Difference between revisions of "Shady Mole (enemy)"
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Revision as of 16:05, 11 April 2021
This article is about Shady Mole as an enemy, for the character, go to Shady Mole.
Shady Mole is a creature that can be seen several times throught the game, featuring its own quest chain, at the end, you can optionally fight him at his lair.
Battle
Shady Mole has 1200 heart, 600 juice, 45 attack, 17 defense, 65 speed and 15 luck. Like most enemies, it will act differently according to its emotion:
Emotion | Behaviour | Rewards |
---|---|---|
45% chance of doing a normal attack.
40% chance of throwing a 'B.E.D.', dealing high damage to a party member. Else, it will lob a 'dynamite', dealing 25 damage to the party. . |
1 Tofu
5000 exp. | |
25% chance of doing a normal attack.
45% chance of throwing a 'B.E.D.', dealing high damage to a party member. Else, it will lob a 'dynamite', dealing 25 damage to the party. . |
1 tofu.
5000 exp. | |
30% chance of doing a normal attack.
55% chance of throwing a 'B.E.D.', dealing high damage to a party member. Else, it will lob a 'dynamite', dealing 25 damage to the party. . |
1 tofu.
3750 exp. | |
45% chance of doing a normal attack.
25% chance of throwing a 'B.E.D.', dealing high damage to a party member. Else, it will lob a 'dynamite', dealing 25 damage to the party. . |
1 tofu.
7500 exp. |
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def] (default).
B.E.D: [3 * a.atk - b.def].
Dynamite: 25 (25% variation[1]), target all party members.
Battle Quotes
Action quotes
* WIP !
Gallery
Trivia
Albeit it does not show on the loot table, after defeating him you will get your stolen clams back.
In the game files its referred as "Bandito Mole".
References
- ↑ As reference, the default variation is 20% for most skills.