Black Space

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Black Space is a location in OMORI. It is the parallel to WHITE SPACE, and harbors SUNNY's repressed fears and memories. The appearance and function of BLACK SPACE differ depending on the ROUTE taken by the player, following either a confined, linear story trajectory or an expansive, non-linear hub that can be accessed after meeting certain criteria.

STORY

It is implied that BLACK SPACE lies at the outer bounds of OMORI's dream world and is slowly trickling further inwards. KITE KID describes BLACK SPACE as a "DARK VOID" in the sky. Dream World inhabitants who stay too long in BLACK SPACE transform into disfigured SOMETHINGs.[1]

TRUE ROUTE

In the TRUE ROUTE, OMORI enters BLACK SPACE through a void hole in BASIL's house after solving the HANGMAN sentence. While WHITE SPACE was used by OMORI to repress SOMETHING from SUNNY's mind, BLACK SPACE does the opposite; OMORI is haunted by SOMETHING and Shadow BASIL throughout his exploration of the many doors and areas that inhabit BLACK SPACE. Each door leads to a different personification of OMORI's fears and memories, twisted through a grim lens.

HIKKIOMORI ROUTE

After fully completing the HANGMAN'S GAMBIT, OMORI can access BLACK SPACE at any time using his laptop in WHITE SPACE. This second variation of BLACK SPACE, often dubbed as BLACK SPACE 2, acts as a hub connecting to several different rooms, which in turn branch into several deeper pathways. As OMORI begins exploring BLACK SPACE 2, interactions start causing permanent alterations to other parts of his DREAM WORLD.

CHARACTERS

INTERACTIVES

DESCRIPTION

INNER LOCATIONS

Template:Bigheader In regular BLACK SPACE, the areas you go through are entirely linear. Once you find a world's key, RED HANDs will spawn that will take you back to BLACK SPACE. You cannot revisit the area once this happens. It does not matter what doors you choose, as you will always visit these exact rooms in succession:

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RED MAZE

HELLMARI.png

The RED MAZE can be accessed from the northeastern DOCKS. Touching the floating pieces of TOAST within the RED MAZE will transport OMORI into a different section of the maze populated by hanged MARIs. Touching any of these MARIs will drain SUNNY's HP. By going down the ladder in the maze and progressing forward, you will encounter an NPC warning SUNNY to "go back before it's too late". Continuing forward will gradually cause the music to shift in tone and eventually present you with a red, pulsating room. Walking further into the darkness causes a ghastly MARI apparition (dubbed "HELLMARI" in the game files) to follow SUNNY around. If you stab yourself in this room, HELLMARI will still be following SUNNY when transported back to the hub. Leaving BLACKSPACE does not cause HELLMARI to disappear, neither does stabbing yourself in WHITE SPACE. The only way to get rid of HELLMARI is to return to the initial room and leave it manually without stabbing yourself.

QUOTES

CENTRAL AREA

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THE TRUTH

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GALLERY

Trivia

  • BLACK SPACE seems to heavily represent/take inspiration from Yume Nikki, both in layout and how randomly generated some areas seem to be.

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  1. "Common SOMETHINGs are Dream World NPCs that have stayed in BLACK SPACE for a long time." - Developer commentary in `dreamworld_extras_blackspace.HERO`