Difference between revisions of "Template:Follow-up infobox"

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{| class="infobox theme-generic-border theme-generic-light" style="font-family:OMORI_GAME2; width:100%;"
{| class="infobox theme-generic-border theme-generic-light" style="font-family:OMORI_GAME2; width:100%; min-width:500px; table-layout: fixed;"
|-  
|-  
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:150px; min-width:150px;"|FOLLOW-UP
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:150px; overflow:hidden; text-overflow:ellipsis;"|FOLLOW-UP
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:40%;"|DESCRIPTION
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:30%; overflow:hidden; text-overflow:ellipsis;"|DESCRIPTION
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%;"|TIER 1
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%; overflow:hidden; text-overflow:ellipsis;"|TIER 1
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%;"|TIER 2
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%; overflow:hidden; text-overflow:ellipsis;"|TIER 2
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%;"|TIER 3
!colspan="1" class="theme-generic-border theme-generic-dark" style="font-size:250%; line-height:1; text-align:center; padding:5px; width:20%; overflow:hidden; text-overflow:ellipsis;"|TIER 3
|-
|-
{{#if:{{{image1<includeonly>|</includeonly>}}} |
{{#if:{{{image1<includeonly>|</includeonly>}}} |
{{!}} class="theme-generic-border theme-generic-dark generic-infobox-row" style="text-align:center;" {{!}}[[File:{{{image1}}}]]
{{!}} class="theme-generic-border theme-generic-dark generic-infobox-row" style="text-align:center;" {{!}}[[File:{{{image1}}}|150px]]
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{desc1}}}
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{desc1}}}
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{tierone1}}}
{{!}} class="theme-generic-border theme-generic-light generic-infobox-row" {{!}}{{{tierone1}}}
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}}
}}
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|}
<noinclude>
==== Omori ====
{{Follow-up infobox
| image1    = Bubble_attack_twice.png
| desc1      = Omori walks forward, readying his blade to strike the enemy again.
| tierone1  = [2 * a.atk - b.def].
| tiertwo1  = [(2 * a.atk + a.luck) - b.def].
| tierthree1 = [(2 * a.atk + a.luck) - b.def], twice.
| image2    = Bubble_trip.png
| desc2      = Omori walks forward and trips the target.
| tierone2  = [a.atk + a.luck - b.def], decrease speed by one tier.
| tiertwo2  = [a.atk + a.luck - b.def], decrease speed by two tiers, also turning the target sad.
| tierthree2 = [a.atk + a.luck - b.def], decrease speed by three tiers, also turning the target sad.
| image3    = Bubble_release_energy.png
| desc3      = Omori and his friends launch their ultimate attack, which needs the entire party alive.
| tierone3  = [300], unable to hit right in the heart, also increase everyone's stats by 25%.
| tiertwo3  = [600], unable to hit right in the heart, also increase everyone's stats by 25%.
| tierthree3 = [1000], unable to hit right in the heart, also increase everyone's stats by 25%.
}}
==== Aubrey ====
{{Follow-up infobox
| image1    = Bubble_look_Omori.png
