetPicnic.png|The group having a picnic at sunset.
MarisavingSunny.gif | Sunny remembers a flashback of Mari saving him.
MarisavingSunny.gif | Sunny remembers a flashback of Mari saving him.
MariandSunnyrecital2.png | Sunny and Mari perform their final duet together.
MariandSunnyrecital2.png | Sunny and Mari perform their final duet together.
Sunny_Cries.gif | Sunny awakens in the hospital crying during the good ending.
SunnyFinalRecital.png|Sunny looks at Mari one last time.
Hospital_mirror.png | Sunny after his fight with Basil during the good ending.
Sunny_Cries.gif | Sunny awakens in the hospital crying after his fight with Omori.
The_truth_2.png | Sunny greets his friends upon recovering during the good ending.
Hospital_mirror.png | Sunny looking at a mirror in the hospital.
The_truth.png | Sunny is ready to tell his friends the truth behind Mari's death.
The_truth_2.png | Sunny greets his friends upon recovering.
The_truth.png | Sunny prepares to tell his friends the truth behind Mari's death.
Sunny_Smile.png | Sunny finally overcomes his guilt over Mari's death.
Sunny_Smile.png | Sunny finally overcomes his guilt over Mari's death.
Sunny_Good_Ending_Title_Screen.png | Sunny on the title screen after completing the Good Ending.
Sunny_Good_Ending_Title_Screen.png |Sunny from the title screen.
</gallery>
Sunny Sprite (Idle).png
 
Sunny Sprite Run.png
====SPRITES====
<gallery widths="140">
Sunny Sprite run.gif
</gallery>
</gallery>


====FACES====
===Faces===
<gallery widths="150" columns="4" captionalign="center" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
<gallery widths="150" columns="4" captionalign="center" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
Sunny_Neutral (Battle).png
Sunny_Neutral (Battle).png
Line 134: Line 146:
Sunny_Stressed_(Battle).png
Sunny_Stressed_(Battle).png
Sunny_Eye_Injured_(Battle).png
Sunny_Eye_Injured_(Battle).png
Sunny (Unused).png
Sunny (Unused).png|Unused, appears to have been meant for dialogue
</gallery>
</gallery>


====BATTLE FACES====
===Battle faces===
<gallery widths="105" columns="5" captionalign="center" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
<gallery widths="105" columns="5" captionalign="center" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
Sunny Neutral.png
Sunny Neutral.png|Neutral
SunnyNeutral2.png
SunnyNeutral2.png|Neutral, eyes closed. Also used when defeated.
SunnyInjured.png
SunnyInjured.png|Injured
SunnySad.png
SunnySad.png|Sad
SunnyAngry.png
SunnyAngry.png|Angry
SunnyStressed.png
SunnyStressed.png|Afraid
SunnyStressedRed.png
SunnyStressedRed.png|Stressed Out
SunnyEyeStabbed.png
SunnyEyeStabbed.png|Stabbed
Sunny_Afraid_Alt.gif|Afraid, console exclusive to [[Boss Rush]]
</gallery>
</gallery>


====TAGS====
===Tags===
<gallery widths="165" spacing="small" captionalign="center" bordersize="none" hideaddbutton="true">
<gallery widths="165" spacing="small" captionalign="center" bordersize="none" hideaddbutton="true">
FA TAG AUBREY SUNNY.png
FA TAG AUBREY SUNNY.png
Line 157: Line 170:
FA TAG SUNNY HERO.png
FA TAG SUNNY HERO.png
FA TAG SUNNY KEL.png
FA TAG SUNNY KEL.png
FA_Sunny_tag.png
</gallery>
</gallery>


====PHOTO ALBUM====
===Photo Album===
<gallery widths="140" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
<gallery widths="140" captionsize="small" bordercolor="transparent" position="center" hideaddbutton="true">
FA ALBUM 01.png
FA ALBUM 01.png
Line 186: Line 200:
</gallery>
</gallery>


