Difference between revisions of "Something in the Dark"

From OMORI Wiki
Jump to navigation Jump to search
(fixed infobox proportions to be in line with other articles)
 
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
'''Something in the Dark''' is the first phobia [[Sunny]] overcomes, representing his fear of heights. It is fought when Sunny first descends the stairs of his house, during the prologue. Thanks to an unknown person's words of encouragement, Sunny learns the skill Calm Down, allowing him to overcome his fear.
{{Enemy infobox
| image  = Something Heights.gif
| size    = 200px
| heart  = 9000
| juice  = 4500
| attack  = 10
| defense = 10
| speed  = 10
| luck    = 10
}}
'''Something in the Dark''' is the first phobia [[Sunny]] overcomes, representing his severe acrophobia. Sunny 'battles' it during the Prologue, shortly after his first attempt to go down the stairs. He conquers it after remembering how to Calm Down from [[Mari|a mysterious voice.]]


== Battle ==
== Battle ==
It has 9000 {{HP}} heart, 4500 {{MP}} juice, 10 attack, 10 defense, 10 speed and 10 luck. These values are meaningless, as the fight is never meant to be won. The fight will always have the following pattern:
While Something in the Dark has extremely high stats for the point where it is fought, they are effectively meaningless, as the fight is essentially a cutscene. Something in the Dark will always follow this behavior:


{| style="background-color: #ffffff; border: 2px solid #000000;
{{Battle infobox
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|???
| imagetitle      = EMOTION
!colspan="1" style="padding-top:5px; font-size:100%;text-align:center; background: #000000; color:#FFFFFF"|Behaviour
| title1          = BEHAVIORS
|-
| image1          = Something Heights.gif
|
| size1          = 300px
[[File:Something_Heights.gif|frameless|center|???]]
| descriptionone1 = On the first three turns, it will shove Sunny, dealing 15% {{HP}} damage.<br><br>On the forth and fifth turn, it will taunt Sunny as he falls.<br><br>On the sixth, seventh, and eighth turn, it will shove Sunny, dealing 15% {{HP}} damage.<br><br>On the ninth turn, it will taunt Sunny as he falls.<br><br>On the tenth turn, it will shove Sunny, dealing 143 {{HP}}, and instantly killing him.
|'''First'''/'''second'''/'''third''' turn: does a dark attack, dealing 15% {{HP}} damage.
}}


'''fourth'''/'''fifth''' : does nothing.
'''sixth'''/'''seventh'''/'''eighth''' turn: does a dark attack, dealing 15% {{HP}} damage.
'''nineth''': does nothing.
'''tenth''': attacks, doing 143 {{HP}} damage.
|}
If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 {{HP}} of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point.
If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 {{HP}} of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point.


Line 44: Line 46:
== Trivia ==
== Trivia ==
* The damage from its "final attack", [[143]], is strongly associated with [[Something]], and likely stands for "I love you."
* The damage from its "final attack", [[143]], is strongly associated with [[Something]], and likely stands for "I love you."
* Something in the Dark curiously has ''more'' {{HP}} and {{MP}} compared to its harder [[Routes|Omori route]] exclusive variant, [[Heights]].
[[Category: Enemies]]
[[Category: Enemies]]

Latest revision as of 15:52, 3 March 2024

Something in the Dark
Something Heights.gif
HP.png heart 9000
MP.png juice 4500
attack 10
defense 10
speed 10
luck 10

Something in the Dark is the first phobia Sunny overcomes, representing his severe acrophobia. Sunny 'battles' it during the Prologue, shortly after his first attempt to go down the stairs. He conquers it after remembering how to Calm Down from a mysterious voice.

Battle

While Something in the Dark has extremely high stats for the point where it is fought, they are effectively meaningless, as the fight is essentially a cutscene. Something in the Dark will always follow this behavior:

EMOTION BEHAVIORS
Something Heights.gif On the first three turns, it will shove Sunny, dealing 15% HP.png damage.

On the forth and fifth turn, it will taunt Sunny as he falls.

On the sixth, seventh, and eighth turn, it will shove Sunny, dealing 15% HP.png damage.

On the ninth turn, it will taunt Sunny as he falls.

On the tenth turn, it will shove Sunny, dealing 143 HP.png, and instantly killing him.


If Sunny fails to use Calm Down by the tenth turn, Something in the Dark will use it's final attack, inflicting 143 HP.png of damage as Sunny presumably falls to his death. Even if the attack is survived through cheats, the Game Over screen will still appear, as the battle is scripted to end in defeat at this point.

Formulas

Dark Attack: [.15 * b.mhp] (15% maximum HP.png of the target).

Final Attack: [143].

Battle Quotes

Action quotes

* Something taunts [target] as he falls.
* Something shoves [target].

During battle

* ???: ...
* ???: Take a deep breath... Don't be afraid. It's not as scary as you think.
*  You steady yourself... and remember how to calm down.
* ???: Remember, ... All you need to do is calm down...

Gallery

Trivia

  • The damage from its "final attack", 143, is strongly associated with Something, and likely stands for "I love you."
  • Something in the Dark curiously has more HP.png and MP.png compared to its harder Omori route exclusive variant, Heights.