Difference between revisions of "Template:Follow-up infobox"

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{| class="infobox theme-generic-border theme-generic-light" style="font-family:OMORI_GAME2; width:100%; table-layout: fixed;"
{| class="infobox theme-generic-border theme-generic-light" style="font-family:OMORI_GAME2; width:100%; table-layout: fixed; overflow-wrap: break-word;"
|-  
|-  
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:150px;"|FOLLOW-UP
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:130px;"|FOLLOW-UP
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:30%;"|DESCRIPTION
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:30%;"|DESCRIPTION
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%;"|TIER 1
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%;"|TIER 1
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{{#if:{{{image1<includeonly>|</includeonly>}}} |
{{#if:{{{image1<includeonly>|</includeonly>}}} |
{{!}} class="theme-generic-border theme-generic-dark generic-infobox-row" style="text-align:center;" {{!}}[[File:{{{image1}}}|150px]]
{{!}} class="theme-generic-border theme-generic-dark generic-infobox-row" style="text-align:center;" {{!}}[[File:{{{image1}}}]]
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{desc1}}}
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{desc1}}}
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{tierone1}}}
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{tierone1}}}
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}}
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<noinclude>[[Category:Infobox templates]]</noinclude>
<noinclude>
==== Omori ====
{{Follow-up infobox
| image1    = Bubble_attack_twice.png
| desc1      = Omori walks forward, readying his blade to strike the enemy again.
| tierone1  = [2 * a.atk - b.def].
| tiertwo1  = [(2 * a.atk + a.luck) - b.def].
| tierthree1 = [(2 * a.atk + a.luck) - b.def], twice.
| image2    = Bubble_trip.png
| desc2      = Omori walks forward and trips the target.
| tierone2  = [a.atk + a.luck - b.def], decrease speed by one tier.
| tiertwo2  = [a.atk + a.luck - b.def], decrease speed by two tiers, also turning the target sad.
| tierthree2 = [a.atk + a.luck - b.def], decrease speed by three tiers, also turning the target sad.
| image3    = Bubble_release_energy.png
| desc3      = Omori and his friends launch their ultimate attack, which needs the entire party alive.
| tierone3  = [300], unable to hit right in the heart, also increase everyone's stats by 25%.
| tiertwo3  = [600], unable to hit right in the heart, also increase everyone's stats by 25%.
| tierthree3 = [1000], unable to hit right in the heart, also increase everyone's stats by 25%.
}}
 
==== Aubrey ====
{{Follow-up infobox
| image1    = Bubble_look_Omori.png
| desc1      = Aubrey looks at Omori to grab his attention...
| tierone1  = [(2 * a.atk + a.luck) - b.def].
| tiertwo1  = [(3 * a.atk + a.luck) - b.def].
| tierthree1 = [3 * a.atk + a.luck].
| image2    = Bubble_look_Kel.png
| desc2      = Aubrey looks at Kel, who eggs her back.
| tierone2  = Turn Aubrey angry.
| tiertwo2  = Turn Aubrey and Kel Angry and increase Aubrey's<ref name=look>Aubrey and Kel’s interaction only buffs Aubrey’s attack, despite the animation and text suggesting both of them are buffed.</ref> attack by one tier.
| tierthree2 = Turn Aubrey and Kel Enraged, and increase Aubrey's<ref name=look /> attack by three tiers.
| image3    = Bubble_look_Hero.png
| desc3      = Aubrey looks at Hero, who tells her to focus and cheer up!
| tierone3  = Turn Aubrey happy and increase her defense by one tier.
| tiertwo3  = Heals 25% {{HP}}, turn Aubrey happy, and increases her defense by one tier.
| tierthree3 = Heals 75% {{HP}} and 50 {{MP}}, turns Aubrey ecstatic and increase her defense by three tiers.
}}
 
==== Kel ====
{{Follow-up infobox
| image1    = Bubble_pass_Omori.png
| desc1      = Kel passes his ball for Omori to catch...
| tierone1  = [1] damage to Omori... also turns him sad.
| tiertwo1  = [(1.5 * Omori.atk) + (1.5 * kel.atk) - b.def], also turn Omori happy.
| tierthree1 = [(2 * Omori.atk) + (2 * kel.atk) - b.def], also turn Omori ecstatic.
| image2    = Bubble_pass_Aubrey.png
| desc2      = Kel passes his ball to Aubrey and she knock it out of the park!
| tierone2  = [Aubrey.atk + kel.atk - b.def].
| tiertwo2  = [(2 * Aubrey.atk) + kel.atk - b.def].
| tierthree2 = [(2 * Aubrey.atk) + (2 * kel.atk) - b.def].
| image3    = Bubble_pass_Hero.png
| desc3      = Kel passes his ball to Hero to dunk on the foes!
| tierone3  = [Aubrey.atk<ref name=pass>The damage calculation for Kel's pass to Hero has an oversight, it uses Aubrey's attack stat again instead of Hero's.</ref> + kel.atk) - b.def], to all enemies.
| tiertwo3  = [Aubrey.atk<ref name=pass /> + (1.5 * kel.atk) - b.def], to all enemies.
| tierthree3 = [(1.5 * Aubrey.atk)<ref name=pass /> + (1.5 * kel.atk) - b.def], to all enemies and decrease their attack by one tier.
}}
 
==== Hero ====
{{Follow-up infobox
| image1    = Bubble_call_Omori.png
| desc1      = Hero signal Omori to do an attack!
| tierone1  = Heals Omori by 15% {{HP}} and forces him to do a normal attack.
| tiertwo1  = Heals Omori by 25% {{HP}} and 10% {{MP}} and force him to do a normal attack.
| tierthree1 = [Heals Omori by 40% {{HP}} and 20% {{MP}} and force him to do a normal attack.
| image2    = Bubble_call_Aubrey.png
| desc2      = Hero encourages Aubrey to do an attack!
| tierone2  = Heals Aubrey by 15% {{HP}} and forces her to do a normal attack.
| tiertwo2  = Heals Aubrey by 25% {{HP}} and 10% {{MP}} and forces her to do a normal attack.
| tierthree2 = Heals Aubrey by 40% {{HP}} and 20% {{MP}} and forces her to do a normal attack.
| image3    = Bubble_call_Kel.png
| desc3      = Hero psyches up Kel!
| tierone3  = Heals Kel by 15% {{HP}} and forces him to do a normal attack.
| tiertwo3  = Heals Kel by 25% {{HP}} and 10% {{MP}} and forces him to do a normal attack.
| tierthree3 = Heals Kel by 40% {{HP}} and 20% {{MP}} and forces him to do a normal attack.
}}
</noinclude>

Latest revision as of 10:18, 26 April 2022

FOLLOW-UP DESCRIPTION TIER 1 TIER 2 TIER 3
[[File:{{{image1}}}]] {{{desc1}}} {{{tierone1}}} {{{tiertwo1}}} {{{tierthree1}}}
[[File:{{{image2}}}]] {{{desc2}}} {{{tierone2}}} {{{tiertwo2}}} {{{tierthree2}}}
[[File:{{{image3}}}]] {{{desc3}}} {{{tierone3}}} {{{tiertwo3}}} {{{tierthree3}}}
[[File:{{{image4}}}]] {{{desc4}}} {{{tierone4}}} {{{tiertwo4}}} {{{tierthree4}}}
[[File:{{{image5}}}]] {{{desc5}}} {{{tierone5}}} {{{tiertwo5}}} {{{tierthree5}}}