===ARTWORK===
===Artwork===
<gallery widths="140" captionalign="center" bordersize="none" hideaddbutton="true">
<gallery mode=packed>
OMORI GROUPARTWORKCOLOR.png
OMORI GROUPARTWORKCOLOR.png
OMORI GROUPARTWORKCOLOR2.png
OMORI GROUPARTWORKCOLOR2.png
Line 193: Line 207:
OMORI GROUPSKETCH2.png
OMORI GROUPSKETCH2.png
OMOCAT OMORI AUBREY.png
OMOCAT OMORI AUBREY.png
Sunny 2013 Sketch Omocat.png
OMORI_Fight_Sketch.png
OMORI_Fight_Sketch.png
OMOCAT OMORI AU ARTWORK.png
OMOCAT OMORI AU ARTWORK.png
Good Times Sketch (2019).png
OMORI CONCEPT OMORIGENDERS.png
OMORI CONCEPT OMORIGENDERS.png
Faraway Town Citizens Concept.png
OMORI GLITCH.png
OMORI GLITCH.png
KEL_OMORISKETCH.png
KEL_OMORISKETCH.png
Line 201: Line 218:
OMORI_HANDS_BLACK.png
OMORI_HANDS_BLACK.png
Omori & Sunny Concepts.png
Omori & Sunny Concepts.png
Sunny Job Outfits Concept.png
OMOCAT OMORI BASIL.png
OMOCAT OMORI BASIL.png
OMOCAT SKETCH OMORIANDKELS.png
OMOCAT SKETCH OMORIANDKELS.png
Line 207: Line 225:
Marisunny.png
Marisunny.png
Omori Doodles.png
Omori Doodles.png
Omori Main Faraway Cast (Merch Teaser).png
sunny22bday.jpg|'''[https://twitter.com/OMORI_GAME/status/1549650314923577345 source]'''
JustLike.jpg|'''[https://twitter.com/its_omocat/status/1569011241615790080 source]'''
</gallery>
</gallery>
==Trivia==
*Sunny is the only character to have two different Neutral battle portraits. His eyes will be open during normal battles, while his eyes will be closed during the hallucinatory battles against [[Something in the Dark]], [[Something in the Walls]], [[Something in the Water]], [[Something (enemy)|Something]], and Omori.
**The same portrait is also used if he falls unconscious.
*In battle, Sunny cannot become Happy under any circumstances; even if cheats are used to alter the party's emotions, he is completely immune to becoming Happy. He is the only character in both reality and Headspace where this is the case.
**In fact, Sunny's sprite sheet does not even have portrait frames for him being Happy.
**Uniquely, he also cannot become Depressed or Enraged, whereas all other party members in reality can with cheats.


==REFERENCES==
==References==


[[Category:Characters]]
[[Category:Characters]]

Revision as of 00:30, 10 March 2023


See also: Omori
Sunny
Sunny Neutral.png
age 16
birthday July 20
gender Male
location Sunny's House
role Main Protagonist


Sunny is default name of the player character and silent main protagonist in OMORI. Sunny is controlled during all real-world segments of the game.

Profile

Appearance

Sunny wears a white-collared shirt with a blue vest over it. He wears beige shorts, white socks, and black shoes.

Personality

Sunny has been described as an extremely shy, but kind boy. Multiple characters, most notably Basil and Aubrey, describe him as a "really good listener" and as someone who "always had time" for his friends, but also as someone who dislikes "taking the lead."

By the time OMORI begins proper, Sunny is borderline neurotic, and almost completely detached from reality, as shown through incidents such as regularly hallucinating aspects of Headspace even in reality, repeatedly having to be reminded by Kel about things as simple as not walking into the street,[1] and showing no reservations over carrying a potentially lethal weapon around and even attacking with it, to Kel's shock.[2]

Closely examining his behavior in both the real world and as Omori in Headspace paints a broader image of his personality. Sunny appears to have anger issues; he has a very short temper (something as small as a fly buzzing near his ear is enough to anger him), and this anger tends to express itself through dramatic, sometimes violent outbursts. This anger critically leads to an incident where, frustrated over his lack of progress with violin practice, he threw his violin down the stairs in a fit of rage, smashing it, followed shortly after by fatally shoving Mari away from him during a heated argument, something the Truth photo album describes as him "losing all sense".[3] Notably, in battle, his Angry portrait depicts an intense amount of emotion, more than every other character's, even Omori's. Sunny appears to additionally suffer from anxiety, and had learnt to Calm Down, Focus, and Persist in order to help him cope with his anxiety and phobias, although he has forgotten these by the time of the game's events and needs to be reminded.

Sunny appears to be somewhat judgmental and snarky: Omori's skills such as Mock, Exploit, and Shun encourage him to take advantage of other's emotions, and Omori's commentary in Foe Facts! often contains snide jokes and commentary towards the many enemies he faces. Sunny appears to have a rather sharp sense of humor, going by the many quips he makes, both as Omori in Headspace and in reality.

He also demonstrates remarkably high intelligence: Despite having dropped out of school when he was twelve years old[4] and technically lacking most formal education, he appears to have functional knowledge of advanced concepts such as calculating standard deviation of statistics and can successfully tutor two children in two different subjects that he likely hadn't been properly taught.

He is additionally shown to be very helpful, being able to work for multiple people and shops throughout Faraway Town, and optionally helping others with their errands and requests with little to no payment, showing no objections. However, it's suggested that this may instead be related to his extremely low self-esteem: Omori comments on this during the final battle, suggesting that he feels himself to be "useless... less than useless [...] sick," and as someone who doesn't "deserve to live."