| desc1      = Aubrey looks at Omori to grab his attention...
| tierone1  = [(2 * a.atk + a.luck) - b.def].
| tiertwo1  = [(3 * a.atk + a.luck) - b.def].
| tierthree1 = [3 * a.atk + a.luck].
| image2    = Bubble_look_Kel.png
| desc2      = Aubrey looks at Kel, who eggs her back.
| tierone2  = Turn Aubrey angry.
| tiertwo2  = Turn Aubrey and Kel Angry and increase Aubrey's<ref name=look>Aubrey and Kel’s interaction only buffs Aubrey’s attack, despite the animation and text suggesting both of them are buffed.</ref> attack by one tier.
| tierthree2 = Turn Aubrey and Kel Enraged, and increase Aubrey's<ref name=look /> attack by three tiers.
| image3    = Bubble_look_Hero.png
| desc3      = Aubrey looks at Hero, who tells her to focus and cheer up!
| tierone3  = Turn Aubrey happy and increase her defense by one tier.
| tiertwo3  = Heals 25% {{HP}}, turn Aubrey happy, and increases her defense by one tier.
| tierthree3 = Heals 75% {{HP}} and 50 {{MP}}, turns Aubrey ecstatic and increase her defense by three tiers.
}}
==== Kel ====
{{Follow-up infobox
| image1    = Bubble_pass_Omori.png
| desc1      = Kel passes his ball for Omori to catch...
| tierone1  = [1] damage to Omori... also turns him sad.
| tiertwo1  = [(1.5 * Omori.atk) + (1.5 * kel.atk) - b.def], also turn Omori happy.
| tierthree1 = [(2 * Omori.atk) + (2 * kel.atk) - b.def], also turn Omori ecstatic.
| image2    = Bubble_pass_Aubrey.png
| desc2      = Kel passes his ball to Aubrey and she knock it out of the park!
| tierone2  = [Aubrey.atk + kel.atk - b.def].
| tiertwo2  = [(2 * Aubrey.atk) + kel.atk - b.def].
| tierthree2 = [(2 * Aubrey.atk) + (2 * kel.atk) - b.def].
| image3    = Bubble_pass_Hero.png
| desc3      = Kel passes his ball to Hero to dunk on the foes!
| tierone3  = [Aubrey.atk<ref name=pass>The damage calculation for Kel's pass to Hero has an oversight, it uses Aubrey's attack stat again instead of Hero's.</ref> + kel.atk) - b.def], to all enemies.
| tiertwo3  = [Aubrey.atk<ref name=pass /> + (1.5 * kel.atk) - b.def], to all enemies.
| tierthree3 = [(1.5 * Aubrey.atk)<ref name=pass /> + (1.5 * kel.atk) - b.def], to all enemies and decrease their attack by one tier.
}}
==== Hero ====
{{Follow-up infobox
| image1    = Bubble_call_Omori.png
| desc1      = Hero signal Omori to do an attack!
| tierone1  = Heals Omori by 15% {{HP}} and forces him to do a normal attack.
| tiertwo1  = Heals Omori by 25% {{HP}} and 10% {{MP}} and force him to do a normal attack.
| tierthree1 = [Heals Omori by 40% {{HP}} and 20% {{MP}} and force him to do a normal attack.
| image2    = Bubble_call_Aubrey.png
| desc2      = Hero encourages Aubrey to do an attack!
| tierone2  = Heals Aubrey by 15% {{HP}} and forces her to do a normal attack.
| tiertwo2  = Heals Aubrey by 25% {{HP}} and 10% {{MP}} and forces her to do a normal attack.
| tierthree2 = Heals Aubrey by 40% {{HP}} and 20% {{MP}} and forces her to do a normal attack.
| image3    = Bubble_call_Kel.png
| desc3      = Hero psyches up Kel!
| tierone3  = Heals Kel by 15% {{HP}} and forces him to do a normal attack.
| tiertwo3  = Heals Kel by 25% {{HP}} and 10% {{MP}} and forces him to do a normal attack.
| tierthree3 = Heals Kel by 40% {{HP}} and 20% {{MP}} and forces him to do a normal attack.
}}
</noinclude>

