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	<id>https://omori.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gabeinthelake</id>
	<title>OMORI Wiki - User contributions [en]</title>
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	<updated>2026-04-15T01:20:19Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://omori.wiki/index.php?title=WTF_Value&amp;diff=13189</id>
		<title>WTF Value</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=WTF_Value&amp;diff=13189"/>
		<updated>2023-12-18T06:39:55Z</updated>

		<summary type="html">&lt;p&gt;Gabeinthelake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''WTF Value''' is a number that gets randomly generated shortly after Kel pulls Aubrey out of the [[Neighbor's Room]] stump during the prologue, immediately after leaving [[White Space]] for the first time.&lt;br /&gt;
&lt;br /&gt;
This number determines which random events will occur in that playthrough. As a general rule of thumb, higher WTF values will result in more oddities occurring.&lt;br /&gt;
== Events ==&lt;br /&gt;
* If the WTF Value is 2 or higher, a &amp;quot;photo of someone familiar&amp;quot; will appear in the second [[Junkyard]] tunnel. If the party interacts with it while Omori is leading, [[Something]] will appear for a split second before the photo completely vanishes.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 3 or higher, a hanged figure, identical to those found in the [[Fishbowl Area]], will appear in the top right corner of the [[Lost Forest]]'s last room. It will eventually disappear and play a sound effect if Omori attempts to approach it.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 4 or higher, the Simple Roach will appear in the upper right corner of the [[Sweetheart's_Castle#The_Royal_Kitchen|Royal Kitchen]]. If spoken to, it will say &amp;quot;Ah! I've been spotted! Please don't tell anyone I'm here! I just like digging in the pantry... I mean... who doesn't?&amp;quot; before fading away.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 5 or higher, a Roamin' Cow will appear travelling down the [[Deep_Well#Endless_Highway|Endless Highway]], saying &amp;quot;Roamin'... roamin'... roamin'...&amp;quot; if interacted with.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 6 or higher, [[Stranger]] can be seen for a handful of frames when exiting a house near Basil's grandmother in [[North Lake]], during the screen transition.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 6 or higher, [[Something]] will appear in the lower left corner of the telescope view of the [[North_Lake#Lighthouse|lighthouse]].&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 6 or higher, the Blue Girl in the [[Beach Area]] will say &amp;quot;Don't talk to me.&amp;quot; if interacted with.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 6 or higher ''and'' the player has opened the door for Mari on the first night, [[Hellmari]] will briefly appear over the bed of Sunny's mother the next time Sunny visits her bedroom. It will vanish after a short period of time.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 7 or higher, a running melon can be seen on the Snowy Field that precedes [[Snowglobe Mountain]]. Catching up with it and smashing it will grant the party a single piece of [[Tofu]]. This can only be seen on the Omori route.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 8 or higher, the [[Spelling Bee]] will appear at the end of the Experiment 667 chase in [[Humphrey_(location)|Humphrey]].&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 8 or higher, Basil's grandmother can be found in one of the [[North Lake]] maps. If interacted, she will ask &amp;quot;Have you seen my grandson?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 9 or higher, [[Daddy Longlegs]] would have been found in the same room as the [[Rare Bear]] in [[Pyrefly Forest]]. He would have disappeared quickly and had no dialogue for this occasion. In practice, this never occurs: The requirement for this to happen would be visiting Pyrefly Forest before [[Otherworld]], which is completely impossible.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 9 or higher, a [[Squizzard]] will spawn in the lower right corner of the Seacow Farm. It spins around and cannot be fought, even if interacted with.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 13. a Humphrey that is reading a book will say &amp;quot;I fucking love air conditioning&amp;quot; in the room preceding the water slide section in Humphrey. Talking to him again will produce his normal dialogue.&lt;br /&gt;
&lt;br /&gt;
* If the WTF Value is 13, the movers on the last day of the Omori route will turn into Strangers, similar to Basil and his grandmother.&lt;br /&gt;
&lt;br /&gt;
* Tiffany Darling will offer the team differing amounts of clams depending on the WTF Value, with lower values giving more clams.&lt;br /&gt;
:* If the WTF Value is between 1 to 3 then she will give the group 2000 clams.&lt;br /&gt;
:* If the WTF Value is between 4 to 6 then she will give the group 1000 clams.&lt;br /&gt;
:* If the WTF Value is between 7 to 9 then she will give the group 500 clams.&lt;br /&gt;
:* If the WTF Value is between 10 to 13 then she will give the group 100 clams.&lt;br /&gt;
&lt;br /&gt;
[[File:WTF events chart.png|thumb|A chart of the possible WTF events and which values they occur at.]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The number assigned to the variable is [[143]].&lt;br /&gt;
* The concept of a specific number randomly generated at the start of every save file affecting random, often unsettling, events is reminiscent of [https://undertale.fandom.com/wiki/Fun_Value Undertale's Fun Value.]&lt;br /&gt;
* The secret Humphrey dialogue is the only instance of explicit profanity in the game, and has earned itself a special mention in the  [https://www.esrb.org/ratings/38405/omori/#:~:text=The%20word%20%E2%80%9Cf**k%E2%80%9D%20appears%20in%20the%20game%20text. ESRB rating.]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Gabeinthelake</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:WTF_events_chart.png&amp;diff=13188</id>
		<title>File:WTF events chart.png</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:WTF_events_chart.png&amp;diff=13188"/>
		<updated>2023-12-18T06:39:18Z</updated>