Background

Sunny was born to unnamed parents on July 20th, being approximately 16 years old during the events of the game. He had an older sister named Mari and presumably has lived in Faraway Town since his childhood.

In his youth, Sunny used to play the violin, but stopped at some point. Noticing how much time Sunny spent listening to Mari practice on her piano, Sunny's friends ultimately saved up to purchase him a new violin, allowing him to reattend his lessons and spend more time with Mari. While he initially enjoyed the lessons, he found himself growing increasingly frustrated over his sister's perfectionism, his lack of progress in practicing, and his lessons interfering in the time he spent with his friends. He frequently played with his neighbors Kel, Hero, Aubrey, and Basil, the latter of which was described as being his best friend. Basil's photo album shows the group being extremely close knit: They went to school together, they celebrated each other's birthdays, and they even coordinated to build a treehouse in Sunny's backyard.

Sunny's frustrations about violin practice and his sister's perfectionism reach a boiling point the night before a duet recital they had planned: Under pressure from his sister and in pain from constantly practicing, coupled with his general insecurities about "not being good enough", he ultimately hurls his violin down the flight of stairs in a fit of rage, breaking it. A furious Mari confronted him and began yelling at him, although Sunny was disorientated enough that he "couldn't understand" the argument.[5] Sunny attempts to leave by going down the stairs, but Mari physically blocks his path, saying they "aren't done talking," prompting Sunny to attempt to push her out of the way. This push knocks her backwards, and she tumbles down the staircase, instantly killing her. In complete disbelief over his actions and in denial about Mari's death, Sunny attempts to drag her upstairs and tuck her into bed, justifying her lack of response as her "needing rest," before breaking down completely once the truth dawns upon him. The unused Truth album text suggests that this is the exact moment White Space was created, as a way of disassociating from the reality of his actions.[6]

At some point, Basil enters their house and is mortified to discover Sunny sobbing over Mari's corpse. Refusing to believe that his best friend could kill his own sister, even by accident, Basil justifies it by saying "Something behind [Sunny]" did it and is attempting to frame him for Mari's death. He suggests to Sunny that they protect him by staging Mari's death as a suicide to shield him from the consequences, assuring him that "everything will be okay."[7]

Sunny heavily disassociates through the process, barely registering anything after dragging Mari's body outside up until Basil ties a noose and hangs her corpse on the tree in Sunny's backyard, at which point he suddenly is hit with the realization that "all of this is real." As they return inside, Basil suddenly stops and looks back at Mari's corpse in horror. Sunny turns and sees one of Mari's eyes staring back at them, traumatizing the two boys and creating the form of Something.[8]

Sunny afterwards completely disconnected from the outside world, becoming a hikikomori. He eventually stopped going to school, and began spending most of his time sleeping, escaping into his dreams, where nothing had happened, Mari was still alive, and he still regularly hung out with his friends. This eventually escalated into his complete refusal to leave his house for the next four years.

Story

The beginning of the game takes place four years after Mari's death and over the course of three days, after which Sunny will be moving to a new town. Through the player's choices, the game has multiple endings and two specific routes that can be taken.

Night 1

Night 1 occurs regardless of what route the player chooses. Following Basil's disappearance in Headspace, Omori stabs himself in White Space, which, in reality, causes Sunny to wake up in the middle of the night, hungry. While attempting to get food from the kitchen, he has to conquer his fear of heights to go down the stairs; which is where he remembers how to use the skill Calm Down. Sunny then heats up the steak his mother left him and eats it. However, his stomach "doesn't agree" with the meal, and he heads to the bathroom to vomit into the toilet. Afterward, the sound of knocking prompts Sunny to check the front door, where Mari can be heard asking Sunny to let her in. Sunny is given a choice to either answer the door, or leave it closed. He is briefly scared by Hellmari should he open it. After choosing either option, the night ends with Sunny going back to bed and re-entering White Space.

True Route

The true route allows for the Good or Bad endings to be reached, but the neutral endings can also occur depending on the player's choices.

Day 1

Sunny wakes up in the morning to someone knocking on the front door. When he opens the door, Kel is on the other side. Going outside then gives Sunny the opportunity to see his old friends and overall be more active within his waking life. The day goes on as Sunny and Kel learn that Basil's Photo Album was stolen by Aubrey. They confront her, where she reveals that she felt betrayed by all of them after Mari's death and believes she is keeping the photo album safe. After this, Sunny and Kel see her throw away the photo album and are able to retrieve it. They take it back to Basil and eat dinner at Basil's House. Basil's behavior becomes increasingly strange, leading to him running to the bathroom. When Sunny checks on him, he is terrified and mentions also being able to see Something. The player is then forced to make Sunny leave, despite Basil's pleas for him to stay. Sunny goes home and fights Something, overcoming his fear of spiders and learning the skill Focus.