Revision as of 05:05, 7 March 2022

FOLLOW-UP DESCRIPTION TIER 1 TIER 2 TIER 3
[[File:{{{image1}}}|150px]] {{{desc1}}} {{{tierone1}}} {{{tiertwo1}}} {{{tierthree1}}}
[[File:{{{image2}}}]] {{{desc2}}} {{{tierone2}}} {{{tiertwo2}}} {{{tierthree2}}}
[[File:{{{image3}}}]] {{{desc3}}} {{{tierone3}}} {{{tiertwo3}}} {{{tierthree3}}}
[[File:{{{image4}}}]] {{{desc4}}} {{{tierone4}}} {{{tiertwo4}}} {{{tierthree4}}}
[[File:{{{image5}}}]] {{{desc5}}} {{{tierone5}}} {{{tiertwo5}}} {{{tierthree5}}}


Omori

FOLLOW-UP DESCRIPTION TIER 1 TIER 2 TIER 3
Bubble attack twice.png Omori walks forward, readying his blade to strike the enemy again. [2 * a.atk - b.def]. [(2 * a.atk + a.luck) - b.def]. [(2 * a.atk + a.luck) - b.def], twice.
Bubble trip.png Omori walks forward and trips the target. [a.atk + a.luck - b.def], decrease speed by one tier. [a.atk + a.luck - b.def], decrease speed by two tiers, also turning the target sad. [a.atk + a.luck - b.def], decrease speed by three tiers, also turning the target sad.
Bubble release energy.png Omori and his friends launch their ultimate attack, which needs the entire party alive. [300], unable to hit right in the heart, also increase everyone's stats by 25%. [600], unable to hit right in the heart, also increase everyone's stats by 25%. [1000], unable to hit right in the heart, also increase everyone's stats by 25%.


Aubrey

FOLLOW-UP DESCRIPTION TIER 1 TIER 2 TIER 3
Bubble look Omori.png Aubrey looks at Omori to grab his attention... [(2 * a.atk + a.luck) - b.def]. [(3 * a.atk + a.luck) - b.def]. [3 * a.atk + a.luck].
Bubble look Kel.png Aubrey looks at Kel, who eggs her back. Turn Aubrey angry. Turn Aubrey and Kel Angry and increase Aubrey's[1] attack by one tier. Turn Aubrey and Kel Enraged, and increase Aubrey's[1] attack by three tiers.
Bubble look Hero.png Aubrey looks at Hero, who tells her to focus and cheer up! Turn Aubrey happy and increase her defense by one tier. Heals 25% HP.png, turn Aubrey happy, and increases her defense by one tier. Heals 75% HP.png and 50 MP.png, turns Aubrey ecstatic and increase her defense by three tiers.


Kel

FOLLOW-UP DESCRIPTION TIER 1 TIER 2 TIER 3
Bubble pass Omori.png Kel passes his ball for Omori to catch... [1] damage to Omori... also turns him sad. [(1.5 * Omori.atk) + (1.5 * kel.atk) - b.def], also turn Omori happy. [(2 * Omori.atk) + (2 * kel.atk) - b.def], also turn Omori ecstatic.
Bubble pass Aubrey.png Kel passes his ball to Aubrey and she knock it out of the park! [Aubrey.atk + kel.atk - b.def]. [(2 * Aubrey.atk) + kel.atk - b.def]. [(2 * Aubrey.atk) + (2 * kel.atk) - b.def].
Bubble pass Hero.png Kel passes his ball to Hero to dunk on the foes! [Aubrey.atk[2] + kel.atk) - b.def], to all enemies. [Aubrey.atk[2] + (1.5 * kel.atk) - b.def], to all enemies. [(1.5 * Aubrey.atk)[2] + (1.5 * kel.atk) - b.def], to all enemies and decrease their attack by one tier.


Hero

FOLLOW-UP DESCRIPTION TIER 1 TIER 2 TIER 3
Bubble call Omori.png Hero signal Omori to do an attack! Heals Omori by 15% HP.png and forces him to do a normal attack. Heals Omori by 25% HP.png and 10% MP.png and force him to do a normal attack. [Heals Omori by 40% HP.png and 20% MP.png and force him to do a normal attack.
Bubble call Aubrey.png Hero encourages Aubrey to do an attack! Heals Aubrey by 15% HP.png and forces her to do a normal attack. Heals Aubrey by 25% HP.png and 10% MP.png and forces her to do a normal attack. Heals Aubrey by 40% HP.png and 20% MP.png and forces her to do a normal attack.
Bubble call Kel.png Hero psyches up Kel! Heals Kel by 15% HP.png and forces him to do a normal attack. Heals Kel by 25% HP.png and 10% MP.png and forces him to do a normal attack. Heals Kel by 40% HP.png and 20% MP.png and forces him to do a normal attack.


  1. 1.0 1.1 Aubrey and Kel’s interaction only buffs Aubrey’s attack, despite the animation and text suggesting both of them are buffed.
  2. 2.0 2.1 2.2 The damage calculation for Kel's pass to Hero has an oversight, it uses Aubrey's attack stat again instead of Hero's.