Difference between revisions of "Shark Fin"
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(added gallery, quotes and formulas...I couldn't find my angry shark fin png...) |
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'''Shark Fin''' is | {{Enemy infobox | ||
| image = Shark Fin (neutral).gif | |||
| size = 150px | |||
| heart = 425 | |||
| juice = 145 | |||
| attack = 43 | |||
| defense = 32 | |||
| speed = 31 | |||
| luck = 25 | |||
| drops = [[Berry Smoothie|berry smoothie]] | |||
}} | |||
'''Shark Fin''' is an [[Enemies|enemy]] that can be found in [[Deep Well]]. | |||
== Battle == | == Battle == | ||
Like most enemies, it will behave differently according to its [[Battle system|emotion]]: | |||
{{Battle infobox | |||
| | | imagetitle = EMOTION | ||
| | | title1 = BEHAVIORS | ||
[[ | | title2 = REWARDS | ||
|65% chance of doing a normal attack | | image1 = Shark Fin (neutral).gif | ||
| descriptionone1 = 60% chance of doing a normal attack {{Observe}}<br><br> 35% chance of doing nothing<br><br> 50% chances to bite a party member, dealing high damage<br><br> Else, it will work up, increasing its speed and turning itself angry | |||
| descriptiontwo1 = 1/20 chance of dropping a [[Berry Smoothie|berry smoothie]]<br><br> 1400 exp<br><br> 240 {{Clams}} clams | |||
| image2 = Shark Fin (happy).gif | |||
| descriptionone2 = 30% chance of doing a normal attack {{Observe}}<br><br> 30% chance of doing nothing<br><br> 30% chances to bite a party member, dealing high damage<br><br> Else, it will work up, increasing its speed and turning itself angry | |||
| descriptiontwo2 = 1/10 chance of dropping a [[Berry Smoothie|berry smoothie]]<br><br> 1400 exp<br><br> 360 {{Clams}} clams | |||
| image3 = Shark Fin (sad).gif | |||
| descriptionone3 = 30% chance of doing a normal attack {{Observe}}<br><br> 55% chance of doing nothing<br><br> 30% chances to bite a party member, dealing high damage<br><br> Else, it will work up, increasing its speed and turning itself angry | |||
| descriptiontwo3 = 1/20 chance of dropping a [[Berry Smoothie|berry smoothie]]<br><br> 1050 exp<br><br> 180 {{Clams}} clams | |||
| image4 = Shark Fin (angry).gif | |||
| descriptionone4 = 65% chance of doing a normal attack {{Observe}}<br><br> 25% chance of doing nothing<br><br> Else, it will bite a party member, dealing high damage | |||
| descriptiontwo4 = 1/20 chance of dropping a [[Berry Smoothie|berry smoothie]]<br><br> 2100 exp<br><br> 240 {{Clams}} clams | |||
}} | |||
== Formulas == | == Formulas == | ||
''Skills that can be used when observe is used against the target are marked with {{Observe}}.'' | ''Skills that can be used when observe is used against the target are marked with {{Observe}}.'' | ||
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Shark_Fin_(dying).png | Shark_Fin_(dying).png | ||
</gallery> | </gallery> | ||
[[Category:Enemies]] | [[Category:Enemies]] |
Latest revision as of 20:53, 3 May 2022
Shark Fin | ||
---|---|---|
| ||
heart | 425 | |
juice | 145 | |
attack | 43 | |
defense | 32 | |
speed | 31 | |
luck | 25 | |
drops | berry smoothie |
Shark Fin is an enemy that can be found in Deep Well.
Battle
Like most enemies, it will behave differently according to its emotion:
EMOTION | BEHAVIORS | REWARDS |
---|---|---|
60% chance of doing a normal attack 35% chance of doing nothing 50% chances to bite a party member, dealing high damage Else, it will work up, increasing its speed and turning itself angry |
1/20 chance of dropping a berry smoothie 1400 exp 240 clams | |
30% chance of doing a normal attack 30% chance of doing nothing 30% chances to bite a party member, dealing high damage Else, it will work up, increasing its speed and turning itself angry |
1/10 chance of dropping a berry smoothie 1400 exp 360 clams | |
30% chance of doing a normal attack 55% chance of doing nothing 30% chances to bite a party member, dealing high damage Else, it will work up, increasing its speed and turning itself angry |
1/20 chance of dropping a berry smoothie 1050 exp 180 clams | |
65% chance of doing a normal attack 25% chance of doing nothing Else, it will bite a party member, dealing high damage |
1/20 chance of dropping a berry smoothie 2100 exp 240 clams |
Formulas
Skills that can be used when observe is used against the target are marked with .
Attack: [2 * a.atk - b.def] (default).
Bite: Follows two different formulas according to emotion:
- If angry: [3 * a.atk].
- Otherwise: [3 * a.atk - b.def].
Work up: Increase user's attack by one tier and turn it angry.
Battle Quotes
Action quotes
* Shark Fin charges at [target]! * Shark Fin swims in a circle. * Shark Fin chomps [target]! * Shark Fin works itself up!