Day 2

Day 3

Hikikomori Route

The days in the Hikikomori route are considerably shorter, as they only consist of Sunny doing his chores and then facing the Something that corresponds with a fear blocking out sections of Headspace. This route prevents the completion of the Good or Bad endings, and only allows for the Neutral endings.

Day 1

During the first day, Sunny must choose not to answer the door in order to start the Hikikomori route. From there he will sweep the house, afterward taking a nap and waking up at night. He will come across Something again, this time taking the form of a mutated spider. Fighting Something allows Sunny to gain the skill Focus, and gets rid of his fear of spiders.

Day 2

On Day 2, Sunny is tasked with doing the dishes. Afterward, he takes a bath and slowly sinks down. Upon resurfacing, his house will be completely flooded. Following Mari's ghost down the stairs prompts him to fight Something, this time looking like underwater plants/tentacles. This fight allows Sunny to learn Persist.

Day 3

On the last day, Sunny will be stalked by Something throughout his house no matter where he goes. The last chore involves sorting through Sunny's old belongings, placing them into different boxes. From there, the player can choose either to go back to Headspace or have Sunny sleep until Moving Day. Either way, after he falls asleep, his body is taken over by Omori. Following this, he will see himself as Omori should he check his bathroom mirror.

On Moving Day, there are two possible endings that can be achieved. If Sunny goes to sleep, he will wake up and leave the house, ending with the credits rolling and the sound of sirens, implying that Basil, without Sunny's intervention, has killed himself. Alternatively, Sunny can instead choose to stab himself by opening the menu and selecting Stab, prompting him to commit suicide.

Skills

Sunny Neutral.png DESCRIPTION SOURCE
Guard Acts first, reducing damage taken by 50% for 1 turn. No MP.png Cost. Default
Calm down Acts first, removing all emotions and recovering Heart equal to half of Sunny's max Heart. No MP.png Cost. Encountering Something in the Dark
Focus Next attack deals more damage. No MP.png Cost. Encountering Something in the Walls
Persist Heart cannot reach 0. No MP.png Cost. Encountering Something in the Water
Overcome Gather all your courage. No MP.png Cost. Encountering Something
Allegro Attack 3 times. Costs MP.png 19 Juice. Encountering Omori
Encore Your MP.png Juice will not fall for 3 turns. Costs MP.png 0 Juice. Encountering Omori
Cherish Heal your wounds and come back stronger. Costs MP.png 0 Juice. Encountering Omori


Gallery

In-game

Faces

Battle faces

Tags

Photo Album

Artwork

Trivia

  • Sunny is the only character to have two different Neutral battle portraits. His eyes will be open during normal battles, while his eyes will be closed during the hallucinatory battles against Something in the Dark, Something in the Walls, Something in the Water, Something, and Omori.
    • The same portrait is also used if he falls unconscious.
  • In battle, Sunny cannot become Happy under any circumstances; even if cheats are used to alter the party's emotions, he is completely immune to becoming Happy. He is the only character in both reality and Headspace where this is the case.
    • In fact, Sunny's sprite sheet does not even have portrait frames for him being Happy.
    • Uniquely, he also cannot become Depressed or Enraged, whereas all other party members in reality can with cheats.

References

  1. Kel: You shouldn't walk in the street, Sunny! That's dangerous!
  2. Kel: You shouldn't be carrying things around like this, Sunny... That's dangerous!
  3. Photo of a Murder: You lose all sense and push her down the staircase.
  4. Aubrey: In the few months after Mari died... everything changed so fast. Sunny and Basil became more closed off... [...] After Sunny stopped coming to school...
  5. Photo of an Argument - Mari was yelling at you. You couldn't understand what she was saying. She didn't understand you at all... She didn't understand that you just weren't good enough. The only thing you hold onto was your anger. This pain... was it her fault?
  6. Photo of Hopelessness - Everything appears dark. The shadows slither around you. You don't understand what is happening... Your head starts to feel fuzzy... You sink into a crevice in your mind... an empty white room.
  7. Photo of Support - Your shoulders feel heavy. A familiar voice whispers something unspeakable. Your eyes widen. It tells you to follow its lead. It says... it's the only way out... It says... that everything will be okay.
  8. Photo of Something - Suddenly, Basil stops. You look up at his eyes... but this time, they’re wide awake, staring at Something. You turn your eyes toward it as well, though you wish you didn’t. An eye meets yours. Your heart sinks into your stomach. You shouldn’t have looked back... You just... shouldn’t... have looked...