		<summary type="html">&lt;p&gt;Gabeinthelake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A graph of the possible WTF events and which values they occur at.&lt;/div&gt;</summary>
		<author><name>Gabeinthelake</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Big_Strong_Tree&amp;diff=13184</id>
		<title>Big Strong Tree</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Big_Strong_Tree&amp;diff=13184"/>
		<updated>2023-12-12T07:15:32Z</updated>

		<summary type="html">&lt;p&gt;Gabeinthelake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Big Strong Tree.png&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 1000&lt;br /&gt;
| juice   = 500&lt;br /&gt;
| attack  = 999&lt;br /&gt;
| defense = 999&lt;br /&gt;
| speed   = 1&lt;br /&gt;
| luck    = 999&lt;br /&gt;
| drops   = &lt;br /&gt;
}}&lt;br /&gt;
The '''Big Strong Tree''' is an unique hidden [[Enemies|enemy]] found in [[Vast Forest]]. By interacting/running into a specific tree by the middle of the map left of the intersection to [[Basil|Basil's]] house, a battle will start.&lt;br /&gt;
== Battle ==&lt;br /&gt;
The Big Strong Tree cannot have its emotion changed.&lt;br /&gt;
&lt;br /&gt;
Due to its extremely high defense, most attacks will do nothing. The only reliable way to damage it is through attacks that ignore defense, such as a Sad [[Omori]]'s Stab, or [[Aubrey]]'s Power Hit. [[Rubber Band]]s and [[Big Rubber Band]]s can also be used to whittle it's high health down, as they do fixed damage, ignoring defense.&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Big Strong Tree.png&lt;br /&gt;
| size1           = 400px&lt;br /&gt;
| descriptionone1 = It will always do nothing.&lt;br /&gt;
| descriptiontwo1 = 500 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 0 {{Clams}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * A gentle breeze blows across the leaves.&lt;br /&gt;
 * Big Strong Tree stands firm because it is a tree.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Big Strong Tree.png&lt;br /&gt;
Big Strong Tree location.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Once defeated, the tree will vanish, and will never respawn.&lt;br /&gt;
*It is one of very few enemies to have two &amp;quot;do nothing&amp;quot; skills.&lt;br /&gt;
*Despite not having any attacking moves, the Big Strong Tree has an astronomically high Attack stat of 999, one of the highest values in the game.&lt;br /&gt;
**[[Mr. Jawsum (enemy)|Mr. Jawsum]] shares this Attack value, despite also never attacking.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Gabeinthelake</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Big_Strong_Tree&amp;diff=13183</id>
		<title>Big Strong Tree</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Big_Strong_Tree&amp;diff=13183"/>
		<updated>2023-12-12T07:15:24Z</updated>

		<summary type="html">&lt;p&gt;Gabeinthelake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Big Strong Tree.png&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 1000&lt;br /&gt;
| juice   = 500&lt;br /&gt;
| attack  = 999&lt;br /&gt;
| defense = 999&lt;br /&gt;
| speed   = 1&lt;br /&gt;
| luck    = 999&lt;br /&gt;
| drops   = &lt;br /&gt;
}}&lt;br /&gt;
The '''Big Strong Tree''' is an unique hidden [[Enemies|enemy]] found in [[Vast Forest]]. By interacting/running into a specific tree by the middle of the map left of the intersection to [[Basil|Basil's]] house, a battle will start.&lt;br /&gt;
== Battle ==&lt;br /&gt;
The Big Strong Tree cannot have its emotion changed.&lt;br /&gt;
&lt;br /&gt;
Due to its extremely high defense, most attacks will do nothing. The only reliable way to damage it is through attacks that ignore defense, such as a Sad [[Omori]]'s Stab, or [[Aubrey]]'s Power Hit. [[Rubber Band]]s and [[Big Rubber Band]]s can also be used to whittle it's high health down, as they do fixed damage, ignoring defense.&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Big Strong Tree.png&lt;br /&gt;
| size1           = 400px&lt;br /&gt;
| descriptionone1 = It will always do nothing.&lt;br /&gt;
| descriptiontwo1 = 500 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 0 {{Clams}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * A gentle breeze blows across the leaves.&lt;br /&gt;
 * Big Strong Tree stands firm because it is a tree.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Big Strong Tree.png&lt;br /&gt;
Vig Strong Tree location.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Once defeated, the tree will vanish, and will never respawn.&lt;br /&gt;
*It is one of very few enemies to have two &amp;quot;do nothing&amp;quot; skills.&lt;br /&gt;
*Despite not having any attacking moves, the Big Strong Tree has an astronomically high Attack stat of 999, one of the highest values in the game.&lt;br /&gt;
**[[Mr. Jawsum (enemy)|Mr. Jawsum]] shares this Attack value, despite also never attacking.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Gabeinthelake</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=Big_Strong_Tree&amp;diff=13182</id>
		<title>Big Strong Tree</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=Big_Strong_Tree&amp;diff=13182"/>
		<updated>2023-12-12T07:14:57Z</updated>

		<summary type="html">&lt;p&gt;Gabeinthelake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy infobox&lt;br /&gt;
| image   = Big Strong Tree.png&lt;br /&gt;
| size    = 150px&lt;br /&gt;
| heart   = 1000&lt;br /&gt;
| juice   = 500&lt;br /&gt;
| attack  = 999&lt;br /&gt;
| defense = 999&lt;br /&gt;
| speed   = 1&lt;br /&gt;
| luck    = 999&lt;br /&gt;
| drops   = &lt;br /&gt;
}}&lt;br /&gt;
The '''Big Strong Tree''' is an unique hidden [[Enemies|enemy]] found in [[Vast Forest]]. By interacting/running into a specific tree by the middle of the map left of the intersection to [[Basil|Basil's]] house, a battle will start.&lt;br /&gt;
== Battle ==&lt;br /&gt;
The Big Strong Tree cannot have its emotion changed.&lt;br /&gt;
&lt;br /&gt;
Due to its extremely high defense, most attacks will do nothing. The only reliable way to damage it is through attacks that ignore defense, such as a Sad [[Omori]]'s Stab, or [[Aubrey]]'s Power Hit. [[Rubber Band]]s and [[Big Rubber Band]]s can also be used to whittle it's high health down, as they do fixed damage, ignoring defense.&lt;br /&gt;
{{Battle infobox&lt;br /&gt;
| imagetitle      = EMOTION&lt;br /&gt;
| title1          = BEHAVIORS&lt;br /&gt;
| title2          = REWARDS&lt;br /&gt;
| image1          = Big Strong Tree.png&lt;br /&gt;
| size1           = 400px&lt;br /&gt;
| descriptionone1 = It will always do nothing.&lt;br /&gt;
| descriptiontwo1 = 500 exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; 0 {{Clams}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Action quotes ===&lt;br /&gt;
 * A gentle breeze blows across the leaves.&lt;br /&gt;
 * Big Strong Tree stands firm because it is a tree.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Big Strong Tree.png&lt;br /&gt;
[[File:Big Strong Tree location.jpg|thumb]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Once defeated, the tree will vanish, and will never respawn.&lt;br /&gt;
*It is one of very few enemies to have two &amp;quot;do nothing&amp;quot; skills.&lt;br /&gt;
*Despite not having any attacking moves, the Big Strong Tree has an astronomically high Attack stat of 999, one of the highest values in the game.&lt;br /&gt;
**[[Mr. Jawsum (enemy)|Mr. Jawsum]] shares this Attack value, despite also never attacking.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Gabeinthelake</name></author>
	</entry>
	<entry>
		<id>https://omori.wiki/index.php?title=File:Big_Strong_Tree_location.jpg&amp;diff=13181</id>
		<title>File:Big Strong Tree location.jpg</title>
		<link rel="alternate" type="text/html" href="https://omori.wiki/index.php?title=File:Big_Strong_Tree_location.jpg&amp;diff=13181"/>
		<updated>2023-12-12T07:14:48Z</updated>

		<summary type="html">&lt;p&gt;Gabeinthelake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The location of the Big Strong Tree.&lt;/div&gt;</summary>
		<author><name>Gabeinthelake</name></author>
	</entry>
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